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path: root/scumm/intern.h
AgeCommit message (Expand)Author
2005-03-30CleanupTravis Howell
2005-03-29Rename sprite functionsTravis Howell
2005-03-28Check class of object number, not loop.Travis Howell
2005-03-28findObject in HE72+ only checks object boundsTravis Howell
2005-03-23Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.Travis Howell
2005-03-22CleanupTravis Howell
2005-03-17Add HE72 version of file rename opcodeTravis Howell
2005-03-17HE72+ games use slightly different code for subtitle color.Travis Howell
2005-03-17Rename sprite functionsTravis Howell
2005-03-17Another correction to sprite flagsTravis Howell
2005-03-14Rename sprite fields/functionsTravis Howell
2005-03-13Rename sprite flags/functionsTravis Howell
2005-03-13Rename sprite flags/functionsTravis Howell
2005-03-13Correct sprite flags mistake.Travis Howell
2005-03-13Scripts flags difference in HE100 needed in a few more opcodes.Travis Howell
2005-03-12LeftoversTravis Howell
2005-03-12Missing popTravis Howell
2005-03-10Add HE specific versions of findResource/findResourceData.Travis Howell
2005-03-10Add HE100 opcode difference for spyfoxTravis Howell
2005-03-08Remove unused sprite code, unused by original games.Travis Howell
2005-03-08Add opcode for bb2demoTravis Howell
2005-03-08Script flags are different in HE100Travis Howell
2005-03-07Add opcode for Spy Fox 2 mini game.Travis Howell
2005-03-07Fix dup_n, billboard in circdemo works now.Travis Howell
2005-03-02Commit o100_paletteOps WIP based on cyx's patch. Original patch justEugene Sandulenko
2005-03-02Fix string display in Buzzy games.Travis Howell
2005-02-28preliminar work on processWizImage 9 and updated wiz flagsGregory Montoir
2005-02-28CleanupTravis Howell
2005-02-28Rename sprite functionsTravis Howell
2005-02-27Correct spriteGroupId checks.Travis Howell
2005-02-27moved some variables to ScummEngine_v90he and renamed some SpriteInfo fieldsGregory Montoir
2005-02-27added processWizImage mode 8 ; this breaks footdemo, feel free to disableGregory Montoir
2005-02-27Rename varsTravis Howell
2005-02-27Add floodState struct and rename opcode.Travis Howell
2005-02-26Correction to findSprite()Travis Howell
2005-02-26Lots of other sprite-related renames as suggested by cyx.Eugene Sandulenko
2005-02-26Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions.Eugene Sandulenko
2005-02-26Revert that last change, mixed functions.Travis Howell
2005-02-26Rename sprite functionTravis Howell
2005-02-25Add WIP findSpriteWithClassOf() functionTravis Howell
2005-02-24Rename sprite flags as suggested:Eugene Sandulenko
2005-02-24o Fixed sprite flags everywhere. In many cases they were wrong as they wereEugene Sandulenko
2005-02-24Update sprite calls in main loopTravis Howell
2005-02-24Correct SpriteInfo_setFlags*Travis Howell
2005-02-24Initial implementation of spritesProcessWiz. Also plugged it into main loop.Eugene Sandulenko
2005-02-23implementation of spritesSortActiveSprites()Eugene Sandulenko
2005-02-23Fix spriteInfoGet_classFlags*.Eugene Sandulenko
2005-02-23Update HE100Travis Howell
2005-02-23Correct subOp, used in freddicoveTravis Howell
2005-02-23freddicove adds extra SpriteInfo field.Travis Howell