Age | Commit message (Expand) | Author |
2003-03-29 | changed printf to debug | Paweł Kołodziejski |
2003-03-06 | updated copyrights headers | Paweł Kołodziejski |
2003-03-06 | and more cleanup | Paweł Kołodziejski |
2003-01-26 | LCA03 sync: Modified version of the untrap patch, debugger | James Brown |
2003-01-19 | oops | Max Horn |
2003-01-19 | added some comments/changed indention of comments to spaces | Max Horn |
2003-01-12 | work around a script bug in COMI; cleanup; re-enabled array assert | Max Horn |
2003-01-12 | Small fix - _numLocalObjects is a 1-based array, so don't go reading bad memo... | James Brown |
2003-01-08 | our File class already makes sure we find stuff in the resource subdirectory.... | Max Horn |
2003-01-02 | Plop in some better disk switching code for CMI - I have no idea how well thi... | James Brown |
2002-12-31 | get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled ... | Max Horn |
2002-12-28 | de-verbalise some debug messages (move from debug(1) to debug(2)).. so we can... | James Brown |
2002-12-28 | get rid of getStringLen and use the more powerful resStrLen instead; moved re... | Max Horn |
2002-12-27 | like rtRoom, rtRoomScripts should never expire while the room they belong too... | Max Horn |
2002-12-27 | Move some things around, to get rid of all these resource/ sprintf's for CMI | James Brown |
2002-12-26 | 32 bit variables storage | Max Horn |
2002-12-25 | cleanup | Max Horn |
2002-12-24 | added a map from object names to object ids | Max Horn |
2002-12-24 | fixed room resource loading in V8 - now need to fix initRoomSubBlocks | Max Horn |
2002-12-24 | upon res load error, print out from which file we tried to load, and also pri... | Max Horn |
2002-12-23 | changed numString to numArray | Paweł Kołodziejski |
2002-12-23 | changed read order of CMI variables (MAXS) | Paweł Kołodziejski |
2002-12-23 | some flesh to the V8 bones | Max Horn |
2002-12-23 | don't be needlessly verbose; allow byte arrays in V8 | Max Horn |
2002-12-23 | corrected AARY code for V8 (I hope) | Max Horn |
2002-12-22 | added some preliminary V8 work. Nope, it is not useful at all, and it doesn't... | Max Horn |
2002-12-21 | partial checkin of patch #655594 (handling Y/N questions); cleanup | Max Horn |
2002-12-18 | Fixed problems with instruments after load. | Jamieson Christian |
2002-12-05 | Fixed inappropriate expiration of sound resources, | Jamieson Christian |
2002-12-04 | more cleanup; fixes out of bound access to _charsetData (but I am not sure if... | Max Horn |
2002-11-29 | cleanup | Max Horn |
2002-11-28 | oops | Max Horn |
2002-11-28 | no need to retry 5 times in loadResource - we don't have users with floppy di... | Max Horn |
2002-11-23 | fixed o5_resourceRoutines for OLD256 games (various subopcodes are still not ... | Max Horn |
2002-11-21 | Revamped Adlib functionality. | Jamieson Christian |
2002-11-20 | Support MAC music tracks even in -eadlib mode | Jamieson Christian |
2002-10-23 | cleaning up scummsys.h a bit (in preparation of using configure eventually). ... | Max Horn |
2002-10-21 | The terms Word and DWord are somewhat Windows centric; in fact there are syst... | Max Horn |
2002-10-15 | Patch 623391: Verb shadow fix (MI2) | James Brown |
2002-10-11 | added FT imuse music | Paweł Kołodziejski |
2002-10-02 | Fix "ripburger attacks Malcom" cutscene, by disabling pseudoRooms for V7 games. | James Brown |
2002-09-29 | patch #616195 | Max Horn |
2002-09-29 | Patch #616155: Set Monkey1VGA music instruments dynamically | James Brown |
2002-09-29 | Merge in 615745: GMD via AdLib emulation | James Brown |
2002-09-25 | Fix annoying indentation of the CHECK_HEAP macro | James Brown |
2002-09-25 | Patch 613933: Return code for validateresource. | James Brown |
2002-09-22 | Add fix me | Travis Howell |
2002-09-22 | Add hack from trin to make zak256 sfx/music work again. | Travis Howell |
2002-09-22 | 2002-09-21 Matt Hargett <matt@use.net> | Matt Hargett |
2002-09-21 | Add the following patches: | Travis Howell |