Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-25 | Add all array related functions to HE 7.2 | Travis Howell | |
Add some more HE 7.2 code svn-id: r14739 | |||
2004-08-25 | Another array change for HE 7.2 | Travis Howell | |
svn-id: r14737 | |||
2004-08-25 | Add back change that were reverted by last commit. | Travis Howell | |
Add comment svn-id: r14736 | |||
2004-08-25 | HE 7.2 uses different array headers. they introduced start indexes, so it | Eugene Sandulenko | |
became in somewhat Pascal fashion, i.e. array[2..3][10..20]. So I had to override ArrayHeader function in ScummEngine_v72he. Also there is new array type kDwordArray. So that is implemented as well. Though, not everything yet transferred to use new ArrayHeader, so running HE 7.2 titles is risky now. Some opcodes were implemented along the way. svn-id: r14735 | |||
2004-08-24 | HE 7.2 uses different size in this opcode alone | Travis Howell | |
svn-id: r14732 | |||
2004-08-24 | That should not have been removed | Travis Howell | |
svn-id: r14731 | |||
2004-08-24 | Remove some old/duplicate code. | Travis Howell | |
Add a few more functions/stubs for HE 7.2 Moved HE 7.2 o_resourceRoutine() specifics. svn-id: r14727 | |||
2004-08-23 | Another stub | Travis Howell | |
svn-id: r14720 | |||
2004-08-23 | Another He 7.2 function | Travis Howell | |
svn-id: r14719 | |||
2004-08-23 | Minor cleanup | Travis Howell | |
svn-id: r14718 | |||
2004-08-23 | Re-order opcodes | Travis Howell | |
svn-id: r14714 | |||
2004-08-23 | Ooops | Travis Howell | |
svn-id: r14713 | |||
2004-08-23 | Switch to case | Travis Howell | |
svn-id: r14712 | |||
2004-08-23 | Switch function to He 7.2 | Travis Howell | |
svn-id: r14711 | |||
2004-08-23 | Add He 7.2 class | Travis Howell | |
svn-id: r14709 | |||
2004-08-23 | More HE 7.2 changes | Travis Howell | |
svn-id: r14707 | |||
2004-08-23 | More changes for He 7.2 games | Travis Howell | |
Might need HE7.2 class eventually svn-id: r14704 | |||
2004-08-23 | Add opcode | Travis Howell | |
svn-id: r14695 | |||
2004-08-22 | Cursor code cleanup | Max Horn | |
svn-id: r14690 | |||
2004-08-14 | Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of _screenLeft | Max Horn | |
svn-id: r14607 | |||
2004-07-04 | Match disasm., applies to The Dig too. | Travis Howell | |
svn-id: r14167 | |||
2004-07-03 | Not used by games, switch to invalid. | Travis Howell | |
svn-id: r14156 | |||
2004-06-30 | Changes for non-akos version of puttputt | Travis Howell | |
svn-id: r14133 | |||
2004-06-28 | oops | Eugene Sandulenko | |
svn-id: r14105 | |||
2004-06-28 | Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien. | Eugene Sandulenko | |
svn-id: r14104 | |||
2004-06-27 | Renamed/documented some odd smush/insane vars | Max Horn | |
svn-id: r14085 | |||
2004-06-27 | Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be ↵ | Max Horn | |
confined to the HE classes only, but right now that is not feasible) svn-id: r14082 | |||
2004-06-24 | Add some more HE7 differences. | Travis Howell | |
svn-id: r14032 | |||
2004-06-23 | HE 7.0 fixes | Eugene Sandulenko | |
o Stub for o7_startSound o graphics decoders o findResource was moved to ScummEngine and extended o 7.0+ titles use akos costumes, so fix that in launcher o more o6_resourceRoutines stubs Now HE 7.0 games (first 320x200 windows ports) show intros and some are playable to some extent. svn-id: r14003 | |||
2004-06-22 | Add FBEAR: Partial fix for the piano, patch #977249 | Travis Howell | |
svn-id: r13999 | |||
2004-06-20 | Didn't need to split it after all. | Travis Howell | |
svn-id: r13973 | |||
2004-06-06 | verbOps differences are minor, so merge back in. | Travis Howell | |
svn-id: r13943 | |||
2004-06-06 | o more _heversion usage | Eugene Sandulenko | |
o hack to ensure 1x scaler is selected for 640x480 games. Begs for better implementation o 7.0+-specific extendions to * resource loading * o6_resourceRoutines * o6_actorOps * o7_pickupObject * ScummEngine::setVerbObject Now puttputt.w32 script execution advances little more. svn-id: r13938 | |||
2004-06-05 | Phase 3 of transition to _heversion. | Eugene Sandulenko | |
svn-id: r13929 | |||
2004-06-03 | Phase 1 of move to _heversion use. | Eugene Sandulenko | |
svn-id: r13926 | |||
2004-06-02 | Ignore imuse control code in HE games | Travis Howell | |
Add missing code for o6_stampobject (From diasm.) svn-id: r13924 | |||
2004-06-01 | (almost) fixed saving/loading images in fatty bears birthday | Gregory Montoir | |
svn-id: r13921 | |||
2004-06-01 | minor changes | Gregory Montoir | |
svn-id: r13916 | |||
2004-06-01 | HE games use slightly different E1 opcode | Travis Howell | |
Move HE7 specific opcodes to he7, as requested. svn-id: r13915 | |||
2004-06-01 | Preliminary versions of HE opcodes kernelGetFunctions and | Eugene Sandulenko | |
kernelSetFunctions. Somewhat buggy. svn-id: r13914 | |||
2004-05-31 | Add stub for HE o6_quitPauseRestart. | Eugene Sandulenko | |
svn-id: r13908 | |||
2004-03-17 | Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this ↵ | Max Horn | |
may introduce regressions, please report them (overall, this is a neat patch, it removes so many ugly hacks :-) svn-id: r13325 | |||
2004-03-02 | Move to HE6 | Travis Howell | |
svn-id: r13140 | |||
2004-03-02 | Ooops, just move everyting used by HE6 to HE6. | Travis Howell | |
svn-id: r13137 | |||
2004-03-02 | Divide up some code for HE6 and HE7 | Travis Howell | |
svn-id: r13136 | |||
2004-03-02 | Implemented more HE opcode stringLen and added stub for opcode F4 | Eugene Sandulenko | |
svn-id: r13134 | |||
2004-03-02 | Add better check for HE resource differences. | Travis Howell | |
Move stringLen to HE7. svn-id: r13130 | |||
2004-03-02 | Implemented some HE specific opcodes | Eugene Sandulenko | |
Added some HE GIDs svn-id: r13126 | |||
2004-03-01 | Add stub | Travis Howell | |
svn-id: r13115 | |||
2004-03-01 | Add HE7 vars | Travis Howell | |
svn-id: r13110 |