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path: root/scumm/intern.h
AgeCommit message (Expand)Author
2004-09-06stubsTravis Howell
2004-09-06Add another ini related opcode.Travis Howell
2004-09-06More stubs for chaseTravis Howell
2004-09-06More stubsTravis Howell
2004-09-06Add back stub, in right place this time.Travis Howell
2004-09-06HE 72+ games use a remove object from queue function.Travis Howell
2004-09-06Add HE 80/90 classes, will be filled up over time.Travis Howell
2004-09-05Implement roomOp 234Eugene Sandulenko
2004-09-05Added BMAP support in objects.Eugene Sandulenko
2004-09-05Increase actor.sound to 32 for HE 80+ games.Travis Howell
2004-09-04Add opcodeTravis Howell
2004-09-04Complete actor clipping override code for HE games.Travis Howell
2004-09-03preliminar Wiz images support (HE 72)Gregory Montoir
2004-09-03Add basic decoding of debug script scripts.Travis Howell
2004-09-01Add HE 72 versions, still not working right yet.Travis Howell
2004-08-31Add HE 72 versionTravis Howell
2004-08-31Move function as requested.Travis Howell
2004-08-30Add some WIP code for HE games.Travis Howell
2004-08-29Add a few akos codesTravis Howell
2004-08-28Revert last change, was wrong opcode.Travis Howell
2004-08-28Add stubTravis Howell
2004-08-28Sound change for later HE 7.x gamesTravis Howell
2004-08-28akos should queue commmands and executate after drawing costumes (Caused race...Travis Howell
2004-08-26Add another HE 7.2 opcodeTravis Howell
2004-08-26More code/stubs for HE 7.2 gamesTravis Howell
2004-08-26Add some stubs for HE 7.2Travis Howell
2004-08-25Add some file opcode difference for HE 7.2Travis Howell
2004-08-25Rename var/opcodeTravis Howell
2004-08-25Add stubTravis Howell
2004-08-25Add all array related functions to HE 7.2Travis Howell
2004-08-25Another array change for HE 7.2Travis Howell
2004-08-25Add back change that were reverted by last commit.Travis Howell
2004-08-25HE 7.2 uses different array headers. they introduced start indexes, so itEugene Sandulenko
2004-08-24HE 7.2 uses different size in this opcode aloneTravis Howell
2004-08-24That should not have been removedTravis Howell
2004-08-24Remove some old/duplicate code.Travis Howell
2004-08-23Another stubTravis Howell
2004-08-23Another He 7.2 functionTravis Howell
2004-08-23Minor cleanupTravis Howell
2004-08-23Re-order opcodesTravis Howell
2004-08-23OoopsTravis Howell
2004-08-23Switch to caseTravis Howell
2004-08-23Switch function to He 7.2Travis Howell
2004-08-23Add He 7.2 classTravis Howell
2004-08-23More HE 7.2 changesTravis Howell
2004-08-23More changes for He 7.2 gamesTravis Howell
2004-08-23Add opcodeTravis Howell
2004-08-22Cursor code cleanupMax Horn
2004-08-14Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of _screenLeftMax Horn
2004-07-04Match disasm., applies to The Dig too.Travis Howell