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path: root/scumm/script.cpp
AgeCommit message (Collapse)Author
2003-04-30PalmOS changesMax Horn
svn-id: r7224
2003-04-28hack to get Indydemo to workMax Horn
svn-id: r7183
2003-04-28get rid of one of the obscure variable namesJonathan Gray
svn-id: r7171
2003-04-27and more share codePaweł Kołodziejski
svn-id: r7150
2003-04-27put some v2 code into share codePaweł Kołodziejski
svn-id: r7148
2003-04-26update for scumm v2Paweł Kołodziejski
svn-id: r7137
2003-04-25Add patch #727309 - EGA LOOM: Bypassing the copy protectionTravis Howell
svn-id: r7102
2003-04-24better safe then sorry...Jonathan Gray
svn-id: r7098
2003-04-24correctionJonathan Gray
svn-id: r7095
2003-04-24bypass copy prot for indy3egaJonathan Gray
svn-id: r7090
2003-04-23fixed verb scripts for old bundle gamesMax Horn
svn-id: r7089
2003-04-20V2 only reads one byte for variable numberJames Brown
svn-id: r7036
2003-04-20work around strange problem that breaks fbpack when _showStack is a bool...Jonathan Gray
svn-id: r7027
2003-04-20add stack tracing option to debuggerJonathan Gray
svn-id: r7025
2003-04-20add script hex dumping option to debuggerJonathan Gray
svn-id: r7024
2003-04-18some changes for indy egaPaweł Kołodziejski
svn-id: r7019
2003-04-13handle old_bundle offsets getVerbEntrypoint(), o5_setObjectName(), ↵Paweł Kołodziejski
getObjOrActorName() funcs svn-id: r7003
2003-04-10hard to look at dial a pirate when you don't have graphicsJonathan Gray
svn-id: r6951
2003-04-06also Loom exception in the read/write var funcsPaweł Kołodziejski
svn-id: r6920
2003-04-06corrected right/bottom borders while clipping at drawBox() funcPaweł Kołodziejski
svn-id: r6919
2003-03-08removed valgrind hack againMax Horn
svn-id: r6765
2003-03-07added some code to get better valgrind resultsMax Horn
svn-id: r6758
2003-03-07ouch - fixed OOB access on _baseFLObject; also added various sanity checks ↵Max Horn
(thx valgrind) svn-id: r6732
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanupPaweł Kołodziejski
svn-id: r6718
2003-02-06removed an obsolete member var, and started to make Scumm member vars ↵Max Horn
protected (had to make some exception; the code which makes these exceptions necessary should be revised) svn-id: r6589
2003-01-15ComI uses more localsJames Brown
svn-id: r6470
2003-01-12Well.. it works NOW. (flObject fix part 2 :P)James Brown
svn-id: r6422
2003-01-12Small fix - _numLocalObjects is a 1-based array, so don't go reading bad ↵James Brown
memory :P svn-id: r6417
2003-01-12New method of local object management. Buggy, segfaults on the Part 1 screen ↵James Brown
and I don't know why yet.. svn-id: r6416
2003-01-12make script trace less noisyMax Horn
svn-id: r6408
2003-01-01moved Scumm::faceActorToObj to Actor::faceToObject; moved various functions ↵Max Horn
in script.cpp (grouping cutscene/override related stuff) svn-id: r6317
2003-01-01fixed cutscene override in V8; cleanupMax Horn
svn-id: r6316
2002-12-30added FIXMEMax Horn
svn-id: r6271
2002-12-30get rid of annoying warningMax Horn
svn-id: r6267
2002-12-28get rid of getStringLen and use the more powerful resStrLen instead; moved ↵Max Horn
resStrLen from common/ to scumm/, where it belongs; enhanced resStrLen to suport V8; fixed translateText to support embeded vars (in strings I mean) - it may still not be fully correct but at least is better now; rewrote o6_arrayOps to parallel the V8 version - needs testing svn-id: r6215
2002-12-27fixed verb entry code for V8Max Horn
svn-id: r6199
2002-12-27cleanupMax Horn
svn-id: r6197
2002-12-27fix S&M (why was that changed made in the first place I wonder?)Max Horn
svn-id: r6188
2002-12-26fixed verb scriptsMax Horn
svn-id: r6175
2002-12-26Hack around a COMI crash..James Brown
svn-id: r6172
2002-12-25implemented V8 kernel function 'killAllScriptsButMe' - not sure if I did it ↵Max Horn
right, though svn-id: r6145
2002-12-25two good rules of thumb: don't use typecasts if you don't have to - type ↵Max Horn
cast have a nasty habit of hiding and causing problems. When a method takes a pointer argument, if possible make it const. :-). Cleanup. Fixed font rendering in CMI: you need to call updateDirtyRect() if you modify the screen... svn-id: r6143
2002-12-25cleanupMax Horn
svn-id: r6140
2002-12-25converted heaps of int16 to int for V8 compatibility; fixed defineArray for ↵Max Horn
V8; added some work in o8_kludge2 svn-id: r6132
2002-12-25Hacky font support - first attempt :)James Brown
svn-id: r6127
2002-12-24enabled room & local scripts in V8; some more opcodesMax Horn
svn-id: r6105
2002-12-23set script tracing to level 1 - at least while we do V8 debugging, later we ↵Max Horn
can go back to a higher level svn-id: r6082
2002-12-23and more V8. Now we again hit the charset limit, but this time caused by the ↵Max Horn
script itself :-) svn-id: r6077
2002-12-23fix jumpTrue/jumpFalse opcodes; slightly better debug outputMax Horn
svn-id: r6075