Age | Commit message (Expand) | Author |
2005-10-21 | fix compilation warn | Andrew Kurushin |
2005-10-21 | Add XMAP support for actors. | Travis Howell |
2005-10-19 | There are almost 2 dozens of HE games provided as time limited full games. | Eugene Sandulenko |
2005-10-19 | HE games require _arraysSlots and sound resource 1 to be saved. | Travis Howell |
2005-10-18 | Minor error message fix: isLocked() isn't trying to unlock the resource. | Torbjörn Andersson |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-10-17 | Added ResourceManager::isLocked; made ResourceManager::flags protected; moved... | Max Horn |
2005-10-15 | Ooops, remove debug output. | Travis Howell |
2005-10-15 | Fix regression, resID shouldn't beint16. | Travis Howell |
2005-10-14 | Adjust array ids in HE80+ games, to match original. | Travis Howell |
2005-10-14 | HE games store and restore locked FlObjects between rooms. | Travis Howell |
2005-09-17 | Remoe unused variable | Eugene Sandulenko |
2005-09-17 | Make Mac DOTT demo runnable. | Eugene Sandulenko |
2005-08-14 | If I understand cyx correctly, this is the proper fix for bug #1253171, | Torbjörn Andersson |
2005-08-14 | Replace warnings with debug, errors or printfs: | Travis Howell |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-06-24 | I don't think we need to include mididrv.h here. | Torbjörn Andersson |
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn |
2005-06-19 | Fix C64 targets. Regression. | Eugene Sandulenko |
2005-05-23 | Don't expire roomImage of current room. | Travis Howell |
2005-05-14 | Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes. | Eugene Sandulenko |
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko |
2005-05-14 | Add configure option to disable HE 70+ games. | Travis Howell |
2005-05-13 | Check if charset is been used, before expiring the resource. | Travis Howell |
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn |
2005-05-10 | Add heversions for dutch versions. | Travis Howell |
2005-04-23 | Don't use Common::Map for the object table at all; rather use bsearch on a fi... | Max Horn |
2005-04-20 | Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); mo... | Max Horn |
2005-04-20 | Replaced the platform specific GF_FOO switches (using _platform instead now) | Max Horn |
2005-04-20 | Replace all GF_HUMONGOUS use with _heversion. | Travis Howell |
2005-04-17 | Split out some index reading code into a new method readIndexBlock() | Max Horn |
2005-04-16 | cleanup | Max Horn |
2005-04-11 | RNAM block is different in HE games. | Travis Howell |
2005-04-10 | cleanup | Max Horn |
2005-04-10 | Read the RNAM data (might be useful for debugging) | Max Horn |
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c... | Max Horn |
2005-04-10 | Don't call allocateArrays from readMAXS, rather call it explicitly after call... | Max Horn |
2005-04-10 | Got rid of _dynamicRoomOffsets | Max Horn |
2005-04-09 | Pedantic cleanup | Max Horn |
2005-04-09 | Overload getStringAddress in subclasses; moved V6-V8 specific res stuff to re... | Max Horn |
2005-04-09 | Got rid of GF_NEW_OPCODES | Max Horn |
2005-04-09 | Simplify the substResFileName system a bit | Max Horn |
2005-04-06 | Moved createResource, resourceStats, expireResources to ResourceManager | Max Horn |
2005-04-04 | Cleaning up the charset loading code some more | Max Horn |
2005-04-03 | Splitting more methods into multiple overloaded versions | Max Horn |
2005-04-03 | loadCharset gets overloaded for small header games, so no need to check for t... | Max Horn |
2005-04-03 | Turned readRoomsOffsets into a virtual method | Max Horn |
2005-04-03 | Split readResTypeList into a normal and a GF_OLD_BUNDLE version; added commen... | Max Horn |
2005-03-31 | Made findResourceSmall local to resource.cpp; simplified _EPAL_offs (since we... | Max Horn |
2005-03-31 | Started to move some resource related code into a new class ResourceManager (... | Max Horn |