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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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intern.h
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2005-03-28
Check class of object number, not loop.
Travis Howell
2005-03-28
findObject in HE72+ only checks object bounds
Travis Howell
2005-03-23
Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.
Travis Howell
2005-03-22
Cleanup
Travis Howell
2005-03-17
Add HE72 version of file rename opcode
Travis Howell
2005-03-17
HE72+ games use slightly different code for subtitle color.
Travis Howell
2005-03-17
Rename sprite functions
Travis Howell
2005-03-17
Another correction to sprite flags
Travis Howell
2005-03-14
Rename sprite fields/functions
Travis Howell
2005-03-13
Rename sprite flags/functions
Travis Howell
2005-03-13
Rename sprite flags/functions
Travis Howell
2005-03-13
Correct sprite flags mistake.
Travis Howell
2005-03-13
Scripts flags difference in HE100 needed in a few more opcodes.
Travis Howell
2005-03-12
Leftovers
Travis Howell
2005-03-12
Missing pop
Travis Howell
2005-03-10
Add HE specific versions of findResource/findResourceData.
Travis Howell
2005-03-10
Add HE100 opcode difference for spyfox
Travis Howell
2005-03-08
Remove unused sprite code, unused by original games.
Travis Howell
2005-03-08
Add opcode for bb2demo
Travis Howell
2005-03-08
Script flags are different in HE100
Travis Howell
2005-03-07
Add opcode for Spy Fox 2 mini game.
Travis Howell
2005-03-07
Fix dup_n, billboard in circdemo works now.
Travis Howell
2005-03-02
Commit o100_paletteOps WIP based on cyx's patch. Original patch just
Eugene Sandulenko
2005-03-02
Fix string display in Buzzy games.
Travis Howell
2005-02-28
preliminar work on processWizImage 9 and updated wiz flags
Gregory Montoir
2005-02-28
Cleanup
Travis Howell
2005-02-28
Rename sprite functions
Travis Howell
2005-02-27
Correct spriteGroupId checks.
Travis Howell
2005-02-27
moved some variables to ScummEngine_v90he and renamed some SpriteInfo fields
Gregory Montoir
2005-02-27
added processWizImage mode 8 ; this breaks footdemo, feel free to disable
Gregory Montoir
2005-02-27
Rename vars
Travis Howell
2005-02-27
Add floodState struct and rename opcode.
Travis Howell
2005-02-26
Correction to findSprite()
Travis Howell
2005-02-26
Lots of other sprite-related renames as suggested by cyx.
Eugene Sandulenko
2005-02-26
Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions.
Eugene Sandulenko
2005-02-26
Revert that last change, mixed functions.
Travis Howell
2005-02-26
Rename sprite function
Travis Howell
2005-02-25
Add WIP findSpriteWithClassOf() function
Travis Howell
2005-02-24
Rename sprite flags as suggested:
Eugene Sandulenko
2005-02-24
o Fixed sprite flags everywhere. In many cases they were wrong as they were
Eugene Sandulenko
2005-02-24
Update sprite calls in main loop
Travis Howell
2005-02-24
Correct SpriteInfo_setFlags*
Travis Howell
2005-02-24
Initial implementation of spritesProcessWiz. Also plugged it into main loop.
Eugene Sandulenko
2005-02-23
implementation of spritesSortActiveSprites()
Eugene Sandulenko
2005-02-23
Fix spriteInfoGet_classFlags*.
Eugene Sandulenko
2005-02-23
Update HE100
Travis Howell
2005-02-23
Correct subOp, used in freddicove
Travis Howell
2005-02-23
freddicove adds extra SpriteInfo field.
Travis Howell
2005-02-23
Cleanup
Travis Howell
2005-02-23
More sprite functions
Travis Howell
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