Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-11 | On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for | Torbjörn Andersson | |
MIN() and MAX(). I then removed util.h from a bunch of files which I don't think need it any more. (Please let me know if I got too blood-thirsty!) This reverts some of the changes I made this morning. svn-id: r16541 | |||
2005-01-11 | This is probably not the optimal fix, but at least ScummVM compiles again. | Torbjörn Andersson | |
svn-id: r16538 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-03-05 | Initialize _random_lsr to avoid valgrind warnings | Jochen Hoenicke | |
svn-id: r13202 | |||
2004-01-08 | unify _vm / _scumm usage | Max Horn | |
svn-id: r12262 | |||
2004-01-08 | add newlines to end of files | Oliver Kiehl | |
svn-id: r12249 | |||
2004-01-08 | No more needed | Chris Apers | |
svn-id: r12245 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-12-18 | PalmOS sound API cannot access globals or functions out of the first segment | Chris Apers | |
svn-id: r11740 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11217 | |||
2003-10-05 | cleanup | Max Horn | |
svn-id: r10620 | |||
2003-10-03 | cleanup / doxygenification | Max Horn | |
svn-id: r10578 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also ↵ | Max Horn | |
makes room for a potential 'Scumm' namespace) svn-id: r10549 | |||
2003-09-30 | Generated signed sound samples (cf. feature request #812913). | Jochen Hoenicke | |
svn-id: r10510 | |||
2003-09-19 | cleanup; some more fixed need afnow that the premix proc is expected to ↵ | Max Horn | |
generate stereo data; (we probably should add a common base class for Player_V1/V2 instead of deriving V1 from V2) svn-id: r10312 | |||
2003-09-19 | cleanup | Max Horn | |
svn-id: r10311 | |||
2003-09-19 | This change was made to player_v2.cpp recently, and seems to fix bug | Torbjörn Andersson | |
#809036 ("MANIAC64: Sound echoes"). I don't understand the exact implications of it, but I assume it has to do with the premix function having to generate stereo samples now. svn-id: r10309 | |||
2003-09-18 | unify legal headers a bit here | Max Horn | |
svn-id: r10305 | |||
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a ↵ | Max Horn | |
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287 | |||
2003-09-07 | added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 ↵ | Max Horn | |
(initial stab, more work to follow) svn-id: r10066 | |||
2003-08-15 | implement the PCjr chunk 1 sounds. | Jochen Hoenicke | |
svn-id: r9706 | |||
2003-08-14 | Don't create imuse for v1 and v2 games (otherwise getSoundStatus doesn't work). | Jochen Hoenicke | |
PCjr support for V1 games, bug fix in speaker support. set_pcjr is now called by Player_V2 constructor according to midi driver. Renaming of member variables to begin with an underscore. svn-id: r9692 | |||
2003-08-14 | v1 maniac sound player | Travis Howell | |
svn-id: r9676 |