aboutsummaryrefslogtreecommitdiff
path: root/scumm/saveload.h
AgeCommit message (Collapse)Author
2003-01-26Patch 671701: SO_TALK_FREQUENCYJames Brown
svn-id: r6547
2003-01-15increased variable size from 16 to 32 bitsMax Horn
svn-id: r6469
2003-01-14Patch 667613: Extend gfxUsageBits[]James Brown
svn-id: r6453
2003-01-13added V8 scaling codeMax Horn
svn-id: r6440
2003-01-09fixed the 'too many verbs' bug: verbid is 16 bits but was stored in save ↵Max Horn
games as a byte. This means that existing savegames are still affected by the bug svn-id: r6376
2002-12-21Implemented new instrumentation save/load.Jamieson Christian
Save/load version is now VER_V11. Adlib/MT-32 instrumentation is now saved and loaded. BACK UP YOUR VER_V10 SAVEGAMES, JUST IN CASE! svn-id: r6044
2002-12-17New savefile backend system (bye bye NONSTANDARD_SAVE...)Marcus Comstedt
svn-id: r6007
2002-12-08Patch #650085: Make saveload system extensibleMax Horn
svn-id: r5885
2002-09-22fixed the non-POD warning for real this timeMax Horn
svn-id: r4999
2002-09-22tied to fix 'non-POD type' warning in some GCC versions; moved some common ↵Max Horn
code to saveload.h svn-id: r4997
2002-08-26some cleanup to the save/load code... I think some more wouldn't hurt :-)Max Horn
svn-id: r4863
2002-08-21Initial revisionMax Horn
svn-id: r4785