Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-26 | Removed the ugly saveOrLoadCursorImages hack and instead properly overload ↵ | Max Horn | |
ScummEngine::saveOrLoad; did the same for the V7 IMuseDigital save/load code svn-id: r17818 | |||
2005-04-26 | Split loadRoomSubBlocks into a 'static' part (loadRoomSubBlocks) and a ↵ | Max Horn | |
'dynamic' part (initRoomSubBlocks) svn-id: r17811 | |||
2005-04-26 | Add stubs for the two smacker related opcodes in HE games. | Travis Howell | |
Makes it easier to test new titles. svn-id: r17806 | |||
2005-04-23 | Don't use Common::Map for the object table at all; rather use bsearch on a ↵ | Max Horn | |
fixed size table. svn-id: r17777 | |||
2005-04-23 | Map is only needed in intern.h | Max Horn | |
svn-id: r17776 | |||
2005-04-23 | Always set file path separately in o72_openFile() so upper and lower case ↵ | Travis Howell | |
filenames are checked. svn-id: r17761 | |||
2005-04-22 | Add support for reading/writing to external config file in HE games. | Travis Howell | |
svn-id: r17746 | |||
2005-04-21 | cleanup | Gregory Montoir | |
svn-id: r17740 | |||
2005-04-21 | Add palette function for HE99+ games. | Travis Howell | |
svn-id: r17737 | |||
2005-04-21 | Add palette function foe He99+ games. | Travis Howell | |
svn-id: r17736 | |||
2005-04-20 | Moved v2 verb code into class ScummEngine_v2 | Max Horn | |
svn-id: r17725 | |||
2005-04-20 | Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); ↵ | Max Horn | |
moved _audioNames to class IMuseDigital svn-id: r17723 | |||
2005-04-20 | Moved some more VARs; added comments to some of the vars which explain where ↵ | Max Horn | |
they are used svn-id: r17722 | |||
2005-04-20 | Split initScummVars and overload it; this makes it possible to define more ↵ | Max Horn | |
VARS in subclasses svn-id: r17721 | |||
2005-04-20 | Rename sprite field for HE games. | Travis Howell | |
svn-id: r17706 | |||
2005-04-20 | Since lost/smaller use default windows cursor we setup our own | Eugene Sandulenko | |
svn-id: r17705 | |||
2005-04-18 | Adjust again, for sound header differences. | Travis Howell | |
svn-id: r17668 | |||
2005-04-18 | Use correct music offsets for HE games, only a few demos use wrong tunes now. | Travis Howell | |
Get all music details for HE games from one function only. svn-id: r17662 | |||
2005-04-17 | New virtual method getObjectIdFromOBIM | Max Horn | |
svn-id: r17660 | |||
2005-04-17 | Split out some index reading code into a new method readIndexBlock() | Max Horn | |
svn-id: r17659 | |||
2005-04-14 | Add HE7.2 difference in o_getResourceSize(). | Travis Howell | |
Add support for checking size of music resource. svn-id: r17595 | |||
2005-04-13 | Updated comment | Gregory Montoir | |
svn-id: r17590 | |||
2005-04-13 | Ooops, was not used. | Travis Howell | |
svn-id: r17582 | |||
2005-04-13 | _stringBuffer can have mutple strings, ie in pajama2 startup. | Travis Howell | |
Add safety check for buffer size. svn-id: r17581 | |||
2005-04-12 | Sync. | Travis Howell | |
svn-id: r17561 | |||
2005-04-12 | Work in progress on opcodeE0 for HE games. | Travis Howell | |
Cleanup. svn-id: r17560 | |||
2005-04-11 | added processWizImage mode 10 | Gregory Montoir | |
svn-id: r17545 | |||
2005-04-11 | Add a few extra sprite correction and functions, based off HE100. | Travis Howell | |
svn-id: r17536 | |||
2005-04-10 | Add initial rmap support for wizImages. | Travis Howell | |
svn-id: r17497 | |||
2005-04-10 | Don't call allocateArrays from readMAXS, rather call it explicitly after ↵ | Max Horn | |
calling readMAXS; init _palManipCounter in the proper place (only needed when restarting); free palManip data on exit svn-id: r17495 | |||
2005-04-09 | Pedantic cleanup | Max Horn | |
svn-id: r17490 | |||
2005-04-09 | Overload getStringAddress in subclasses; moved V6-V8 specific res stuff to ↵ | Max Horn | |
resource.cpp svn-id: r17489 | |||
2005-04-09 | minor corrections and cleanup | Gregory Montoir | |
svn-id: r17471 | |||
2005-04-09 | Add opcode for chase, playable now. | Travis Howell | |
svn-id: r17469 | |||
2005-04-09 | Add opcode stub for chase | Travis Howell | |
svn-id: r17468 | |||
2005-04-08 | load/save sprite data in HE90+ games. | Travis Howell | |
svn-id: r17459 | |||
2005-04-08 | Add HE70+ version of seekFilePos opcode. | Travis Howell | |
svn-id: r17450 | |||
2005-04-07 | Split readMAXS between HE versions | Travis Howell | |
svn-id: r17435 | |||
2005-04-07 | Move hePalettes allocation to HE99. | Travis Howell | |
svn-id: r17434 | |||
2005-04-07 | Add WIP on hePalette. | Travis Howell | |
svn-id: r17431 | |||
2005-04-06 | Add hePalette function. | Travis Howell | |
svn-id: r17424 | |||
2005-04-05 | Writing into wizImage no longer crashes. | Travis Howell | |
svn-id: r17386 | |||
2005-04-05 | getScriptSlot() must start from slot 1, required for nukeArrays() in HE games. | Travis Howell | |
svn-id: r17383 | |||
2005-04-04 | Muddled ifs | Travis Howell | |
svn-id: r17373 | |||
2005-04-03 | Splitting more methods into multiple overloaded versions | Max Horn | |
svn-id: r17366 | |||
2005-04-03 | Turned readRoomsOffsets into a virtual method | Max Horn | |
svn-id: r17363 | |||
2005-04-03 | Split readResTypeList into a normal and a GF_OLD_BUNDLE version; added ↵ | Max Horn | |
comments to many of the GF_ feature flags; removed GF_DRAWOBJ_OTHER_ORDER (it was only use by Sam&Max, I switched that to a direct check for Sam&Max) svn-id: r17362 | |||
2005-04-03 | ScummEngine_v4 used to be a subclass of ScummEngine_v3, now it is the other ↵ | Max Horn | |
way around; added a new class ScummEngine_v3old, for GF_OLD_BUNDLE games; took advantage of the new inheritance structure and turned various methods into virtual methods which then are overriden in subclasses svn-id: r17346 | |||
2005-04-03 | More sprite renames | Travis Howell | |
svn-id: r17342 | |||
2005-04-02 | initial implementation of o72_arrayOps_127 and o90_sortArray | Gregory Montoir | |
svn-id: r17337 |