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path: root/scumm/dialogs.cpp
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2003-12-18Missed one spot when switching subtitle options.Travis Howell
svn-id: r11730
2003-12-14Let's spell it out: c-o-d-e r-e-u-s-e :-)Max Horn
svn-id: r11640
2003-12-14OoopsTravis Howell
svn-id: r11636
2003-12-14Always confirm restartTravis Howell
svn-id: r11635
2003-12-14WinCE GUI fixesNicolas Bacca
svn-id: r11630
2003-12-13patch #858731 to work around MSVC6 compiler bugsMax Horn
svn-id: r11616
2003-12-11Fix for bug #858262 (Note: casting to GUI::OptionsDialog* is wrong, it leads ↵Max Horn
to incorrect vtable access svn-id: r11587
2003-12-09Changed notation involving more than one set of double colons ::Jamieson Christian
MSVC6 can't handle such notation, so simplification or notation tricks must be employed to keep it happy. svn-id: r11539
2003-12-01don't do a global import of namespace GUIMax Horn
svn-id: r11451
2003-11-28reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser ↵Max Horn
remembers the scroll position -> improved user experience svn-id: r11415
2003-11-11made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced ↵Max Horn
Sound::_sound_volume_master and friends by ConfMan.get() calls; some whitespace cleanup svn-id: r11257
2003-11-10added namespace GUIMax Horn
svn-id: r11255
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11217
2003-11-05made menu buttons wider (looks nicer, IMO)Max Horn
svn-id: r11155
2003-11-05fix for bug #836418 (Crash when saving with blank name): GUI now uses a ↵Max Horn
default savegame name if non is given svn-id: r11154
2003-11-03oops this wasn't meant to be thereMax Horn
svn-id: r11121
2003-11-03remade the in-game GUI/menuMax Horn
svn-id: r11119
2003-11-03added built-in label for SliderWidgetMax Horn
svn-id: r11075
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵Max Horn
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045
2003-11-01amiga checkbox is pointless in the in-game settings dialog (you should set ↵Max Horn
this option either in the launcher or directly in the config file); got rid of queryCustomString/string_map_table_custom: we only used them in a very few spots anyway, and until we actually decide to localize ScummVM, they don't gain us anything svn-id: r11039
2003-10-09Moved PalmOS initializations out of namespaces.Chris Apers
svn-id: r10703
2003-10-08new config manager. not everything is completed, and some things will still ↵Max Horn
be changed, but it seems to work well enough to put it into CVS svn-id: r10687
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix ↵Max Horn
explicitly svn-id: r10571
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also ↵Max Horn
makes room for a potential 'Scumm' namespace) svn-id: r10549
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544
2003-09-08make even more use of Scumm::_musicEngine; added MusicEngine::setMasterVolumeMax Horn
svn-id: r10097
2003-09-07cleanup/refactoringMax Horn
svn-id: r10070
2003-08-20Change Amiga palette option to Amiga versionTravis Howell
svn-id: r9800
2003-08-18Updated globals access for PalmOSChris Apers
svn-id: r9759
2003-07-31back disable warnings into stdafx.h, vc6 is lack of warnings supportPaweł Kołodziejski
svn-id: r9337
2003-07-31Disabled unknown pragma warning in MSVC-6.Jamieson Christian
svn-id: r9320
2003-07-30the VC warning for unknown pragmas is now gloabally disabled, no need to ↵Max Horn
work around it locally svn-id: r9300
2003-07-28Patch #715991: Quit Confirmation Dialog (feature request #642721) with some ↵Max Horn
tweaks by me svn-id: r9210
2003-07-22made about dialog global (so that it can be used from the launcher and from ↵Max Horn
sky/simon; also added our copyright to it svn-id: r9122
2003-07-15factored out some duplicate code into a new method ↵Max Horn
translateTextAndPlaySpeech; removed some completely useless code (why compute 'pointer' when we then throw away the result?) svn-id: r9045
2003-07-15replaced SCUMMVM_VERSION/SCUMMVM_CVS by ↵Max Horn
gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date svn-id: r9032
2003-07-15Patch #768260: Help Dialog Update (with some tweaks by me to make the dialog ↵Max Horn
a little smaller -> looks much better, IMO) svn-id: r9029
2003-07-07fix for bug #766119: help screen: '.' is listed incorrectlyMax Horn
svn-id: r8848
2003-07-05Note spare strings in the custom string resource table.James Brown
svn-id: r8772
2003-07-05Update about dialog. Will somebody please move the About dialog to Common so ↵James Brown
we can also display it from the launcher? :) svn-id: r8770
2003-06-15cleanupMax Horn
svn-id: r8494
2003-06-14Patch #745843: Help Dialog; in addition, I moved the 'About' dialog button ↵Max Horn
from the options dialog to the main save/load dialog and enlarged & rearranged that dialog svn-id: r8485
2003-06-08added quit eventMax Horn
svn-id: r8398
2003-06-07follow our coding conventionsMax Horn
svn-id: r8377
2003-06-07replaced GF_AFTER with _versionMax Horn
svn-id: r8372
2003-06-04put a setFeatures member that allows to precompute game-wide stuff, such as ↵Bertrand Augereau
CostumeRenderer, when features change, ie extremely rarely svn-id: r8301
2003-06-01Also call playerV2->set_master_volume when playerV2 exists.Jochen Hoenicke
svn-id: r8244
2003-05-28Fix for bug #744121: Indy3 'Save' button textMax Horn
svn-id: r8041
2003-05-14various V8 tweaksMax Horn
svn-id: r7494
2003-05-13cleanupMax Horn
svn-id: r7488