Age | Commit message (Collapse) | Author |
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* more params allowed for soundKludge opcode (8 instead of 16) will perhaps fix bugs.
svn-id: r3523
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svn-id: r3517
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svn-id: r3510
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later)
modified some actor parts to work better with full throttle (most likely new bugs because of that).
directions are now stored as angles instead of left/right/up/down
implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also)
svn-id: r3505
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svn-id: r3490
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multiple sounds at the same time,
some other fixes
svn-id: r3477
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removed hardcoded constants,
resouce lock state is now saved in the savegame,
fixed bug with MI1
svn-id: r3470
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sizeof(an element) * number of elements instead of sizeof(a pointer) fixed it,
buffer out of bounds read fixed in Scumm::isMaskActiveAt
svn-id: r3466
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better mouse cursors,
removed change log from individual files
svn-id: r3462
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speech in dott
svn-id: r3454
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svn-id: r3446
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debugger skeleton implemented
svn-id: r3442
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svn-id: r3433
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svn-id: r3427
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svn-id: r3408
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