Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-21 | many pedantic warning fixes (and some actual potential buglets fixed, too) | Max Horn | |
svn-id: r7795 | |||
2003-05-20 | renamed various things for clarity | Max Horn | |
svn-id: r7754 | |||
2003-05-20 | added enum's for the known actor/object claasses; extended putClass/getClass ↵ | Max Horn | |
to translate the X/Y flip classes; made code use the new enum's; some other cleanup svn-id: r7753 | |||
2003-05-19 | renamed ScriptSlot::unk1/unk2 to freezeResistant/recursive | Max Horn | |
svn-id: r7688 | |||
2003-05-18 | Fixed VC++ warnings | Jamieson Christian | |
svn-id: r7652 | |||
2003-05-18 | fixed debugger 'scripts' command | Max Horn | |
svn-id: r7644 | |||
2003-05-17 | Added imuse_multimidi to debugger | Jamieson Christian | |
svn-id: r7614 | |||
2003-05-16 | Reset sounds on room load | Jamieson Christian | |
svn-id: r7558 | |||
2003-05-14 | always draw walkboxes into virtScreen 0 | Max Horn | |
svn-id: r7504 | |||
2003-05-14 | handle EOF (Ctrl-D) a little bit better | Max Horn | |
svn-id: r7492 | |||
2003-05-14 | added box drawing code from the old debugger to the new debugger (and ↵ | Max Horn | |
cleaned it up + fixed it for rooms wider than one screen) svn-id: r7491 | |||
2003-05-13 | make it possible to use stdio for the debugger, instead of the console ↵ | Max Horn | |
dialog (useful because the console is very narrow, which is annoying when using e.g. the 'box' command svn-id: r7490 | |||
2003-05-13 | NUM_ACTORS -> _numActors (for consistency) | Max Horn | |
svn-id: r7489 | |||
2003-05-10 | renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and ↵ | Max Horn | |
_realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive) svn-id: r7423 | |||
2003-05-08 | init all VAR_* variables to 0xFF; replaced access to _vars in the form ↵ | Max Horn | |
_vars[VAR_*] by VARS(VAR_*) which performs a validity checK; renamed _vars to _scummVars to make sure I updated all places; fixed two places where V6 and newer games would access V5 vars (but there are still some left, it seems); checked VAR access for now only generates a warning svn-id: r7393 | |||
2003-05-06 | Fix a bug with PalmOS | Chris Apers | |
svn-id: r7368 | |||
2003-05-05 | patch #732518 loom learn drafts debugger command by erik | Jonathan Gray | |
svn-id: r7342 | |||
2003-05-03 | Patch #731613: debugger tab-completion (thanks, Willem!) | Max Horn | |
svn-id: r7293 | |||
2003-04-30 | Patch #730309: DEBUGGER: Command to list Loom drafts | Max Horn | |
svn-id: r7233 | |||
2003-04-28 | pedantic checks | Max Horn | |
svn-id: r7177 | |||
2003-04-25 | close console after we run a script | Jonathan Gray | |
svn-id: r7104 | |||
2003-04-25 | add importres and script starting functionality to the debugger | Jonathan Gray | |
svn-id: r7100 | |||
2003-04-23 | hmm | Jonathan Gray | |
svn-id: r7083 | |||
2003-04-23 | add script command to debugger and convert old printscripts function to new ↵ | Jonathan Gray | |
debugger svn-id: r7082 | |||
2003-04-22 | Add somewhat hacky 'restart' command to debugger. Still needs work :) | James Brown | |
svn-id: r7071 | |||
2003-04-20 | Dump Scumm error() to debugger | James Brown | |
svn-id: r7033 | |||
2003-04-20 | work around strange problem that breaks fbpack when _showStack is a bool... | Jonathan Gray | |
svn-id: r7027 | |||
2003-04-20 | add stack tracing option to debugger | Jonathan Gray | |
svn-id: r7025 | |||
2003-04-20 | add script hex dumping option to debugger | Jonathan Gray | |
svn-id: r7024 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup | Paweł Kołodziejski | |
svn-id: r6718 | |||
2003-03-02 | add commands to debugger, objects prints a table of local objects, object ↵ | Jonathan Gray | |
num pickup (room) will pickup an object, _currentRoom if no room specified, be warned this currently doesn't check the room is valid for the particular object number svn-id: r6656 | |||
2003-01-26 | LCA03 sync: Modified version of the untrap patch, debugger | James Brown | |
savegame/loadgame changes, attempts at making the ComI save/load screen (F1) work. The savegame part of the screen does not work due to a crash, the load part SHOULD... but something resets the saveload flags before they are processed (help! :) svn-id: r6545 | |||
2003-01-18 | fixed compilation under VC6 | Paweł Kołodziejski | |
svn-id: r6502 | |||
2003-01-18 | add help command to debugger to list commands and vars, we should probably ↵ | Jonathan Gray | |
have a help string for each but this is much better than reading the code for now :) svn-id: r6501 | |||
2003-01-18 | Fix shadowed variable in debugger, change bundle compression tables to be ↵ | James Brown | |
dynamic svn-id: r6499 | |||
2003-01-18 | add the view/set debug level command 'level' from the old debugger | Jonathan Gray | |
svn-id: r6496 | |||
2003-01-18 | add bounds check for debugger costume switcher | Jonathan Gray | |
svn-id: r6492 | |||
2003-01-18 | add ability to change actor costume via the debugger | Jonathan Gray | |
svn-id: r6491 | |||
2003-01-07 | Skeleton for actor debugger commands - current command is useful for states ↵ | James Brown | |
where actors in CMI get stuck with "I can't reach it" type stuff. :) svn-id: r6351 | |||
2002-12-30 | added two debugger commands | Max Horn | |
svn-id: r6268 | |||
2002-12-28 | Add Save/Load game commands to Debugger | James Brown | |
svn-id: r6219 | |||
2002-12-28 | Fix NewGui for higher resolutions (eg, CMI) | James Brown | |
svn-id: r6216 | |||
2002-12-20 | Add room command to debugger | James Brown | |
svn-id: r6029 | |||
2002-12-16 | indentation fixes; added a constructor (after all the debugger is a global ↵ | Max Horn | |
var which is not allocated by new, hence we can't relay on memory being zeroed). And no I am not actually gonna use force against Endy, I just was frustrated :-) svn-id: r6005 | |||
2002-12-16 | use the indention/formatting we agreed one. BTW function names should start ↵ | Max Horn | |
lower case... oh well svn-id: r6000 | |||
2002-12-16 | New debugger core. Doesn't really have anything implemented yet, but is far ↵ | James Brown | |
more expandable and userfriendly than our previous. Enable experimental console debugger by default, as I havn't written the text console code yet :) svn-id: r5990 |