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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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imuse_internal.h
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Commit message (
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Author
2003-09-07
cleanup/refactoring
Max Horn
2003-09-07
some cleanup; clarified isSoundInUse semantics and the difference between IMu...
Max Horn
2003-09-07
added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initi...
Max Horn
2003-08-16
More corrections to the VAR_MUSIC_TIMER
Jamieson Christian
2003-08-16
Corrected timing mechanism for RO music streams.
Jamieson Christian
2003-08-13
Made Player::decode_sysex_bytes const-correct.
Bertrand Augereau
2003-08-12
Removed unused stuff.
Jamieson Christian
2003-08-06
Upgraded IMuse::doCommand() to support more than 8 parameters.
Jamieson Christian
2003-08-05
getting rid of g_mixer; removing lots of whitespace
Max Horn
2003-08-01
indention fix (so the code adheres to our indention rules)
Max Horn
2003-06-01
Some last SysEx cleanup.
Jamieson Christian
2003-05-26
Fixed a MORONIC oob memory write. Now back to remedial C++ class
Jamieson Christian
2003-05-25
More cleanup, plus more crash-aversion fixes.
Jamieson Christian
2003-05-25
Fixed music starting at incorrect location when loading game
Jamieson Christian
2003-05-24
Put the comment back on IMUSE_DEBUG. Duh.
Jamieson Christian
2003-05-24
Removed more unnecessary code
Jamieson Christian
2003-05-24
Various iMuse cleanup
Jamieson Christian
2003-05-23
Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
Jamieson Christian
2003-05-23
Revamped iMuse and Player classes. Player now uses MidiParser to parse its da...
Jamieson Christian
2003-05-22
Separated IMuse Player into its own file
Jamieson Christian