Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-10-22 | Got rid of 'ref' code (or rather: hack) in the save/load system | Max Horn | |
svn-id: r19246 | |||
2005-10-22 | Switch iMuse to use Serialiazable, too (at least partially) | Max Horn | |
svn-id: r19243 | |||
2005-10-21 | Started to make the save/load system slightly more object oriented | Max Horn | |
svn-id: r19224 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-08-14 | Replace warnings with debug, errors or printfs: | Travis Howell | |
-To catch any missing cases/functions used. -To prevent users reporting warnings as bugs svn-id: r18682 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-06-22 | Fixed warning. (And made some whitespace changes.) | Torbjörn Andersson | |
svn-id: r18433 | |||
2005-06-21 | Patches needed to build for SYMBIAN32 WINS/GCC added. | Lars Persson | |
Test built for Symbian and run on P910i without any major problems. Test built for MSVC6. Changed parts seems to compile ok but there are some problems with MSVC6 and some of the targets which the EPOC build does n't support (KYRA,SAGA). svn-id: r18430 | |||
2005-05-29 | Whitespace | Torbjörn Andersson | |
svn-id: r18296 | |||
2005-05-28 | Swapped the last two parameters to Sam & Max iMUSE command 257. This fixes | Torbjörn Andersson | |
bug #1202071 and probably (it's much less obvious) bug #888248 as well. Since these parameters are both zero in all other known uses of this particular iMUSE command, it doesn't affect anything else. I don't know if it's correct, or if it sounds like in the original, but it sounds good to me. svn-id: r18284 | |||
2005-05-27 | Very minor cleanup. | Torbjörn Andersson | |
svn-id: r18272 | |||
2005-05-27 | Added workaround for Sam & Max music issue at the Dino Bungie Memorial. As | Torbjörn Andersson | |
far as I can telL, the issue was caused by sloppy scripting, though it is of course perfectly possible that it worked with the original interpreter anyway. svn-id: r18270 | |||
2005-05-26 | Add 'MIDI' chunk to list of known iMuse music chunks | Max Horn | |
svn-id: r18265 | |||
2005-05-26 | Be less agressive about re-using trigger slots. This fixes bug #888161, | Torbjörn Andersson | |
hopefully without causing any regressions. svn-id: r18261 | |||
2005-05-26 | Properly use operator '%' to compute a queue wrap around, instead of relying ↵ | Max Horn | |
on the queue size to be a power of 2 and then abusing the '&' operator svn-id: r18259 | |||
2005-05-26 | Cleanup. (Mostly whitespace.) | Torbjörn Andersson | |
svn-id: r18258 | |||
2005-05-26 | Fixed a glitch that could cause the music to stop when Sam & Max were | Torbjörn Andersson | |
thrown out of Bumpusville. svn-id: r18254 | |||
2005-05-25 | cleanup | Max Horn | |
svn-id: r18251 | |||
2005-05-25 | Changed misleading 'isGM' name to 'isMIDI'; cleanup in the isMIDI/isMT32 methods | Max Horn | |
svn-id: r18248 | |||
2005-05-23 | Save the "Sam & Max" iMUSE triggers, otherwise we won't always be able to | Torbjörn Andersson | |
restore the music state correctly. The one example I know of is when saving between using the hair and the powder on Frog Rock, but there are probably others as well. svn-id: r18229 | |||
2005-04-13 | Patches #1164217 "Updated GS Support + Percussion Remapping Patch" and | Eugene Sandulenko | |
#1181750 "Updated Native MIDI documentation". Thanks _tom a lot. svn-id: r17571 | |||
2005-04-12 | Patch #1180882 "GM/GS Percussion Remapping" | Eugene Sandulenko | |
svn-id: r17569 | |||
2005-04-02 | Extremely minor consistency change. | Torbjörn Andersson | |
svn-id: r17332 | |||
2005-03-09 | Use _chorus, not _effect_level, as parameter to chorusLevel(). I don't | Torbjörn Andersson | |
know for sure that this is correct - the MIDI device I'm using at the moment doesn't seem to support chorus level - but the more I look at it the more sense it makes. And it might fix bug #1159734. ("DOTT/SAM: GM Instrument Chorus Level Improperly Set") svn-id: r17049 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-07 | cleanup | Max Horn | |
svn-id: r16476 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-03 | Fixed an Adlib regression with older games (e.g. EGA Loom, Indy 3 and | Torbjörn Andersson | |
Monkey VGA) that was introduced by a recent "multi MIDI" change. The "old Adlib" property was set too late in the iMUSE player, so the Adlib driver would always think the game was new. I've removed this property from the iMUSE player, since it's only function appeared to be to pass it on to the Adlib player, and now set it in the Adlib player directly instead. Also removed some remaining "multi MIDI" traces from the iMUSE player that I believe were obsoleted by the aforementioned "multi MIDI" change. svn-id: r15974 | |||
2004-11-28 | Trying to cleanup the volume control mess inside the SCUMM engine: renamed ↵ | Max Horn | |
MusicEngine::setMasterVolume to setMusicVolume; fixed iMuse to use the correct method for setMusicVolume (previously modified the iMuse internal volume control); hooked up the volume control of various other music engines; added ScummEngine::setupVolume method which can be called whenever volume settings change, and which gurantees that those are handled uniformly svn-id: r15944 | |||
2004-11-27 | To really, truly fix the multi-midi race condition, the adlib driver is now ↵ | Jerome Fisher | |
always created before iMuse initialisation. This necessitated removing the multimidi toggle from the debug console. svn-id: r15912 | |||
2004-11-27 | - driver being NULL there is perfectly fine, Fingolfin :) | Jerome Fisher | |
DCVS: ---------------------------------------------------------------------- svn-id: r15910 | |||
2004-11-26 | paranoia | Max Horn | |
svn-id: r15900 | |||
2004-11-26 | The Adlib MidiDriver is now initialised immediately when it is determined ↵ | Jerome Fisher | |
that it may be used. Doing this lazily potentially deadlocked when using MT-32 emulation in mixed MIDI/Adlib mode. svn-id: r15899 | |||
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn | |
svn-id: r15332 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-09 | Modified version of patch #892795 (Let scumvm -v show supported libs) | Max Horn | |
svn-id: r12780 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-12-13 | cleanup | Max Horn | |
svn-id: r11620 | |||
2003-11-16 | changed some shift operators to *, / | Paweł Kołodziejski | |
svn-id: r11315 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11217 | |||
2003-10-17 | Another fix for Bug [817871] re hanging notes on | Jamieson Christian | |
pause with MT-32. Apparently the first fix doesn't work. svn-id: r10876 | |||
2003-10-17 | Added trace output for IMuse doCommand codes that we're not sure | Jamieson Christian | |
are even used by the game scripts. This is in preparation for a restructuring of the volume model. Also removed unused get_music_volume() member. svn-id: r10872 | |||
2003-10-15 | removed the kDefault*Volume constants | Max Horn | |
svn-id: r10816 | |||
2003-10-12 | Fix for Bug [817871]: Added MT-32 master volume adjustment to pause(). | Jamieson Christian | |
svn-id: r10759 | |||
2003-10-07 | Patch [818296] Modified MT-32 intialization sequence. | Jamieson Christian | |
svn-id: r10666 | |||
2003-10-05 | Preliminary preparation for new YM2612 FM emulator. | Jamieson Christian | |
All the hooks are in, but actual implementation needs to be checked for portability. svn-id: r10615 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-03 | const as const can | Max Horn | |
svn-id: r10555 | |||
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also ↵ | Max Horn | |
makes room for a potential 'Scumm' namespace) svn-id: r10549 |