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2003-05-18more V2 sentence cleanupMax Horn
svn-id: r7631
2003-05-17yet another V2 sentence fix (now clicking on objects in Zak causes Zak to ↵Max Horn
talk to it - but he gets stuck after some time) svn-id: r7613
2003-05-17Name some varsJames Brown
svn-id: r7597
2003-05-17add stub for a hev7 opJonathan Gray
svn-id: r7593
2003-05-16cleanupMax Horn
svn-id: r7583
2003-05-14opcodes are just one byteMax Horn
svn-id: r7513
2003-05-14added opcode 0xf7 (getActorZPlane)Max Horn
svn-id: r7497
2003-05-11more V2 'char coord' fixesMax Horn
svn-id: r7427
2003-05-08init all VAR_* variables to 0xFF; replaced access to _vars in the form ↵Max Horn
_vars[VAR_*] by VARS(VAR_*) which performs a validity checK; renamed _vars to _scummVars to make sure I updated all places; fixed two places where V6 and newer games would access V5 vars (but there are still some left, it seems); checked VAR access for now only generates a warning svn-id: r7393
2003-05-05unified o?_isEqual, too (but not as nice due to hack)Max Horn
svn-id: r7340
2003-05-05cleanup / reduced code duplicationMax Horn
svn-id: r7339
2003-05-04cleanup / fixesMax Horn
svn-id: r7323
2003-05-04cleanupMax Horn
svn-id: r7314
2003-05-04yet more v2 fixes & cleanupMax Horn
svn-id: r7302
2003-05-04more v2 fixes; cleanupMax Horn
svn-id: r7301
2003-05-04cleanup; got rid of o2_printEgoMax Horn
svn-id: r7300
2003-05-04o5_dummy -> o2_dummy (it's not used by the V5 code at all...)Max Horn
svn-id: r7297
2003-05-03hack around v2 o2_delay problemJames Brown
svn-id: r7284
2003-04-30cleanupMax Horn
svn-id: r7215
2003-04-28added two missing opcodes (well one is just a stub, but anyway :-)Max Horn
svn-id: r7180
2003-04-27some fixes to v2 opcodesPaweł Kołodziejski
svn-id: r7153
2003-04-27more share code, and fixesPaweł Kołodziejski
svn-id: r7151
2003-04-27and more share codePaweł Kołodziejski
svn-id: r7150
2003-04-27put some v2 code into share codePaweł Kołodziejski
svn-id: r7148
2003-04-27small fix for v2 opcodesPaweł Kołodziejski
svn-id: r7147
2003-04-26added more v2 opcodesPaweł Kołodziejski
svn-id: r7145
2003-04-26update for scumm v2Paweł Kołodziejski
svn-id: r7137
2003-04-23Some more V2 fixes for ZakJames Brown
svn-id: r7084
2003-04-21added two next v2 opcodesPaweł Kołodziejski
svn-id: r7068
2003-04-21added o2_ifClassOfIs opcodePaweł Kołodziejski
svn-id: r7065
2003-04-21added partialy o2_doSentence opcodePaweł Kołodziejski
svn-id: r7064
2003-04-21Another half-assed stub, this time for o2_printEgoJames Brown
svn-id: r7063
2003-04-21More V2 opcode workPaweł Kołodziejski
svn-id: r7060
2003-04-21added o2_drawObject opcodePaweł Kołodziejski
svn-id: r7055
2003-04-21added some v2 varsPaweł Kołodziejski
svn-id: r7054
2003-04-21some changes in v2 variablesPaweł Kołodziejski
svn-id: r7052
2003-04-21fixed object flags, it's right shifted half bytePaweł Kołodziejski
svn-id: r7049
2003-04-21add readFile stubJonathan Gray
svn-id: r7048
2003-04-20o2_actorSet stubsJames Brown
svn-id: r7037
2003-04-20V1/V2 charsets are internal, so we have no load function (yet)James Brown
svn-id: r7035
2003-04-20added initial v2 opcode tablePaweł Kołodziejski
svn-id: r7030
2003-04-11factored out some common codeMax Horn
svn-id: r6974
2003-03-18added script opcode for dig minigamePaweł Kołodziejski
svn-id: r6834
2003-03-07refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ↵Max Horn
implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected svn-id: r6751
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanupPaweł Kołodziejski
svn-id: r6718
2003-03-03add stub for opcode 0xE4Jonathan Gray
svn-id: r6671
2003-02-21add o6_shuffle and stub for o6_localizeArrayJonathan Gray
svn-id: r6629
2003-02-18stub opcode E0 which makes moondemo and fbdemo start yayJonathan Gray
svn-id: r6624
2003-02-18cleanupMax Horn
svn-id: r6621