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AgeCommit message (Collapse)Author
2003-04-20added initial v2 opcode tablePaweł Kołodziejski
svn-id: r7030
2003-03-17update for smush changesJonathan Gray
svn-id: r6820
2003-03-13Remove blitter.cppTravis Howell
svn-id: r6805
2003-01-14Patch 667613: Extend gfxUsageBits[]James Brown
svn-id: r6453
2002-12-28Separated IMuseDigital into its own files.Jamieson Christian
svn-id: r6229
2002-12-25moved CharsetRendere into its own header/source file; changed ↵Max Horn
Scumm::_charset into a pointer, to make it possible to use different implementations of it svn-id: r6147
2002-12-25converted heaps of int16 to int for V8 compatibility; fixed defineArray for ↵Max Horn
V8; added some work in o8_kludge2 svn-id: r6132
2002-12-25Hacky font support - first attempt :)James Brown
svn-id: r6127
2002-12-22added some preliminary V8 work. Nope, it is not useful at all, and it ↵Max Horn
doesn't mean we will have CMI support in this millenium, so don't hold your breath svn-id: r6060
2002-12-18Added instrument.cpp, instrument.hJamieson Christian
svn-id: r6018
2002-12-16New debugger core. Doesn't really have anything implemented yet, but is far ↵James Brown
more expandable and userfriendly than our previous. Enable experimental console debugger by default, as I havn't written the text console code yet :) svn-id: r5990
2002-12-12Tidy one or two things up for future V1/V2/V8 SCUMM support.James Brown
svn-id: r5915
2002-11-21revamped build system somewhat: 'modules' like scumm, simon, gui etc. now ↵Max Horn
all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM svn-id: r5653