Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-10-07 | Simplify calling drawBomp a littl | Max Horn | |
svn-id: r15448 | |||
2004-10-05 | Missed spot | Travis Howell | |
svn-id: r15420 | |||
2004-10-05 | HE71+ games use wizImages for charset too. | Travis Howell | |
svn-id: r15417 | |||
2004-10-04 | Add actor transparency var for HE99 games. | Travis Howell | |
svn-id: r15405 | |||
2004-09-30 | constness | Gregory Montoir | |
svn-id: r15364 | |||
2004-09-28 | cleanup | Gregory Montoir | |
svn-id: r15334 | |||
2004-09-28 | Changed more of the actor class members to match our coding guidelines (in ↵ | Max Horn | |
the future, when adding new member vars here, please always use our conventions, i.e. prefix them with _ and use CamelBackStyle svn-id: r15331 | |||
2004-09-28 | talkQueue should be actor specific | Travis Howell | |
svn-id: r15318 | |||
2004-09-27 | Revert small part, actor backgrounds were no longer reset. | Travis Howell | |
svn-id: r15314 | |||
2004-09-27 | Well, it *looks* as if that clipping code could be simplified. We'll see if ↵ | Max Horn | |
somebody starts to yell about the changes, though :-) svn-id: r15313 | |||
2004-09-27 | Temporary fix for akos codec32 (this should re-use the existing code in ↵ | Gregory Montoir | |
Gdi). There are still some glitches, but catalog2 doesn't crash anymore when displaying the HE logo. svn-id: r15311 | |||
2004-09-26 | fix actor masking with V7_SMOOTH_SCROLLING_HACK enabled | Max Horn | |
svn-id: r15301 | |||
2004-09-24 | More V7_SMOOTH_SCROLLING_HACK related fixes | Max Horn | |
svn-id: r15250 | |||
2004-09-23 | try to detect what's wrong in akos code with pjs2 | Gregory Montoir | |
svn-id: r15246 | |||
2004-09-21 | cleanup | Gregory Montoir | |
add some warnings to detect the use of new Aux animation data svn-id: r15226 | |||
2004-09-21 | cleanup | Max Horn | |
svn-id: r15224 | |||
2004-09-20 | cleanup / code re-use | Gregory Montoir | |
svn-id: r15203 | |||
2004-09-18 | minor code simplification | Gregory Montoir | |
svn-id: r15159 | |||
2004-09-18 | fix offsets computation (Putt-Putt's head and body are no more detached in ↵ | Gregory Montoir | |
timedemo now) svn-id: r15158 | |||
2004-09-18 | Should be for HE71 and later. | Travis Howell | |
svn-id: r15151 | |||
2004-09-18 | preliminar AuxQueue support (freddemo intro), some glitches though | Gregory Montoir | |
svn-id: r15149 | |||
2004-09-15 | Add missing akos case. | Travis Howell | |
svn-id: r15130 | |||
2004-09-13 | Correction | Travis Howell | |
svn-id: r15095 | |||
2004-09-13 | Not needed. | Travis Howell | |
svn-id: r15094 | |||
2004-09-13 | Remove debug | Travis Howell | |
svn-id: r15093 | |||
2004-09-13 | A few corrections | Travis Howell | |
svn-id: r15092 | |||
2004-09-12 | Correct variable name | Chris Apers | |
svn-id: r15025 | |||
2004-09-10 | Minor correction | Travis Howell | |
svn-id: r14998 | |||
2004-09-09 | correction | Gregory Montoir | |
svn-id: r14981 | |||
2004-09-09 | Add extra opcodes for freddi2 | Travis Howell | |
Allow akos to play any actor sound. svn-id: r14972 | |||
2004-09-09 | Disable for now | Travis Howell | |
svn-id: r14970 | |||
2004-09-08 | Add missing section for C022 | Travis Howell | |
svn-id: r14967 | |||
2004-09-08 | Semi-working akos codec32. | Eugene Sandulenko | |
svn-id: r14966 | |||
2004-09-08 | some AKOS tweaks for HE72/80 | Gregory Montoir | |
svn-id: r14965 | |||
2004-09-08 | Add more akos codes for HE80+. | Travis Howell | |
svn-id: r14952 | |||
2004-09-06 | Add temporary hack to ignore akoc drawLimb C021 for now. | Travis Howell | |
svn-id: r14926 | |||
2004-09-05 | Implement roomOp 234 | Eugene Sandulenko | |
svn-id: r14913 | |||
2004-09-04 | cleanup (this actor clip stuff is really evil -- I have to agree with ↵ | Max Horn | |
Kirben, it's totally unclear why they didn't just use the good old virt screen system... svn-id: r14890 | |||
2004-09-04 | Complete actor clipping override code for HE games. | Travis Howell | |
Add akos speech queue for HE games Minor cleanup svn-id: r14883 | |||
2004-09-04 | Ooops | Travis Howell | |
svn-id: r14880 | |||
2004-09-04 | Add actor cliping override for HE games. | Travis Howell | |
svn-id: r14879 | |||
2004-09-03 | Another akos code difference in HE 71+ games | Travis Howell | |
svn-id: r14873 | |||
2004-09-02 | Cleanup: renamed 'value' to 'scaletableSize' and made akos codec1 & the old ↵ | Max Horn | |
costume code look even more alike svn-id: r14868 | |||
2004-08-31 | *** empty log message *** | Travis Howell | |
svn-id: r14849 | |||
2004-08-31 | Ignore akos codec 32 for now | Travis Howell | |
svn-id: r14848 | |||
2004-08-30 | Add more akos codes | Travis Howell | |
svn-id: r14835 | |||
2004-08-29 | Add a few akos codes | Travis Howell | |
Give unknown akos codes better names Rename actor variable Remove hack (Use multi-version flag instead) Another sound correction for HE games. svn-id: r14827 | |||
2004-08-28 | Small correction for code c025 | Travis Howell | |
svn-id: r14820 | |||
2004-08-28 | akos code C025 is almost the same as complex_channel | Travis Howell | |
svn-id: r14807 | |||
2004-08-28 | *** empty log message *** | Travis Howell | |
svn-id: r14801 |