Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-02 | add commands to debugger, objects prints a table of local objects, object ↵ | Jonathan Gray | |
num pickup (room) will pickup an object, _currentRoom if no room specified, be warned this currently doesn't check the room is valid for the particular object number svn-id: r6656 | |||
2003-01-18 | add help command to debugger to list commands and vars, we should probably ↵ | Jonathan Gray | |
have a help string for each but this is much better than reading the code for now :) svn-id: r6501 | |||
2003-01-18 | add the view/set debug level command 'level' from the old debugger | Jonathan Gray | |
svn-id: r6496 | |||
2003-01-07 | Skeleton for actor debugger commands - current command is useful for states ↵ | James Brown | |
where actors in CMI get stuck with "I can't reach it" type stuff. :) svn-id: r6351 | |||
2002-12-30 | added two debugger commands | Max Horn | |
svn-id: r6268 | |||
2002-12-28 | Add Save/Load game commands to Debugger | James Brown | |
svn-id: r6219 | |||
2002-12-25 | more -pedantic warnings fixed | Max Horn | |
svn-id: r6109 | |||
2002-12-20 | Add room command to debugger | James Brown | |
svn-id: r6029 | |||
2002-12-16 | indentation fixes; added a constructor (after all the debugger is a global ↵ | Max Horn | |
var which is not allocated by new, hence we can't relay on memory being zeroed). And no I am not actually gonna use force against Endy, I just was frustrated :-) svn-id: r6005 | |||
2002-12-16 | Oops. Fix compile. | James Brown | |
svn-id: r5991 | |||
2002-12-16 | New debugger core. Doesn't really have anything implemented yet, but is far ↵ | James Brown | |
more expandable and userfriendly than our previous. Enable experimental console debugger by default, as I havn't written the text console code yet :) svn-id: r5990 |