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path: root/scumm/resource.cpp
AgeCommit message (Expand)Author
2005-10-21fix compilation warnAndrew Kurushin
2005-10-21Add XMAP support for actors.Travis Howell
2005-10-19There are almost 2 dozens of HE games provided as time limited full games.Eugene Sandulenko
2005-10-19HE games require _arraysSlots and sound resource 1 to be saved.Travis Howell
2005-10-18Minor error message fix: isLocked() isn't trying to unlock the resource.Torbjörn Andersson
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-17Added ResourceManager::isLocked; made ResourceManager::flags protected; moved...Max Horn
2005-10-15Ooops, remove debug output.Travis Howell
2005-10-15Fix regression, resID shouldn't beint16.Travis Howell
2005-10-14Adjust array ids in HE80+ games, to match original.Travis Howell
2005-10-14HE games store and restore locked FlObjects between rooms.Travis Howell
2005-09-17Remoe unused variableEugene Sandulenko
2005-09-17Make Mac DOTT demo runnable.Eugene Sandulenko
2005-08-14If I understand cyx correctly, this is the proper fix for bug #1253171,Torbjörn Andersson
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-06-24I don't think we need to include mididrv.h here.Torbjörn Andersson
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-19Fix C64 targets. Regression.Eugene Sandulenko
2005-05-23Don't expire roomImage of current room.Travis Howell
2005-05-14Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.Eugene Sandulenko
2005-05-14Added --disable-hq and --disable-scumm-7-8 options. Also improvedEugene Sandulenko
2005-05-14Add configure option to disable HE 70+ games.Travis Howell
2005-05-13Check if charset is been used, before expiring the resource.Travis Howell
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-05-10Add heversions for dutch versions.Travis Howell
2005-04-23Don't use Common::Map for the object table at all; rather use bsearch on a fi...Max Horn
2005-04-20Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); mo...Max Horn
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
2005-04-20Replace all GF_HUMONGOUS use with _heversion.Travis Howell
2005-04-17Split out some index reading code into a new method readIndexBlock()Max Horn
2005-04-16cleanupMax Horn
2005-04-11RNAM block is different in HE games.Travis Howell
2005-04-10cleanupMax Horn
2005-04-10Read the RNAM data (might be useful for debugging)Max Horn
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn
2005-04-10Don't call allocateArrays from readMAXS, rather call it explicitly after call...Max Horn
2005-04-10Got rid of _dynamicRoomOffsetsMax Horn
2005-04-09Pedantic cleanupMax Horn
2005-04-09Overload getStringAddress in subclasses; moved V6-V8 specific res stuff to re...Max Horn
2005-04-09Got rid of GF_NEW_OPCODESMax Horn
2005-04-09Simplify the substResFileName system a bitMax Horn
2005-04-06Moved createResource, resourceStats, expireResources to ResourceManagerMax Horn
2005-04-04Cleaning up the charset loading code some moreMax Horn
2005-04-03Splitting more methods into multiple overloaded versionsMax Horn
2005-04-03loadCharset gets overloaded for small header games, so no need to check for t...Max Horn
2005-04-03Turned readRoomsOffsets into a virtual methodMax Horn
2005-04-03Split readResTypeList into a normal and a GF_OLD_BUNDLE version; added commen...Max Horn
2005-03-31Made findResourceSmall local to resource.cpp; simplified _EPAL_offs (since we...Max Horn
2005-03-31Started to move some resource related code into a new class ResourceManager (...Max Horn