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path: root/scumm/intern.h
AgeCommit message (Expand)Author
2004-09-19preliminar WizPolygon rendering support (this is completely *untested*)Gregory Montoir
2004-09-19Fix last commitTravis Howell
2004-09-18Rename some member vars to avoid _ followed by an uppercase letter. More of t...Max Horn
2004-09-18Reduce code duplication a bitMax Horn
2004-09-18renamed HE opcodes to distinguish them from their 'regular' V6/V7 counterpartsMax Horn
2004-09-18Moved mouse cursor code into ScummEngine subclasses were possible -- this mak...Max Horn
2004-09-18spyozon intro. runsTravis Howell
2004-09-17Correct and rename opcodeTravis Howell
2004-09-17nukeArrays still nuking wrong arrays.Travis Howell
2004-09-16Correction to pickVarRandomTravis Howell
2004-09-15Still not quite right.Travis Howell
2004-09-14Save polygonsTravis Howell
2004-09-14Add opcodeTravis Howell
2004-09-14Report when polyogn Wiz image is used.Travis Howell
2004-09-14Load POLD resources in HE80+ gamesTravis Howell
2004-09-14Fix bug in polygonContains(). Still doesn't work.Eugene Sandulenko
2004-09-13Implemented formerly known unknownFB and unknownFC.Eugene Sandulenko
2004-09-13fix cursors hotspotGregory Montoir
2004-09-13HE 80 uses up to 255.Travis Howell
2004-09-13Add Missing popTravis Howell
2004-09-13HE arcade game work a bit now.Travis Howell
2004-09-13Set correct array length in HE 72+ games.Travis Howell
2004-09-12Another HE opcodeTravis Howell
2004-09-12More HE opcodes.Travis Howell
2004-09-12Add some HE90+ opcodesTravis Howell
2004-09-11Add stubTravis Howell
2004-09-10Add stubsTravis Howell
2004-09-10Store SCUMM md5s in save game. Save format bump.James Brown
2004-09-10Rename opcodeTravis Howell
2004-09-09Change needed for HE 71 too.Travis Howell
2004-09-09Add HE 70 version changes.Travis Howell
2004-09-09DuplicateTravis Howell
2004-09-09Add extra opcodes for freddi2Travis Howell
2004-09-09Implement HE 80+ wiz-based cursors. Current implementation is a dirtyEugene Sandulenko
2004-09-07Add opcodeTravis Howell
2004-09-07Add another opcode/stubTravis Howell
2004-09-07Correct opcodeTravis Howell
2004-09-07More casesTravis Howell
2004-09-06stubsTravis Howell
2004-09-06Add another ini related opcode.Travis Howell
2004-09-06More stubs for chaseTravis Howell
2004-09-06More stubsTravis Howell
2004-09-06Add back stub, in right place this time.Travis Howell
2004-09-06HE 72+ games use a remove object from queue function.Travis Howell
2004-09-06Add HE 80/90 classes, will be filled up over time.Travis Howell
2004-09-05Implement roomOp 234Eugene Sandulenko
2004-09-05Added BMAP support in objects.Eugene Sandulenko
2004-09-05Increase actor.sound to 32 for HE 80+ games.Travis Howell
2004-09-04Add opcodeTravis Howell
2004-09-04Complete actor clipping override code for HE games.Travis Howell