Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-05 | Increase actor.sound to 32 for HE 80+ games. | Travis Howell | |
Add some more HE vars. More adjustments for copying script strings in HE games. svn-id: r14903 | |||
2004-09-03 | Add basic decoding of debug script scripts. | Travis Howell | |
svn-id: r14871 | |||
2004-09-01 | Fix incorrect flObject base address computation | Max Horn | |
svn-id: r14854 | |||
2004-09-01 | Correct assert | Travis Howell | |
svn-id: r14850 | |||
2004-08-31 | Add HE version 80 to avoid additional game ids | Travis Howell | |
svn-id: r14843 | |||
2004-08-30 | Add some WIP code for HE games. | Travis Howell | |
Add some music adjustments svn-id: r14839 | |||
2004-08-29 | Later HE 7.1 games need to send virtual x/y mouse vars. | Travis Howell | |
svn-id: r14826 | |||
2004-08-28 | Need throughout puttmoon | Travis Howell | |
svn-id: r14811 | |||
2004-08-28 | Limit nukeArrays to only location thats requires it for now. | Travis Howell | |
svn-id: r14803 | |||
2004-08-28 | akos should queue commmands and executate after drawing costumes (Caused ↵ | Travis Howell | |
race issues in HE games). Remove some duplciate code Enable from HE games Add a few stubs for some additional akos codes svn-id: r14799 | |||
2004-08-26 | Add another variable which improves readability. | Eugene Sandulenko | |
svn-id: r14791 | |||
2004-08-26 | Add var difference in later HE games | Travis Howell | |
svn-id: r14789 | |||
2004-08-26 | Update akos error messages | Travis Howell | |
Add proper timer opcodes Up some debug msgs. svn-id: r14779 | |||
2004-08-26 | Remove leftovers | Travis Howell | |
svn-id: r14766 | |||
2004-08-26 | More code/stubs for HE 7.2 games | Travis Howell | |
Add another temp hack Add id for water, uses more actors Another small correction to music playback for HE 7.2 games svn-id: r14764 | |||
2004-08-26 | Add some stubs for HE 7.2 | Travis Howell | |
Fix warning Add music support for later HE 7.2 games svn-id: r14761 | |||
2004-08-24 | Remove some old/duplicate code. | Travis Howell | |
Add a few more functions/stubs for HE 7.2 Moved HE 7.2 o_resourceRoutine() specifics. svn-id: r14727 | |||
2004-08-21 | Skip copy protection screen in indy3ega. | Travis Howell | |
svn-id: r14663 | |||
2004-08-20 | Enable original method of skipping copy protection | Travis Howell | |
svn-id: r14645 | |||
2004-08-18 | Causes name to be lost in the Dig too. | Travis Howell | |
Only scumm6 games originally used this method. svn-id: r14640 | |||
2004-08-14 | whitespace | Max Horn | |
svn-id: r14600 | |||
2004-08-05 | Disable this workaround for COMI, as it causes a regression there. Actually, ↵ | Max Horn | |
maybe we should just remove this again completely; we can 'work around' it by allowing more obj name resources, ultimately... svn-id: r14475 | |||
2004-08-05 | Correction from disasm. | Travis Howell | |
svn-id: r14468 | |||
2004-08-03 | Shouldn't error out in early scumm 1 - 4 games. | Travis Howell | |
svn-id: r14454 | |||
2004-08-02 | WORKAROUND for bug #985948 (INDY3VGA: Lockup during conversation with ↵ | Max Horn | |
drunken nazi) svn-id: r14448 | |||
2004-08-02 | Fix regression in HE. It cries for proper fix, though | Eugene Sandulenko | |
svn-id: r14438 | |||
2004-08-02 | Missed a line | Travis Howell | |
svn-id: r14432 | |||
2004-08-02 | Should have limited that to HE games only. | Travis Howell | |
svn-id: r14430 | |||
2004-08-01 | HE games use different method to clear some arrays resources. | Travis Howell | |
svn-id: r14423 | |||
2004-08-01 | Correct default settings used by COMI | Travis Howell | |
Allow object_labels config option in COMI svn-id: r14408 | |||
2004-07-31 | Fix for bug #941275 (FOA: Game crashes when clicking statue part (Sentry ↵ | Max Horn | |
Statue)) svn-id: r14398 | |||
2004-07-24 | Ooops commited wrong branch. | Travis Howell | |
svn-id: r14314 | |||
2004-07-24 | A few HE games are supported now. | Travis Howell | |
svn-id: r14313 | |||
2004-07-11 | Bump save game version for HE 7.0 changes | Travis Howell | |
Remove mention of talkspeed default, since it no longer applies. svn-id: r14191 | |||
2004-06-28 | Fix missing subtitles in Conroy Bumpus' song in Sam & Max | Travis Howell | |
svn-id: r14101 | |||
2004-04-16 | Fix regression introduced with the mac loom copy protection changes in rev ↵ | Jonathan Gray | |
1.155, afaik all non mac versions of loom should be using that check not just pc. Fixes bug #934913 svn-id: r13581 | |||
2004-04-05 | Paranoid fix for potential 64bit issue; some possibly useful debug output added | Max Horn | |
svn-id: r13474 | |||
2004-04-04 | these debug() calls look as if they should be debugC() calls | Max Horn | |
svn-id: r13466 | |||
2004-03-28 | Proper copy-protection bypass for Mac Loom (still crashes when entering the ↵ | Max Horn | |
right code, though) svn-id: r13419 | |||
2004-02-21 | Ooops, didn't meant to revert | Travis Howell | |
svn-id: r12968 | |||
2004-02-21 | This is normal for earlier games | Travis Howell | |
svn-id: r12967 | |||
2004-02-21 | Add comment | Travis Howell | |
svn-id: r12966 | |||
2004-02-21 | Use correct method for subtitle speed. | Travis Howell | |
svn-id: r12949 | |||
2004-02-16 | Add comment and case | Travis Howell | |
svn-id: r12912 | |||
2004-02-11 | Ignore initial setting of VAR_NOSUBTITLES | Travis Howell | |
svn-id: r12821 | |||
2004-01-19 | fix endian bug when dealing with ArrayHeader's; added a hack to permit save ↵ | Max Horn | |
games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6 svn-id: r12521 | |||
2004-01-15 | Add correct fix for puttputt | Travis Howell | |
svn-id: r12401 | |||
2004-01-11 | Enable subtitles toggle key 't' in Humongous Games. | Travis Howell | |
svn-id: r12313 | |||
2004-01-10 | More conversion to debug channels | James Brown | |
svn-id: r12293 | |||
2004-01-10 | Start of debug channel support. TODO: Move this to the common Debugger system? | James Brown | |
svn-id: r12289 |