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2003-07-07Fix for bug [761637] FOA: Music problems in endgame/credits.Jamieson Christian
Revision to the handle_maker() fix for bug #733401, since that didn't seem to take care of the problem. This fix chomps marker queue entries if it finds a matching marker not at the head of the queue. This might cause inappropriate behavior elsewhere; regression testing is advised. svn-id: r8831
2003-06-18Fix for bug [756555] ALL: With '-ewindows' notes don't stop at quitJamieson Christian
and bug [755176] SIMON2: Hanging notes More cleanup of the thread issues associated with iMuse and MidiParser shutdown. Untested. svn-id: r8546
2003-06-17I will add a wrapper for that (currently NULL driver)Chris Apers
svn-id: r8526
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm ↵Max Horn
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496
2003-06-14Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; ↵Max Horn
augmented by some more changes of mine svn-id: r8482
2003-06-12This was missingChris Apers
svn-id: r8444
2003-06-01Fixed MT-32 welcome messageJamieson Christian
svn-id: r8225
2003-06-01Some last SysEx cleanup.Jamieson Christian
svn-id: r8223
2003-06-01Teaking the MT-32 welcome message.Jamieson Christian
svn-id: r8207
2003-06-01Welcome message for MT-32 panels.Jamieson Christian
More for SysEx tests than anything. svn-id: r8202
2003-05-28Treat AMI music resoucres in monkey2 for Amiga as ROL for now, to allow ↵Travis Howell
music playback svn-id: r8046
2003-05-26Fixed a MORONIC oob memory write. Now back to remedial C++ classJamieson Christian
svn-id: r8019
2003-05-26Fixes possible crashes during music shutdownJamieson Christian
svn-id: r8009
2003-05-24er oopsJonathan Gray
svn-id: r7914
2003-05-24Various iMuse cleanupJamieson Christian
svn-id: r7900
2003-05-24returning 1 instead of the id is the correct behaviour I believe, but the ↵Jonathan Gray
scripts check for a 0 result so either will work. I'm just picky :) svn-id: r7871
2003-05-23Added XMIDI support to IMuse. IMuse now plays music from Humongous games.Jamieson Christian
Added some IMuse property options to support some assumptions that seem to be made by Humongous games. This is still preliminary. It will play music, and it will switch between songs. But I don't know if it's switching to the right song at the right time. svn-id: r7869
2003-05-23Revamped iMuse and Player classes. Player now uses MidiParser to parse its ↵Jamieson Christian
data, which will allow it to parse other MIDI formats. To receive parsed data, Player now derives from MidiDriver to act as a "fake MIDI driver". Miscellaneous upgrades and fixes to MidiParser, including the Smart Jump (which could not be tested before iMuse started making use of the MidiParser). *** THIS IS A BIG UPGRADE! EXTENSIVE REGRESSION TESTING IS NEEDED! *** This has been tested through the intros and a number of other scenes from MI2, FOA and S&M. NOTE! This upgrade introduces savegame format version V19. Earlier version savegames will load, but the music will simply start over from the beginning. Only V19 and later games will properly restore the position of the music! Don't say you weren't warned.... svn-id: r7849
2003-05-22Separated IMuse Player into its own fileJamieson Christian
svn-id: r7832
2003-05-21Added ParameterFader into savegame format.Jamieson Christian
Savegames are now version 17 (VER_V17). svn-id: r7808
2003-05-21Replaced VolumeFader with more generic ParameterFaderJamieson Christian
svn-id: r7803
2003-05-21Integrated VolumeFader into each PlayerJamieson Christian
svn-id: r7801
2003-05-21many pedantic warning fixes (and some actual potential buglets fixed, too)Max Horn
svn-id: r7795
2003-05-20More thorough parameterFade and deferredCommand implementation.Jamieson Christian
Lot of guesswork. parameterFade STILL NEEDS A LOT OF WORK! These additions at least partially correct the music behavior in the Tunnel of Love when shorting the controls. svn-id: r7704
2003-05-19Updated doCommand(14) with new information.Jamieson Christian
Fixed music bug introduced with fix [712042]. Improved iMuse debug output. svn-id: r7703
2003-05-19Proof of concept for XMIDI parser in Humongous games.Jamieson Christian
You must still uncomment the VAR_SOUNDPARAM setting for this to work...? svn-id: r7670
2003-05-17Fixed program change msgs being sent under AdlibJamieson Christian
svn-id: r7615
2003-05-17Added imuse_multimidi to debuggerJamieson Christian
svn-id: r7614
2003-05-17Fixed Adlib sound problem on old (small header) games. Thanks for ↵Jamieson Christian
eriktorbjorn for the material that led to the solution. svn-id: r7610
2003-05-17Added command line options forJamieson Christian
native MT-32 support and combination Adilb/native MIDI drivers. svn-id: r7594
2003-05-16Fixed volume fader problem under multiple MIDI driversJamieson Christian
svn-id: r7585
2003-05-16Redesigned -t optionJamieson Christian
svn-id: r7584
2003-05-16Feature [557411] Adlib sound effects with GM drivers.Jamieson Christian
Support for simultaneous drivers is based on a #define in imuse.cpp, and is disabled by default. svn-id: r7582
2003-05-16And yet more cleanupJamieson Christian
svn-id: r7580
2003-05-16More IMuse cleanupJamieson Christian
svn-id: r7578
2003-05-16FINALLY got MI2 Woodtick music working!Jamieson Christian
svn-id: r7577
2003-05-16Corrected overly aggressive MIDI channel reallocationJamieson Christian
svn-id: r7575
2003-05-16Fixed SysEx parse error, misc. cleanupJamieson Christian
svn-id: r7565
2003-05-16Fixed game load crashJamieson Christian
svn-id: r7561
2003-05-16IMuseDriver functionality absorbed into IMuseInternal.Jamieson Christian
Initial structural support for multiple MidiDriver's. svn-id: r7559
2003-05-15Removed deprecated _program.Jamieson Christian
Miscellaneous cleanup. svn-id: r7552
2003-05-15Some more streamliningJamieson Christian
svn-id: r7547
2003-05-15Whoops, disable debugJamieson Christian
svn-id: r7533
2003-05-15More streamliningJamieson Christian
svn-id: r7532
2003-05-15Fixed S&M regression in World of Fish music.Jamieson Christian
Stripped out a bunch of deprecated stuff. svn-id: r7529
2003-05-15Fixed panning issueJamieson Christian
svn-id: r7524
2003-05-07fixed warningMax Horn
svn-id: r7383
2003-05-07..\..\msg.txtJamieson Christian
svn-id: r7382
2003-05-05Interim fix for Bug [712042] FOA: Lockup.Jamieson Christian
Final fix will require a savegame format mod. svn-id: r7358
2003-04-30PalmOS changesMax Horn
svn-id: r7224