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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-05-08
Comply to our coding conventions
Max Horn
2005-04-26
Reduce dependencies on saveload.h
Max Horn
2005-04-20
Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); mo...
Max Horn
2005-04-10
Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...
Max Horn
2005-04-08
Change some iMuseDigital debug messages
Max Horn
2005-04-03
revert last change, it's too much experimental
Paweł Kołodziejski
2005-03-31
Started to move some resource related code into a new class ResourceManager (...
Max Horn
2005-03-12
PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...
Max Horn
2005-03-12
some experimental changes
Paweł Kołodziejski
2005-03-12
backport fix from residual imuse
Paweł Kołodziejski
2005-03-11
Mass-renamed all variables of Actor object according to our current code
Eugene Sandulenko
2005-03-09
changing AudioDataType -> SoundType, so now the constant names match the name...
Max Horn
2005-03-06
Oops
Max Horn
2005-03-06
Fix for bug #1153648 (Compressed BUN files play incorrectly on BE systems)
Max Horn
2005-02-12
fix/workaround for bug: 1120625
Paweł Kołodziejski
2005-02-06
return null if sound is not found
Paweł Kołodziejski
2005-01-30
added support for *.map files version 2
Paweł Kołodziejski
2005-01-28
Fix mp3/vorbis detection
Nicolas Bacca
2005-01-28
Use class Mutex instead of MutexRef
Max Horn
2005-01-28
more proper checks
Paweł Kołodziejski
2005-01-28
Indentation
Torbjörn Andersson
2005-01-28
added error message for lack of library support
Paweł Kołodziejski
2005-01-28
fixed restoration of sounds params after cross non/compressed bundles
Paweł Kołodziejski
2005-01-28
add checks for mad and vorbis define
Paweł Kołodziejski
2005-01-28
double check
Paweł Kołodziejski
2005-01-28
ah, forgot that
Paweł Kołodziejski
2005-01-28
added support for mp3 compressed bundles
Paweł Kołodziejski
2005-01-28
clear compressed entries before restore for compatibility with old savegames
Paweł Kołodziejski
2005-01-27
fix for shadowed variable
Paweł Kołodziejski
2005-01-27
fix for shadowed variable
Paweł Kołodziejski
2005-01-26
fix for compressed bun sounds
Paweł Kołodziejski
2005-01-25
added support for compressed bun files
Paweł Kołodziejski
2005-01-25
fixed volume channel in fade track
Paweł Kołodziejski
2005-01-10
A little more moving around #include's (last one for today ;-)
Max Horn
2005-01-10
system.h was being included in tons of places, without any good reason; reduc...
Max Horn
2005-01-09
Moving AppendableAudioStream into SCUMM engine, as it is only used there
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-27
Add 'speech' sound type to mixer; make use of that in iMuse Digital
Max Horn
2004-12-27
Added 'sound types' to the mixer - for now, only plain (for the premixer), SF...
Max Horn
2004-11-28
Changed parameter order of SoundMixer::playInputStream to match that of playRaw
Max Horn
2004-11-28
Trying to cleanup the volume control mess inside the SCUMM engine: renamed Mu...
Max Horn
2004-11-25
Initialize variable to avoid warning and possibly undefined behaviour.
Torbjörn Andersson
2004-11-24
(Partial) fix for bug #1035690 (COMI: cannon shooting uses a lot of performan...
Max Horn
2004-11-24
Some code transformations (no functional change)
Max Horn
2004-11-10
This is really an IMA codec...
Max Horn
2004-10-17
Fix compilation.
Eugene Sandulenko
2004-10-17
cleanup
Max Horn
2004-10-07
Fix doxygen warning
Max Horn
2004-09-28
Rename remaining OSystem methods to match our coding guidelines
Max Horn
2004-09-25
Fix doxygen warnings
Max Horn
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