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2002-08-04DIG: preliminarily support for music in the gamePaweł Kołodziejski
svn-id: r4701
2002-08-04workaround for bug #558236; renamed actorAnimate to animateCostume (to ↵Max Horn
distinguish it a bit from animateActor); removed Scumm::animateActor svn-id: r4695
2002-08-03hopefully fixed #589746 (Clicking sounds)Max Horn
svn-id: r4689
2002-07-28moved file bundle stuff into class BundlePaweł Kołodziejski
svn-id: r4671
2002-07-28added constants for the default volumes; changed the volume ranges from ↵Max Horn
0-255 to 0-256 svn-id: r4670
2002-07-27moved ScummDebugger into seperate header; re-added box drawing (debug) code; ↵Max Horn
changed some debugg hotkeys: (q)uit became (c)onitune and (e)xit became quit. This matches gdb, and is IMHO either to understand, too svn-id: r4660
2002-07-26samnmax film noir mode patch by eriktorbjornJonathan Gray
svn-id: r4640
2002-07-22moved some utility functions out of class ScummMax Horn
svn-id: r4618
2002-07-18fix for #583166 (hoagie doesn't enter mansion correctly); moved putActor ↵Max Horn
into class Actor svn-id: r4587
2002-07-17moved gui/utils.* to main level; removed some unused stuff from our file ↵Max Horn
accessor functions svn-id: r4583
2002-07-16biiig checkin: removed more stuff from scumm.h; added new headers resource.h ↵Max Horn
and object.h svn-id: r4579
2002-07-16got rid of _xPos, _yPos, _dir members in class ScummMax Horn
svn-id: r4578
2002-07-16added costume.h; bumped build date in scumm.h (we have some quite big ↵Max Horn
changes after all); switched ll and lr in the boxes code so that they really are what they are named after: lower left and right coords; removed some stuff from scumm.h/boxes.h svn-id: r4575
2002-07-15added Actor::isInClass convenience method; fixed typo in object.cpp; moved ↵Max Horn
some functions from class Scumm to LoadedCostume svn-id: r4560
2002-07-15simplified the path finding code for 'old' games (this included getting rid ↵Max Horn
of some global vars etc.) svn-id: r4557
2002-07-15renamed o5_actorSetClass to o5_setClassMax Horn
svn-id: r4553
2002-07-13renamed fadeToBlackEffect to fadeOut; renamed screenEffect to fadeIn; ↵Max Horn
implemented oldRoomEffect (fixes room transitions in MonkeyVGA and Indy3) svn-id: r4536
2002-07-13indent fixesMax Horn
svn-id: r4531
2002-07-07Note to self, and everyone else.. remember to keep this updated.James Brown
Anyone know a way to update the CVS date automatically? svn-id: r4472
2002-07-06added mouse over effectMax Horn
svn-id: r4466
2002-07-05hooked in new experimental, *incomplete* GUI code to F6/F7Max Horn
svn-id: r4464
2002-07-04Theres nothing to see here...James Brown
- Start of CMI support svn-id: r4459
2002-07-02added saveload.h; moved some stuff out of scumm.h into saveload.h/.cpp (no ↵Max Horn
need why other code has to see this) svn-id: r4450
2002-07-02removed akos_findManyDirection, bit_table and many_direction_tab_2; no need ↵Max Horn
to export many_direction_tab svn-id: r4448
2002-06-27Basic putt-putt game support.James Brown
svn-id: r4434
2002-06-04more Actor class cleanup; renamed unkRoomFunc4 to palManipulate and added an ↵Max Horn
icky, wrong implementation for it - yes this is complete nonsense but I'll try to replace it with the right thing RSN :-) svn-id: r4404
2002-05-25The Dig: implement descriptionsPaweł Kołodziejski
svn-id: r4381
2002-05-23removed some debug output I left in accidentally in my last checkin; removed ↵Max Horn
some uses of g_scumm (see Endy, I promised I'd do it <g>); removed getSideOfLine(); some clean up svn-id: r4378
2002-05-23moved more stuff out of the Scumm class (usage of g_scumm is only temporary, ↵Max Horn
Endy, no worries <g>); some other cleanup svn-id: r4376
2002-05-22renamed unkScreenEffect7 to transitionEffect; added some comments, renamed ↵Max Horn
vars etc.; fixed typoe in screen_eff7_table1 which caused effects 2&3 to be completly messed up svn-id: r4375
2002-05-20Temp removal of the actor walk script execution to fix dig's walkingVincent Hamm
svn-id: r4364
2002-05-18Big ugly hairy hack to remove Scumm class dependencies to the MidiEmu ↵Nicolas Bacca
driver, and add streaming (ahah) emulation - someone please fix this as soon as possible :) svn-id: r4349
2002-05-14remove config-file.h from scumm.h (for me this means only 5 instead of 31 ↵Max Horn
files have to be recompiled whenever config-file.h changes svn-id: r4335
2002-05-14removed actor.h from scumm.h; added _scumm member var to class Actor; some ↵Max Horn
var renaming in preparation of more methord refactoring svn-id: r4333
2002-05-14some cleanupMax Horn
svn-id: r4324
2002-05-14refactored parts of actor.cpp: many methods are now members of class Actor ↵Max Horn
instead of class Scumm. This is still work in progress! svn-id: r4319
2002-05-14Remove SCUMM dependancies from SDL.C - This fixes a regular crash in Simon ↵James Brown
due to the autosaver. This changes the OSystem interface. Porters beware. svn-id: r4318
2002-05-13update version number for 0.2.0 releaseJames Brown
svn-id: r4305
2002-05-12renamed unkVirtScreen4 to fadeToBlackEffect; fixed graphic transition glitch ↵Max Horn
(#551584) svn-id: r4294
2002-05-10a little commentMax Horn
svn-id: r4262
2002-05-10renamed fixActorDirection to setActorDirection; fixed a bug causing wrong ↵Max Horn
actor directions svn-id: r4260
2002-05-07Beginning of support for multiple resolutions.James Brown
Makes Zak256 inventory scrolling work. svn-id: r4227
2002-05-05cleaning up the mess drigo left... <sigh>Max Horn
svn-id: r4215
2002-05-05Fixed some things for Macintosh portsEnrico Rolfi
svn-id: r4212
2002-05-05Add more Dig compatability, fix Dig sounds due to Endian.James Brown
svn-id: r4201
2002-05-01Removed ScummVM's private alloc / free / realloc functions. If I breakLionel Ulmer
something, just yell :-) svn-id: r4160
2002-04-29Small inSANE patch for the dig, and start of Dig Audio support.James Brown
It seems to crash using AUTOFREE for some reason. Can someone Valgrind/Purify this for me? svn-id: r4129
2002-04-28MI1 CD audio should work better now. Still a bit flaky but should beLionel Ulmer
better than before :-) svn-id: r4128
2002-04-28moved scummfg to config-file.h - seems more logical. Also added a legal headerMax Horn
svn-id: r4122
2002-04-27Add config file support. Thanks |Pixel| :)James Brown
svn-id: r4111