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path: root/scumm/imuse_digi.h
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2003-08-01#include cleanup (explicityl specify the location for headers from common/, ↵Max Horn
so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) svn-id: r9359
2003-07-27some cleanupPaweł Kołodziejski
svn-id: r9198
2003-06-21lots of mixer cleanup / refactoring / reengineeringMax Horn
svn-id: r8594
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm ↵Max Horn
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496
2003-06-15cleanupMax Horn
svn-id: r8494
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2002-12-28Separated IMuseDigital to its own filesJamieson Christian
svn-id: r6228