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AgeCommit message (Collapse)Author
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
svn-id: r15332
2004-09-25Fix doxygen warningsMax Horn
svn-id: r15277
2004-09-18workaround for decode bundle bug (it overloaded memory)Paweł Kołodziejski
svn-id: r15165
2004-09-12Fixed some other cases where the number of parameters to our message-Torbjörn Andersson
printing functions didn't agree with the format strings. GCC will find a couple of other things to warn about if these functions are labelled as printf()-style functions, but those were less important, I think. svn-id: r15081
2004-09-12On PalmOS tooChris Apers
svn-id: r15026
2004-09-04added error info for bundle mgr bugPaweł Kołodziejski
svn-id: r14893
2004-09-04fixde bug IMUSE+DEBUGPaweł Kołodziejski
svn-id: r14892
2004-09-04added comment for insane hackPaweł Kołodziejski
svn-id: r14891
2004-08-28more cleanupMax Horn
svn-id: r14816
2004-08-28Reduce code duplicationMax Horn
svn-id: r14815
2004-08-28Cleaning up code a bit while trying to understand it...Max Horn
svn-id: r14814
2004-08-25Fix compileTravis Howell
svn-id: r14745
2004-08-25added comment for insane hack and not tested fix for deadlock bug imuse + ↵Paweł Kołodziejski
debugger svn-id: r14742
2004-08-16Added another sanity assert (I got one crash in this sport while using a ↵Max Horn
memory debugger -- likely a thread race condition svn-id: r14635
2004-08-07Init _compInput (prevents bad free)Max Horn
svn-id: r14506
2004-07-19Valgrind complained about an uninitialized value. This appears to fix it,Torbjörn Andersson
and anyway it won't hurt. svn-id: r14279
2004-07-19Applied patch #993803 (fix for a COMI hang) after some discussion withTorbjörn Andersson
aquadran. Let's hope the cure isn't worse than the disease... svn-id: r14277
2004-07-19removed not needed code and moved pause mixer after pause imusePaweł Kołodziejski
svn-id: r14274
2004-07-18Fix Digital Imuse deadlocks for CE platforms. Other platforms using ↵Nicolas Bacca
event-based timers may be interested in it, too svn-id: r14248
2004-07-04added code for bundle script varsPaweł Kołodziejski
svn-id: r14166
2004-06-27Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵Max Horn
to pass getGameDataPath() on to File::open() svn-id: r14088
2004-06-21dont wait for end of stream while playing insanePaweł Kołodziejski
svn-id: r13998
2004-06-21fixed status of sounds for stream2Paweł Kołodziejski
svn-id: r13991
2004-06-20changed check to _insaneRunningPaweł Kołodziejski
svn-id: r13986
2004-06-20missed changesPaweł Kołodziejski
svn-id: r13984
2004-06-20added exception for insane sounds to prevent deadlockPaweł Kołodziejski
svn-id: r13983
2004-06-20Fix compilationEugene Sandulenko
svn-id: r13981
2004-06-20what was that ?Paweł Kołodziejski
svn-id: r13980
2004-06-20stop track after stream is reach endPaweł Kołodziejski
svn-id: r13978
2004-06-20better check if track is usedPaweł Kołodziejski
svn-id: r13976
2004-06-20i wanted 16 not 24Paweł Kołodziejski
svn-id: r13975
2004-06-20trackOffset is obsolote, added few debugs, added flush sounds while smush ↵Paweł Kołodziejski
plying to prevent overload tracks svn-id: r13974
2004-06-20fix for not finding samplePaweł Kołodziejski
svn-id: r13970
2004-06-19some optimisationsPaweł Kołodziejski
svn-id: r13969
2004-06-19moved a bitPaweł Kołodziejski
svn-id: r13968
2004-06-19chnaged fps in imuse digi to dynamic paramPaweł Kołodziejski
svn-id: r13967
2004-06-19that was very badPaweł Kołodziejski
svn-id: r13966
2004-06-19correct for last commit, changed dummy reads to seekPaweł Kołodziejski
svn-id: r13965
2004-06-19removed unused codePaweł Kołodziejski
svn-id: r13964
2004-06-19experimental fix for expired soundsPaweł Kołodziejski
svn-id: r13963
2004-06-01better fix for unloaded sound resources in imuse digiPaweł Kołodziejski
svn-id: r13918
2004-06-01fix for imuse digi bug 952775Paweł Kołodziejski
svn-id: r13917
2004-05-28apply mixer vol/pan at first timePaweł Kołodziejski
svn-id: r13897
2004-05-28Use the same volume and panning values when starting the sound as whenTorbjörn Andersson
adjusting these values later. I don't know about the volume thing, but I've noticed that new sounds would often play their first fraction of a second in the right speaker only. This change should fix that. svn-id: r13896
2004-05-26decreased usage of stack mutex locks for imuse digitalPaweł Kołodziejski
svn-id: r13893
2004-05-23moved stacklock to allocSlot() from startSound(). there is no need lock ↵Paweł Kołodziejski
track which is not yet used svn-id: r13853
2004-05-23opsPaweł Kołodziejski
svn-id: r13852
2004-05-23some optimisations in imuse digiPaweł Kołodziejski
svn-id: r13851
2004-05-13fix warningMax Horn
svn-id: r13836
2004-05-11back to old methodPaweł Kołodziejski
svn-id: r13832