Age | Commit message (Collapse) | Author |
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RO streams have built-in timer markers (the
unknown 0xA0 mentioned in FR [742249]) that
override automated methods of updating
VAR_MUSIC_TIMER. Since these timer markers
do not seem to be present in AD resources, the
old mechanism is used if MD_ADLIB is the current
MidiDriver.
svn-id: r9720
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svn-id: r9647
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V6 scripts can specify up to 16 parameters to be passed to
doCommand(). In most cases 8 or fewer parameters were used,
but occasional uses of 9 or 10 parameters resulted in
incorrect iMuse behavior due to lost doCommand() data.
ImTrigger was also upgraded to support 8 parameters instead
of 4, since the incorrect behavior that was observed involved
the use of triggered commands that required more than 4
parameters. Since ImTrigger data is not currently being saved
(which is bad), we do not at this time have to go to another
savegame format to support the additional ImTrigger data
(which is good).
This fix corrects a problem in the Tunnel of Love. When the
"execution scene" music finishes and the hidden door opens,
the Tunnel of Love music is supposed to start up again. In
ScummVM, it never would, do to the loss of parameters for a
trigger-based "Parameter Fade" command.
A bit of miscellaneous cleanup has also been made.
svn-id: r9579
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svn-id: r9527
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svn-id: r9384
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so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level)
svn-id: r9359
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now in util.*)
svn-id: r8777
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specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
svn-id: r8496
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Added some IMuse property options to support some assumptions that seem to be made by Humongous games.
This is still preliminary. It will play music, and it will switch between songs. But I don't know if it's switching to the right song at the right time.
svn-id: r7869
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You must still uncomment the VAR_SOUNDPARAM setting for this to work...?
svn-id: r7670
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eriktorbjorn for the material that led to the solution.
svn-id: r7610
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native MT-32 support and
combination Adilb/native MIDI drivers.
svn-id: r7594
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svn-id: r7578
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Initial structural support for multiple MidiDriver's.
svn-id: r7559
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svn-id: r6847
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svn-id: r6832
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svn-id: r6726
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svn-id: r6229
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svn-id: r6109
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IMuseInternal no longer derives from IMuse.
This eliminates a couple layers of indirection and speeds things up.
Miscellaneous source cleanup.
svn-id: r6049
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PLEASE DON'T MAKE CHANGES TO THE ACTUAL PROJECT FILES
UNLESS YOU MAKE THEM FOR *ALL* PRIMARY PORTS!
svn-id: r5900
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which fixes concurrency issues esp. in PocketPC and MorphOS.
Stubbed SysEx command 2 (start of song) to get rid of annoying warning.
Changed MT-32 instrument warnings to fit on one (80-char) line.
svn-id: r5842
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svn-id: r5453
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svn-id: r5450
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svn-id: r5443
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svn-id: r5205
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svn-id: r5161
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svn-id: r5157
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the dig
svn-id: r5148
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svn-id: r5109
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svn-id: r5107
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svn-id: r5087
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svn-id: r5082
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svn-id: r5080
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svn-id: r5065
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svn-id: r5064
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svn-id: r5060
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svn-id: r5049
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svn-id: r5031
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svn-id: r4785
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