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path: root/scumm/resource.cpp
AgeCommit message (Expand)Author
2003-03-29changed printf to debugPaweł Kołodziejski
2003-03-06updated copyrights headersPaweł Kołodziejski
2003-03-06and more cleanupPaweł Kołodziejski
2003-01-26LCA03 sync: Modified version of the untrap patch, debuggerJames Brown
2003-01-19oopsMax Horn
2003-01-19added some comments/changed indention of comments to spacesMax Horn
2003-01-12work around a script bug in COMI; cleanup; re-enabled array assertMax Horn
2003-01-12Small fix - _numLocalObjects is a 1-based array, so don't go reading bad memo...James Brown
2003-01-08our File class already makes sure we find stuff in the resource subdirectory....Max Horn
2003-01-02Plop in some better disk switching code for CMI - I have no idea how well thi...James Brown
2002-12-31get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled ...Max Horn
2002-12-28de-verbalise some debug messages (move from debug(1) to debug(2)).. so we can...James Brown
2002-12-28get rid of getStringLen and use the more powerful resStrLen instead; moved re...Max Horn
2002-12-27like rtRoom, rtRoomScripts should never expire while the room they belong too...Max Horn
2002-12-27Move some things around, to get rid of all these resource/ sprintf's for CMIJames Brown
2002-12-2632 bit variables storageMax Horn
2002-12-25cleanupMax Horn
2002-12-24added a map from object names to object idsMax Horn
2002-12-24fixed room resource loading in V8 - now need to fix initRoomSubBlocksMax Horn
2002-12-24upon res load error, print out from which file we tried to load, and also pri...Max Horn
2002-12-23changed numString to numArrayPaweł Kołodziejski
2002-12-23changed read order of CMI variables (MAXS)Paweł Kołodziejski
2002-12-23some flesh to the V8 bonesMax Horn
2002-12-23don't be needlessly verbose; allow byte arrays in V8Max Horn
2002-12-23corrected AARY code for V8 (I hope)Max Horn
2002-12-22added some preliminary V8 work. Nope, it is not useful at all, and it doesn't...Max Horn
2002-12-21partial checkin of patch #655594 (handling Y/N questions); cleanupMax Horn
2002-12-18Fixed problems with instruments after load.Jamieson Christian
2002-12-05Fixed inappropriate expiration of sound resources,Jamieson Christian
2002-12-04more cleanup; fixes out of bound access to _charsetData (but I am not sure if...Max Horn
2002-11-29cleanupMax Horn
2002-11-28oopsMax Horn
2002-11-28no need to retry 5 times in loadResource - we don't have users with floppy di...Max Horn
2002-11-23fixed o5_resourceRoutines for OLD256 games (various subopcodes are still not ...Max Horn
2002-11-21Revamped Adlib functionality.Jamieson Christian
2002-11-20Support MAC music tracks even in -eadlib modeJamieson Christian
2002-10-23cleaning up scummsys.h a bit (in preparation of using configure eventually). ...Max Horn
2002-10-21The terms Word and DWord are somewhat Windows centric; in fact there are syst...Max Horn
2002-10-15Patch 623391: Verb shadow fix (MI2)James Brown
2002-10-11added FT imuse musicPaweł Kołodziejski
2002-10-02Fix "ripburger attacks Malcom" cutscene, by disabling pseudoRooms for V7 games.James Brown
2002-09-29patch #616195Max Horn
2002-09-29Patch #616155: Set Monkey1VGA music instruments dynamicallyJames Brown
2002-09-29Merge in 615745: GMD via AdLib emulationJames Brown
2002-09-25Fix annoying indentation of the CHECK_HEAP macroJames Brown
2002-09-25Patch 613933: Return code for validateresource.James Brown
2002-09-22Add fix meTravis Howell
2002-09-22Add hack from trin to make zak256 sfx/music work again.Travis Howell
2002-09-222002-09-21 Matt Hargett <matt@use.net>Matt Hargett
2002-09-21Add the following patches:Travis Howell