Age | Commit message (Collapse) | Author |
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TODO:
o Allow reading from non-processed game executable. Now you need to get
.bin file out of it
o Use color versions of cursors
o Combine MacResExtractor with Win32ResExtractor. Now I just stupidly
create 2 objects and do not use new cursor caching code.
svn-id: r16713
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svn-id: r16708
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svn-id: r16399
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svn-id: r16398
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svn-id: r15211
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makes it much easier to see which cursor code is used in which SCUMM version; also changed cursor code to not overwrite default_cursor_* (which would cause problems when switching to another game)
svn-id: r15169
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svn-id: r14079
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svn-id: r14078
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svn-id: r14034
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parsed now.
svn-id: r14031
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svn-id: r14029
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incorporated from icotools, no display, just searching it in resources
and display a warning. Graphics converter is on the way.
Code is NOT endian-safe. It will not work on BE system, as was tested by
joostp. Please, fix endianess.
svn-id: r14024
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