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path: root/scumm/script_v100he.cpp
AgeCommit message (Expand)Author
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn
2005-04-10Enable object lock/unlock in HE 100 too.Travis Howell
2005-04-09Add opcode for chase, playable now.Travis Howell
2005-04-09Add opcode stub for chaseTravis Howell
2005-04-09Correct arguments order, works now.Travis Howell
2005-04-08Add HE70+ version of seekFilePos opcode.Travis Howell
2005-04-07The reverse actor layering only applies to pajama3Travis Howell
2005-04-06Add hePalette function.Travis Howell
2005-04-04Add 8 sound channel support for HE gamesTravis Howell
2005-04-03Enable copyArray in HE100 too.Travis Howell
2005-04-03More sprite renamesTravis Howell
2005-04-01Add bits and piecesTravis Howell
2005-04-01Add support for clipping of wizImages.Travis Howell
2005-04-01Remove resource type argument in wizImage functions, it is always rtImage.Travis Howell
2005-03-31Rename paletteNum field for sprite in wizImages.Travis Howell
2005-03-31Started to move some resource related code into a new class ResourceManager (...Max Horn
2005-03-30CleanupTravis Howell
2005-03-29Rename sprite functionsTravis Howell
2005-03-28Check class of object number, not loop.Travis Howell
2005-03-28findObject in HE72+ only checks object boundsTravis Howell
2005-03-26Rename WizParameters field.Travis Howell
2005-03-24cleanupTravis Howell
2005-03-23Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.Travis Howell
2005-03-17Missed HE100Travis Howell
2005-03-17Add HE72 version of file rename opcodeTravis Howell
2005-03-17HE72+ games use slightly different code for subtitle color.Travis Howell
2005-03-17Rename sprite functionsTravis Howell
2005-03-17Another correction to sprite flagsTravis Howell
2005-03-14Rename sprite fields/functionsTravis Howell
2005-03-13Rename sprite flags/functionsTravis Howell
2005-03-13Rename sprite flags/functionsTravis Howell
2005-03-13Correct sprite flags mistake.Travis Howell
2005-03-13Scripts flags difference in HE100 needed in a few more opcodes.Travis Howell
2005-03-12Missing popTravis Howell
2005-03-11Correct quit/restartTravis Howell
2005-03-11Mass-renamed all variables of Actor object according to our current codeEugene Sandulenko
2005-03-10Add HE specific versions of findResource/findResourceData.Travis Howell
2005-03-10Add HE100 opcode difference for spyfoxTravis Howell
2005-03-08Add opcode for bb2demoTravis Howell
2005-03-08Script flags are different in HE100Travis Howell
2005-03-08Add HE100 difference in opcode.Travis Howell
2005-03-07Minor cleanupTravis Howell
2005-03-07Fix dup_n, billboard in circdemo works now.Travis Howell
2005-03-07Cases are different.Travis Howell
2005-03-04Add missing checkTravis Howell
2005-03-04Add more details to WizImageOpsTravis Howell
2005-03-03Add missing actor redrawsTravis Howell
2005-03-02Sync paletteOps in HE90Travis Howell
2005-03-02Commit o100_paletteOps WIP based on cyx's patch. Original patch justEugene Sandulenko
2005-02-28Rename sprite functionsTravis Howell