Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-12-15 | disable actor dir intepolation for V7 games - it interfers with walk ↵ | Max Horn | |
scripts; ensure the 'frame' variable is set; cleanup svn-id: r5982 | |||
2002-12-08 | Patch #650085: Make saveload system extensible | Max Horn | |
svn-id: r5885 | |||
2002-11-10 | increasing actor palette to 256 | Paweł Kołodziejski | |
svn-id: r5505 | |||
2002-10-23 | Actor::frame is never set, this should be researched | Max Horn | |
svn-id: r5269 | |||
2002-10-22 | added FIXME | Max Horn | |
svn-id: r5235 | |||
2002-09-19 | based on my findings for guifont, I changed string.cpp to read the char ↵ | Max Horn | |
width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes' svn-id: r4978 | |||
2002-08-21 | Initial revision | Max Horn | |
svn-id: r4785 |