Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-11-28 | correction | Gregory Montoir | |
svn-id: r15928 | |||
2004-11-27 | moved all the HE wiz stuff to a separate module, with minor cleanups and ↵ | Gregory Montoir | |
simplifications svn-id: r15921 | |||
2004-11-27 | Make Array stuff part of the V6 engine class (note: it's a bit confusing to ↵ | Max Horn | |
have two different ArrayHeader structs, maybe we should rename them?) svn-id: r15909 | |||
2004-11-27 | Revert opcode EF merge, HE72 uses different array structure. | Travis Howell | |
svn-id: r15905 | |||
2004-11-26 | renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a ↵ | Gregory Montoir | |
duplicate of o70_unknownEF svn-id: r15896 | |||
2004-11-23 | renamed some HE opcodes | Gregory Montoir | |
svn-id: r15869 | |||
2004-11-22 | HE wiz update, o90_unknown29 fully implemented. | Gregory Montoir | |
Next step : move all the wiz related stuff to a specific class/struct. svn-id: r15860 | |||
2004-11-21 | HE wiz stuff update | Gregory Montoir | |
svn-id: r15857 | |||
2004-11-21 | o90_unknown24 implementation | Gregory Montoir | |
svn-id: r15856 | |||
2004-10-19 | Help PalmOS (and more ?) to save memory | Chris Apers | |
svn-id: r15611 | |||
2004-10-17 | Polygons used by HE71 too. | Travis Howell | |
svn-id: r15585 | |||
2004-10-17 | Rename opcode | Travis Howell | |
svn-id: r15581 | |||
2004-10-17 | cleanup: moved some things to gfx.cpp and changed o60_setState to match ↵ | Gregory Montoir | |
disassembly of version 72 svn-id: r15578 | |||
2004-10-17 | preliminar o72_captureWizImage() implementation ; still have to handle flag ↵ | Gregory Montoir | |
0x2 in drawWizImage to display correctly the painting in 1grademo svn-id: r15577 | |||
2004-10-16 | fixed warnings | Paweł Kołodziejski | |
svn-id: r15574 | |||
2004-10-16 | required for ff5demo | Gregory Montoir | |
svn-id: r15569 | |||
2004-10-16 | Add missing case for HE 90+ | Travis Howell | |
Always clear complete local script vars. svn-id: r15564 | |||
2004-10-13 | Remove more duplicates. | Travis Howell | |
svn-id: r15544 | |||
2004-10-13 | Rename opcode | Travis Howell | |
svn-id: r15543 | |||
2004-10-10 | Changes for mustard | Travis Howell | |
svn-id: r15503 | |||
2004-10-10 | Rename opcodes | Travis Howell | |
svn-id: r15502 | |||
2004-10-10 | More HE100 corrections. | Travis Howell | |
svn-id: r15500 | |||
2004-10-10 | Add some missing code for HE100. | Travis Howell | |
Cleanup svn-id: r15494 | |||
2004-10-10 | Complete stub cases. | Travis Howell | |
svn-id: r15493 | |||
2004-10-09 | o90_getPolygonOverlap update | Gregory Montoir | |
svn-id: r15489 | |||
2004-10-09 | Inital support for later HE games with altered opcode table. | Travis Howell | |
svn-id: r15485 | |||
2004-10-08 | wizImageOps update | Gregory Montoir | |
svn-id: r15478 | |||
2004-10-08 | more math opcodes | Gregory Montoir | |
svn-id: r15474 | |||
2004-10-08 | Match opcode names with SCUMM8. | Travis Howell | |
svn-id: r15466 | |||
2004-10-05 | HE71+ games use wizImages for charset too. | Travis Howell | |
svn-id: r15417 | |||
2004-10-04 | Add missing roomOps case for HE games. | Travis Howell | |
svn-id: r15404 | |||
2004-10-04 | Add some HE99 vars | Travis Howell | |
Rename opcodes svn-id: r15403 | |||
2004-10-04 | Rename opcode | Travis Howell | |
svn-id: r15402 | |||
2004-10-04 | Add opcode difference | Travis Howell | |
svn-id: r15400 | |||
2004-10-03 | Add stub | Travis Howell | |
svn-id: r15399 | |||
2004-10-03 | simplification | Gregory Montoir | |
svn-id: r15395 | |||
2004-10-03 | Add missing code for opcode | Travis Howell | |
svn-id: r15391 | |||
2004-10-03 | Add missing code for opcode | Travis Howell | |
svn-id: r15388 | |||
2004-10-03 | Add missing code for opcode. | Travis Howell | |
svn-id: r15386 | |||
2004-10-02 | One more... | Max Horn | |
svn-id: r15384 | |||
2004-10-02 | Turned some methods into static functions | Max Horn | |
svn-id: r15383 | |||
2004-10-02 | Add/correct opcode | Travis Howell | |
svn-id: r15380 | |||
2004-10-02 | Add a few opcodes for pajama3 | Travis Howell | |
svn-id: r15379 | |||
2004-10-02 | That was duplicate | Travis Howell | |
svn-id: r15378 | |||
2004-10-01 | Add/correct opcode | Travis Howell | |
svn-id: r15377 | |||
2004-10-01 | Add couple other HE games and make Blue's birthday demo show intro. It dies | Eugene Sandulenko | |
on opcode 2d, though. svn-id: r15375 | |||
2004-09-30 | Add stub | Travis Howell | |
svn-id: r15358 | |||
2004-09-30 | Add some extra cases/opcodes for lost/smaller. | Travis Howell | |
Add work around for paths svn-id: r15356 | |||
2004-09-29 | cleanup | Max Horn | |
svn-id: r15350 | |||
2004-09-29 | Correct string for temp save/load, original load/save screens now displays ↵ | Travis Howell | |
in HE 71+ games. svn-id: r15346 |