Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-02 | Use events to start the remaining animations. It's not necessary, but it's | Torbjörn Andersson | |
more consistent that way. svn-id: r16412 | |||
2005-01-02 | Start intro animations with events to prevent the first frame from being | Torbjörn Andersson | |
drawn too early. (Scorry still shows up too early, though.) svn-id: r16411 | |||
2005-01-02 | Pausing an animation is done by changing its state now, not by setting a | Torbjörn Andersson | |
flag. Added yet another event, and changed the ITE intro to reflect that. (Which means the waterfalls are no longer drawn over the game title.) svn-id: r16410 | |||
2005-01-02 | Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM, | Torbjörn Andersson | |
and used ARRAYSIZE() instead in two cases. svn-id: r16408 | |||
2005-01-02 | Fixed a few things in the IHNM intro. Most noticeably I've added an event | Torbjörn Andersson | |
for starting animations, which I use to prevent the first animation frame from being drawn too early. svn-id: r16407 | |||
2005-01-02 | The 'n_voices' field of the voice LUT was never assigned a value. So if | Torbjörn Andersson | |
anyone heard any voices - I did, except under Valgrind - it was pure luck. svn-id: r16406 | |||
2005-01-01 | oops, correct copyright string | Max Horn | |
svn-id: r16399 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-31 | Slight adjustment of placard text position. It's still not identical to the | Torbjörn Andersson | |
original, but I don't consider that to be a problem. svn-id: r16395 | |||
2004-12-30 | o COde formatting | Eugene Sandulenko | |
o Improved debug output o Do not produce a lot of frameCount < 0 messages o Okk now appears after first scene o implemented yet another animation function o Renamed SF_* -> sf* for functions I know are correct svn-id: r16390 | |||
2004-12-30 | Renamed the "placard" opcode functions. They should be reasonably bug free | Torbjörn Andersson | |
now. svn-id: r16387 | |||
2004-12-30 | Fixed warning. | Torbjörn Andersson | |
svn-id: r16386 | |||
2004-12-29 | - fixed canWalk bug | Andrew Kurushin | |
svn-id: r16378 | |||
2004-12-29 | - some update | Andrew Kurushin | |
svn-id: r16377 | |||
2004-12-29 | - fixing compilation | Andrew Kurushin | |
svn-id: r16376 | |||
2004-12-29 | - some work in progress | Andrew Kurushin | |
svn-id: r16375 | |||
2004-12-29 | Just compared with original. Correct fade durations confirmed. I just used | Eugene Sandulenko | |
to our 3x slower ones :). svn-id: r16374 | |||
2004-12-29 | PALETTE_FADE_DURATION -> kNormalFadeDuration | Eugene Sandulenko | |
svn-id: r16373 | |||
2004-12-29 | Let user exit at the transition, i.e. process user input | Eugene Sandulenko | |
svn-id: r16372 | |||
2004-12-29 | Implemented the "placard" functions, because they're such a nice visual | Torbjörn Andersson | |
feedback that something right is happening. svn-id: r16371 | |||
2004-12-29 | Might as well initialise this variable. | Torbjörn Andersson | |
svn-id: r16370 | |||
2004-12-29 | - fixed fingolfin notification | Andrew Kurushin | |
svn-id: r16369 | |||
2004-12-29 | Fix warning. SAGA coders should fix this properly :-) | Max Horn | |
svn-id: r16367 | |||
2004-12-28 | Fix regression with IHNM. | Eugene Sandulenko | |
Add IHNM demo MD5s. demo does not work at all yet svn-id: r16365 | |||
2004-12-28 | -addition to previous | Andrew Kurushin | |
svn-id: r16364 | |||
2004-12-28 | - many actor walk related functions added | Andrew Kurushin | |
- implemented script functions for scriptDoors (except iso mode) - introduced getDisplayWidth() getDisplayHeight() getStatusYOffset getPathYOffset() svn-id: r16363 | |||
2004-12-28 | Remove leftover debug message | Eugene Sandulenko | |
svn-id: r16361 | |||
2004-12-28 | Added MD5 sums for IHNM so that we can watch the intro again. It seems to | Torbjörn Andersson | |
have developed a few regressions though. svn-id: r16358 | |||
2004-12-28 | Partial fix for Mac intro. Sprites are still incorrect because of lack of | Eugene Sandulenko | |
m68k asm knowledge :) svn-id: r16356 | |||
2004-12-28 | Implement rest of animation-related opcodes. | Eugene Sandulenko | |
svn-id: r16353 | |||
2004-12-28 | o Fixed animation playback | Eugene Sandulenko | |
o Implemented almost all animation opcodes svn-id: r16352 | |||
2004-12-27 | Reducing header dependencies a bit | Max Horn | |
svn-id: r16347 | |||
2004-12-27 | Added MD5 sum for Linux music file. | Torbjörn Andersson | |
svn-id: r16340 | |||
2004-12-27 | Removed unused variable. | Torbjörn Andersson | |
svn-id: r16339 | |||
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), ↵ | Max Horn | |
SFX and music; volume is now controlled based on the sound type svn-id: r16330 | |||
2004-12-25 | Get rid of the useless & troublesome master_volume | Max Horn | |
svn-id: r16328 | |||
2004-12-25 | o Merge game detection and game probing in one function | Eugene Sandulenko | |
o Print out message about unknown MD5s svn-id: r16313 | |||
2004-12-25 | There is no 'max' function on some of our targets | Max Horn | |
svn-id: r16309 | |||
2004-12-25 | - some "actors walk" work progression | Andrew Kurushin | |
svn-id: r16308 | |||
2004-12-25 | There appeared to be different DOS CD version. Also fixed DOS demo detection | Eugene Sandulenko | |
svn-id: r16307 | |||
2004-12-24 | - compile error fix | Andrew Kurushin | |
svn-id: r16300 | |||
2004-12-24 | - remove old stuff | Andrew Kurushin | |
- work on "walking" in progress svn-id: r16298 | |||
2004-12-24 | - fixed actors state after end of speech | Andrew Kurushin | |
svn-id: r16297 | |||
2004-12-24 | - resolved protagonist swapping problem | Andrew Kurushin | |
svn-id: r16296 | |||
2004-12-24 | -fixing second speech line cut | Andrew Kurushin | |
svn-id: r16295 | |||
2004-12-24 | Add FIXME to newly added actor animation code | Eugene Sandulenko | |
svn-id: r16293 | |||
2004-12-24 | Implement proper game autodetection | Eugene Sandulenko | |
svn-id: r16292 | |||
2004-12-24 | - aninamation cycle now approach to original | Andrew Kurushin | |
svn-id: r16290 | |||
2004-12-24 | - opCCall* on debuglevel==9 shows script function name | Andrew Kurushin | |
svn-id: r16289 | |||
2004-12-24 | - fix of 8 to 4 direction conversion | Andrew Kurushin | |
- added sfSetActorState function svn-id: r16288 |