Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-03 | Change PalmOS ident | Chris Apers | |
svn-id: r18750 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-06-21 | Patch #1224631 (fix gcc4 virtual functions non-virtual destructor warnings) | Max Horn | |
svn-id: r18424 | |||
2005-04-07 | Patch from Quietust | Eugene Sandulenko | |
o Remove unused _system variables in player_v2a and player_v3a o Sound player for MM NES :) Now we're playing chiptunes. svn-id: r17425 | |||
2005-03-23 | Fixed compilation error. (GCC complained about a multi-line comment.) | Torbjörn Andersson | |
svn-id: r17206 | |||
2005-03-23 | Patch from Quietust: | Travis Howell | |
-give better names to player_v2a classes svn-id: r17205 | |||
2005-02-09 | Portability fixes. | Eugene Sandulenko | |
svn-id: r16761 | |||
2005-02-09 | Patch from Quietust: | Travis Howell | |
Add comments and misc changes to Amiga V2 player. svn-id: r16759 | |||
2005-02-09 | Patch from Quietust: | Travis Howell | |
Add another two sounds for Amiga version of Zak McKracken svn-id: r16758 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-11-28 | Trying to cleanup the volume control mess inside the SCUMM engine: renamed ↵ | Max Horn | |
MusicEngine::setMasterVolume to setMusicVolume; fixed iMuse to use the correct method for setMusicVolume (previously modified the iMuse internal volume control); hooked up the volume control of various other music engines; added ScummEngine::setupVolume method which can be called whenever volume settings change, and which gurantees that those are handled uniformly svn-id: r15944 | |||
2004-01-08 | unify _vm / _scumm usage | Max Horn | |
svn-id: r12262 | |||
2004-01-08 | add newlines to end of files | Oliver Kiehl | |
svn-id: r12249 | |||
2004-01-08 | Save more memory on PalmOS | Chris Apers | |
svn-id: r12246 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-12-14 | More Amiga sound updates from tsuteiuQ: | Travis Howell | |
Adds another sound effect for zak Cleans up end-of-song handling in v3 games svn-id: r11629 | |||
2003-12-05 | Amiga Zak McKracken sound update from tsuteiuQ | Travis Howell | |
svn-id: r11498 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11217 | |||
2003-10-09 | get rid of the copy method again, instead create the sound object on the fly ↵ | Max Horn | |
in findSound(): this should avoid a compiler problem with gcc 2.95.2 (see bug #820641) and also reduce the number of unnecessary global objects for everybody svn-id: r10705 | |||
2003-10-09 | Add player_v2a - fix crash when playing two identical sounds, patch #820427 | Travis Howell | |
svn-id: r10690 | |||
2003-10-03 | cleanup / doxygenification | Max Horn | |
svn-id: r10578 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also ↵ | Max Horn | |
makes room for a potential 'Scumm' namespace) svn-id: r10549 | |||
2003-09-30 | Fix GCC warning. | Torbjörn Andersson | |
svn-id: r10509 | |||
2003-09-27 | cleanup | Max Horn | |
svn-id: r10447 | |||
2003-09-27 | cleanup | Max Horn | |
svn-id: r10445 | |||
2003-09-27 | merged in some more changes/improvements by _Q; cleanup | Max Horn | |
svn-id: r10444 | |||
2003-09-27 | some cleanup / removed some code duplication (more should be done, but I ↵ | Max Horn | |
don't have the time right now). Since I lack data files to test this, I'd be grateful if somebody could check whether I broke something svn-id: r10435 | |||
2003-09-27 | updates from _Q | Jonathan Gray | |
svn-id: r10421 | |||
2003-09-24 | fix gcc compile | Oliver Kiehl | |
svn-id: r10399 | |||
2003-09-24 | More Amiga V2/V3 sound updates from _Q_: | Travis Howell | |
1. A Player_MOD class, basically acts as a simplified mixer that mixes at 60Hz intervals (or whatever interval you specify), this gives smooth music playback in player_v3a 2. Some changes to player_v3a as a result of #1, including reduced music volume 3. player_v2a, and the necessary additions to scummvm.cpp/scumm.h svn-id: r10392 |