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2004-08-29Later HE 7.1 games need to send virtual x/y mouse vars.Travis Howell
svn-id: r14826
2004-08-28Need throughout puttmoonTravis Howell
svn-id: r14811
2004-08-28Limit nukeArrays to only location thats requires it for now.Travis Howell
svn-id: r14803
2004-08-28akos should queue commmands and executate after drawing costumes (Caused ↵Travis Howell
race issues in HE games). Remove some duplciate code Enable from HE games Add a few stubs for some additional akos codes svn-id: r14799
2004-08-26Add another variable which improves readability.Eugene Sandulenko
svn-id: r14791
2004-08-26Add var difference in later HE gamesTravis Howell
svn-id: r14789
2004-08-26Update akos error messagesTravis Howell
Add proper timer opcodes Up some debug msgs. svn-id: r14779
2004-08-26Remove leftoversTravis Howell
svn-id: r14766
2004-08-26More code/stubs for HE 7.2 gamesTravis Howell
Add another temp hack Add id for water, uses more actors Another small correction to music playback for HE 7.2 games svn-id: r14764
2004-08-26Add some stubs for HE 7.2Travis Howell
Fix warning Add music support for later HE 7.2 games svn-id: r14761
2004-08-24Remove some old/duplicate code.Travis Howell
Add a few more functions/stubs for HE 7.2 Moved HE 7.2 o_resourceRoutine() specifics. svn-id: r14727
2004-08-21Skip copy protection screen in indy3ega.Travis Howell
svn-id: r14663
2004-08-20Enable original method of skipping copy protectionTravis Howell
svn-id: r14645
2004-08-18Causes name to be lost in the Dig too.Travis Howell
Only scumm6 games originally used this method. svn-id: r14640
2004-08-14whitespaceMax Horn
svn-id: r14600
2004-08-05Disable this workaround for COMI, as it causes a regression there. Actually, ↵Max Horn
maybe we should just remove this again completely; we can 'work around' it by allowing more obj name resources, ultimately... svn-id: r14475
2004-08-05Correction from disasm.Travis Howell
svn-id: r14468
2004-08-03Shouldn't error out in early scumm 1 - 4 games.Travis Howell
svn-id: r14454
2004-08-02WORKAROUND for bug #985948 (INDY3VGA: Lockup during conversation with ↵Max Horn
drunken nazi) svn-id: r14448
2004-08-02Fix regression in HE. It cries for proper fix, thoughEugene Sandulenko
svn-id: r14438
2004-08-02Missed a lineTravis Howell
svn-id: r14432
2004-08-02Should have limited that to HE games only.Travis Howell
svn-id: r14430
2004-08-01HE games use different method to clear some arrays resources.Travis Howell
svn-id: r14423
2004-08-01Correct default settings used by COMITravis Howell
Allow object_labels config option in COMI svn-id: r14408
2004-07-31Fix for bug #941275 (FOA: Game crashes when clicking statue part (Sentry ↵Max Horn
Statue)) svn-id: r14398
2004-07-24Ooops commited wrong branch.Travis Howell
svn-id: r14314
2004-07-24A few HE games are supported now.Travis Howell
svn-id: r14313
2004-07-11Bump save game version for HE 7.0 changesTravis Howell
Remove mention of talkspeed default, since it no longer applies. svn-id: r14191
2004-06-28Fix missing subtitles in Conroy Bumpus' song in Sam & MaxTravis Howell
svn-id: r14101
2004-04-16Fix regression introduced with the mac loom copy protection changes in rev ↵Jonathan Gray
1.155, afaik all non mac versions of loom should be using that check not just pc. Fixes bug #934913 svn-id: r13581
2004-04-05Paranoid fix for potential 64bit issue; some possibly useful debug output addedMax Horn
svn-id: r13474
2004-04-04these debug() calls look as if they should be debugC() callsMax Horn
svn-id: r13466
2004-03-28Proper copy-protection bypass for Mac Loom (still crashes when entering the ↵Max Horn
right code, though) svn-id: r13419
2004-02-21Ooops, didn't meant to revertTravis Howell
svn-id: r12968
2004-02-21This is normal for earlier gamesTravis Howell
svn-id: r12967
2004-02-21Add commentTravis Howell
svn-id: r12966
2004-02-21Use correct method for subtitle speed.Travis Howell
svn-id: r12949
2004-02-16Add comment and caseTravis Howell
svn-id: r12912
2004-02-11Ignore initial setting of VAR_NOSUBTITLESTravis Howell
svn-id: r12821
2004-01-19fix endian bug when dealing with ArrayHeader's; added a hack to permit save ↵Max Horn
games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6 svn-id: r12521
2004-01-15Add correct fix for puttputtTravis Howell
svn-id: r12401
2004-01-11Enable subtitles toggle key 't' in Humongous Games.Travis Howell
svn-id: r12313
2004-01-10More conversion to debug channelsJames Brown
svn-id: r12293
2004-01-10Start of debug channel support. TODO: Move this to the common Debugger system?James Brown
svn-id: r12289
2004-01-08unify _vm / _scumm usageMax Horn
svn-id: r12262
2004-01-06Restrict to scumm7, caused invalid opcode errors when skipping cutscenes in ↵Travis Howell
comi sometimes and comi demo always. svn-id: r12183
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-12-27get rid of _noSubtitles, use ConfigManager directly instead; clean up some ↵Max Horn
IMuseDigital oddities svn-id: r11966
2003-12-26got rid of those _maxFOO macros, replaced them by access to the equivalent ↵Max Horn
_numFOO variables svn-id: r11953
2003-12-15Fix for bug #751670, thanks to MadMoose (I am not quite happy with the ↵Max Horn
situation, but hey, at least this helps :-) svn-id: r11662