Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-14 | Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes. | Eugene Sandulenko | |
svn-id: r18100 | |||
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko | |
DISABLE_HE so more HE-specific code gets excluded. svn-id: r18099 | |||
2005-05-14 | Add configure option to disable HE 70+ games. | Travis Howell | |
svn-id: r18091 | |||
2005-05-13 | Check if charset is been used, before expiring the resource. | Travis Howell | |
svn-id: r18081 | |||
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn | |
svn-id: r18037 | |||
2005-05-10 | Add heversions for dutch versions. | Travis Howell | |
Add dutch freddi1 svn-id: r18023 | |||
2005-04-23 | Don't use Common::Map for the object table at all; rather use bsearch on a ↵ | Max Horn | |
fixed size table. svn-id: r17777 | |||
2005-04-20 | Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); ↵ | Max Horn | |
moved _audioNames to class IMuseDigital svn-id: r17723 | |||
2005-04-20 | Replaced the platform specific GF_FOO switches (using _platform instead now) | Max Horn | |
svn-id: r17716 | |||
2005-04-20 | Replace all GF_HUMONGOUS use with _heversion. | Travis Howell | |
Make HE60 specific to puttdemo, since it is unqie. Other HE60 games changed to HE 61. svn-id: r17698 | |||
2005-04-17 | Split out some index reading code into a new method readIndexBlock() | Max Horn | |
svn-id: r17659 | |||
2005-04-16 | cleanup | Max Horn | |
svn-id: r17623 | |||
2005-04-11 | RNAM block is different in HE games. | Travis Howell | |
svn-id: r17534 | |||
2005-04-10 | cleanup | Max Horn | |
svn-id: r17525 | |||
2005-04-10 | Read the RNAM data (might be useful for debugging) | Max Horn | |
svn-id: r17510 | |||
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵ | Max Horn | |
complies a bit better with our code formatting rules svn-id: r17508 | |||
2005-04-10 | Don't call allocateArrays from readMAXS, rather call it explicitly after ↵ | Max Horn | |
calling readMAXS; init _palManipCounter in the proper place (only needed when restarting); free palManip data on exit svn-id: r17495 | |||
2005-04-10 | Got rid of _dynamicRoomOffsets | Max Horn | |
svn-id: r17494 | |||
2005-04-09 | Pedantic cleanup | Max Horn | |
svn-id: r17490 | |||
2005-04-09 | Overload getStringAddress in subclasses; moved V6-V8 specific res stuff to ↵ | Max Horn | |
resource.cpp svn-id: r17489 | |||
2005-04-09 | Got rid of GF_NEW_OPCODES | Max Horn | |
svn-id: r17488 | |||
2005-04-09 | Simplify the substResFileName system a bit | Max Horn | |
svn-id: r17475 | |||
2005-04-06 | Moved createResource, resourceStats, expireResources to ResourceManager | Max Horn | |
svn-id: r17420 | |||
2005-04-04 | Cleaning up the charset loading code some more | Max Horn | |
svn-id: r17367 | |||
2005-04-03 | Splitting more methods into multiple overloaded versions | Max Horn | |
svn-id: r17366 | |||
2005-04-03 | loadCharset gets overloaded for small header games, so no need to check for ↵ | Max Horn | |
those in here svn-id: r17365 | |||
2005-04-03 | Turned readRoomsOffsets into a virtual method | Max Horn | |
svn-id: r17363 | |||
2005-04-03 | Split readResTypeList into a normal and a GF_OLD_BUNDLE version; added ↵ | Max Horn | |
comments to many of the GF_ feature flags; removed GF_DRAWOBJ_OTHER_ORDER (it was only use by Sam&Max, I switched that to a direct check for Sam&Max) svn-id: r17362 | |||
2005-03-31 | Made findResourceSmall local to resource.cpp; simplified _EPAL_offs (since ↵ | Max Horn | |
we don't use it nor save it at this time, this is harmless); added a comment about _CLUT_offs ugliness svn-id: r17314 | |||
2005-03-31 | Started to move some resource related code into a new class ResourceManager ↵ | Max Horn | |
(hypothetic goal for the future: use ResourceManager in ScummEx) svn-id: r17311 | |||
2005-03-30 | Support for direct reading from NES ROM: | Eugene Sandulenko | |
o extend MemoryReadStream with XOR facility o implement MemoryWriteStream o _fileHandle now is a reference to BaseScummFile class and is created on the fly o implement ScummNESFile class which is basically extract_mm_nes utility o update NES MM md5's due to above changes NOTE: to run MM NES now you need to remove *.LFL files and (probably) rename ROM to standard conventional name 'Maniac Mansion (XXX).nes' svn-id: r17300 | |||
2005-03-06 | Name parameters properly, lest we'll all be confused... | Max Horn | |
svn-id: r17005 | |||
2005-03-02 | Fix room resource loading in Buzzy games. | Travis Howell | |
svn-id: r16972 | |||
2005-03-02 | Fix COMI part III regression, I lost a line. | Travis Howell | |
svn-id: r16967 | |||
2005-02-14 | Add basic support for DISK index block in later HE games. | Travis Howell | |
svn-id: r16784 | |||
2005-02-11 | Turned HE Mac resource filename generator into generall, whole SCUMM-purpose | Eugene Sandulenko | |
method. Right now it is used to eliminate those Windows HE titles which have different target base names. If you want to use it, then define another entry in substDataFileNameTable[]. If your version with different base name has other features then you need to define GF_MULTIPLE_VERSIONS for main entry and add any additional entries to multiple_versions_md5_settings based on MD5 of the entry. svn-id: r16764 | |||
2005-02-02 | o Added few targets | Eugene Sandulenko | |
* baseball2003 and Soccer2004 use Bink videos but just for intro movies and logos, so we may add them. * artdemo and readdemo also use Bink, but seems that additionally it uses them in cutscenes, but since there are just few of them, not like in full games, we may try to look at them too * SoccerMLS is (alsmost) working. It runs the intro, shows menu, lets to select from it but then fails at some Wiz stuff and there is no hotspots to choose. I think it may be related to overall HE99 problem with inventory where there is a bug preventing from item selection o baseball2003 and Soccer2004 featured new LECF index block. Add stub for it o SoccerMLS used kernelSetFunction 2001 in intro. add stub for it o Alternative russian freddi3 uses badly formatted logo substitution in intro, so error() in default case in Gdi::drawBMAPBg() was replaced with warning(). svn-id: r16722 | |||
2005-01-29 | Add support for Humongous Mac titles in native format. Please test :) | Eugene Sandulenko | |
svn-id: r16693 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-17 | Reduce code size of resource.cpp to help PalmOS port, by moving util code to ↵ | Max Horn | |
a new file util.cpp and sound resource code to sound.cpp svn-id: r16105 | |||
2004-11-27 | Reduce code duplication | Max Horn | |
svn-id: r15908 | |||
2004-11-27 | Don't use directory param of File::open unless you have to | Max Horn | |
svn-id: r15904 | |||
2004-11-09 | Cleanup | Chris Apers | |
svn-id: r15739 | |||
2004-10-18 | _images not required. | Travis Howell | |
Free extra HE resources on exit. svn-id: r15605 | |||
2004-10-07 | Adjusted come comments | Max Horn | |
svn-id: r15447 | |||
2004-10-04 | Add some HE99 vars | Travis Howell | |
Rename opcodes svn-id: r15403 | |||
2004-10-01 | Definately Palettes. | Travis Howell | |
Update HE todo. svn-id: r15369 | |||
2004-09-30 | Oooops | Travis Howell | |
svn-id: r15357 | |||
2004-09-30 | Add some extra cases/opcodes for lost/smaller. | Travis Howell | |
Add work around for paths svn-id: r15356 | |||
2004-09-30 | Actually always stored in index | Travis Howell | |
svn-id: r15355 |