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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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resource.cpp
Age
Commit message (
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Author
2003-01-08
our File class already makes sure we find stuff in the resource subdirectory....
Max Horn
2003-01-02
Plop in some better disk switching code for CMI - I have no idea how well thi...
James Brown
2002-12-31
get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled ...
Max Horn
2002-12-28
de-verbalise some debug messages (move from debug(1) to debug(2)).. so we can...
James Brown
2002-12-28
get rid of getStringLen and use the more powerful resStrLen instead; moved re...
Max Horn
2002-12-27
like rtRoom, rtRoomScripts should never expire while the room they belong too...
Max Horn
2002-12-27
Move some things around, to get rid of all these resource/ sprintf's for CMI
James Brown
2002-12-26
32 bit variables storage
Max Horn
2002-12-25
cleanup
Max Horn
2002-12-24
added a map from object names to object ids
Max Horn
2002-12-24
fixed room resource loading in V8 - now need to fix initRoomSubBlocks
Max Horn
2002-12-24
upon res load error, print out from which file we tried to load, and also pri...
Max Horn
2002-12-23
changed numString to numArray
Paweł Kołodziejski
2002-12-23
changed read order of CMI variables (MAXS)
Paweł Kołodziejski
2002-12-23
some flesh to the V8 bones
Max Horn
2002-12-23
don't be needlessly verbose; allow byte arrays in V8
Max Horn
2002-12-23
corrected AARY code for V8 (I hope)
Max Horn
2002-12-22
added some preliminary V8 work. Nope, it is not useful at all, and it doesn't...
Max Horn
2002-12-21
partial checkin of patch #655594 (handling Y/N questions); cleanup
Max Horn
2002-12-18
Fixed problems with instruments after load.
Jamieson Christian
2002-12-05
Fixed inappropriate expiration of sound resources,
Jamieson Christian
2002-12-04
more cleanup; fixes out of bound access to _charsetData (but I am not sure if...
Max Horn
2002-11-29
cleanup
Max Horn
2002-11-28
oops
Max Horn
2002-11-28
no need to retry 5 times in loadResource - we don't have users with floppy di...
Max Horn
2002-11-23
fixed o5_resourceRoutines for OLD256 games (various subopcodes are still not ...
Max Horn
2002-11-21
Revamped Adlib functionality.
Jamieson Christian
2002-11-20
Support MAC music tracks even in -eadlib mode
Jamieson Christian
2002-10-23
cleaning up scummsys.h a bit (in preparation of using configure eventually). ...
Max Horn
2002-10-21
The terms Word and DWord are somewhat Windows centric; in fact there are syst...
Max Horn
2002-10-15
Patch 623391: Verb shadow fix (MI2)
James Brown
2002-10-11
added FT imuse music
Paweł Kołodziejski
2002-10-02
Fix "ripburger attacks Malcom" cutscene, by disabling pseudoRooms for V7 games.
James Brown
2002-09-29
patch #616195
Max Horn
2002-09-29
Patch #616155: Set Monkey1VGA music instruments dynamically
James Brown
2002-09-29
Merge in 615745: GMD via AdLib emulation
James Brown
2002-09-25
Fix annoying indentation of the CHECK_HEAP macro
James Brown
2002-09-25
Patch 613933: Return code for validateresource.
James Brown
2002-09-22
Add fix me
Travis Howell
2002-09-22
Add hack from trin to make zak256 sfx/music work again.
Travis Howell
2002-09-22
2002-09-21 Matt Hargett <matt@use.net>
Matt Hargett
2002-09-21
Add the following patches:
Travis Howell
2002-09-15
improved open function in File class
Paweł Kołodziejski
2002-09-10
changed scumm file io to class File
Paweł Kołodziejski
2002-08-30
minor tweaks
Max Horn
2002-08-29
sound system cleanup
Max Horn
2002-08-29
some cleanup/refactoring
Max Horn
2002-08-29
experimental support for the V2 resource format (patch #601560)
Max Horn
2002-08-21
Initial revision
Max Horn