Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-03-13 | Preliminary support for MM NES. | Eugene Sandulenko | |
svn-id: r17133 | |||
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko | |
formatting standards. Earlier we had half of vars named with leading underscore and half without it. Now code in actor.cpp is considerably more readable. svn-id: r17068 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-10-22 | Whitespace | Torbjörn Andersson | |
svn-id: r15647 | |||
2004-10-19 | Help PalmOS (and more ?) to save memory | Chris Apers | |
svn-id: r15611 | |||
2004-10-11 | cleanup / updated some comments | Max Horn | |
svn-id: r15524 | |||
2004-09-28 | Changed more of the actor class members to match our coding guidelines (in ↵ | Max Horn | |
the future, when adding new member vars here, please always use our conventions, i.e. prefix them with _ and use CamelBackStyle svn-id: r15331 | |||
2004-08-22 | Switch to debug channel | Travis Howell | |
svn-id: r14678 | |||
2004-08-21 | Removed some obsolete TODO comments | Max Horn | |
svn-id: r14669 | |||
2004-08-14 | whitespace | Max Horn | |
svn-id: r14600 | |||
2004-07-26 | Cleanup | Travis Howell | |
svn-id: r14336 | |||
2004-04-05 | Renamed StringTab::backup to StringTab::_default, as that describes better ↵ | Max Horn | |
what it does svn-id: r13476 | |||
2004-04-03 | cleanup StringTab stuff | Max Horn | |
svn-id: r13448 | |||
2004-03-17 | Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this ↵ | Max Horn | |
may introduce regressions, please report them (overall, this is a neat patch, it removes so many ugly hacks :-) svn-id: r13325 | |||
2004-03-15 | Ooops | Travis Howell | |
svn-id: r13303 | |||
2004-03-15 | refactor use of _messagePtr -> instead of using it as an implicit parameter ↵ | Max Horn | |
for various methods, pass its value explicitly to those methods. Note: this *should* be just a code transformation, with no change to the program logic - unless I messed up once again <sigh> svn-id: r13298 | |||
2004-03-13 | Forward-port maniac hack :) | James Brown | |
svn-id: r13242 | |||
2004-03-04 | Add hack for demo script in maniac (Enchanced) | Travis Howell | |
svn-id: r13174 | |||
2004-03-03 | Add back HE sound differences for AKOS. | Travis Howell | |
Remove old define Avoid crash if using demo script in maniac (Enchanced) svn-id: r13166 | |||
2004-03-03 | That should have been maniac specific. | Travis Howell | |
svn-id: r13163 | |||
2004-03-03 | Adjustments for Enchanced Maniac Mansion demo. | Travis Howell | |
svn-id: r13161 | |||
2004-03-03 | Adjustments for Enchanced Maniac Mansion demo. | Travis Howell | |
svn-id: r13160 | |||
2004-02-23 | Add back hack | Travis Howell | |
svn-id: r13007 | |||
2004-02-23 | the code was still wrong | Max Horn | |
svn-id: r13005 | |||
2004-02-23 | Ooops, missed a call. | Travis Howell | |
svn-id: r13000 | |||
2004-02-22 | Is used in maniac and zak. | Travis Howell | |
svn-id: r12992 | |||
2004-02-22 | This should fix zak lotto bug correctly. | Travis Howell | |
svn-id: r12989 | |||
2004-01-15 | use Rect in struct VerbSlot | Max Horn | |
svn-id: r12413 | |||
2004-01-11 | changed the name of the former removeObjectFromRoom yet again, to ↵ | Max Horn | |
markObjectRectAsDirty - that describes its functionality more accurately, I hope :-) svn-id: r12326 | |||
2004-01-11 | renamed removeObjectFromRoom to forceObjectRedraw | Max Horn | |
svn-id: r12325 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-05 | more cleanup | Max Horn | |
svn-id: r12161 | |||
2004-01-05 | added Actor::getElevation and Actor::setElevation; cleaned up costume API a ↵ | Max Horn | |
bit; some minor cleanup/tweaks svn-id: r12160 | |||
2004-01-03 | added & renamed some constants; fixed & added some doxygen comments; cleaned ↵ | Max Horn | |
up the dirty screen code a bit (this should also fix a bug in V1/V2 games where part of the screen was not redrawn properly) svn-id: r12118 | |||
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent ↵ | Max Horn | |
_numFOO variables svn-id: r11953 | |||
2003-12-17 | Fix for bug #860823 (ZAK: Actors not updating) | Max Horn | |
svn-id: r11719 | |||
2003-12-15 | Add extra color table entry for v1 games, for inventory/sentence color. | Travis Howell | |
svn-id: r11653 | |||
2003-12-15 | Small color table correction for demo mode of v1 maniac | Travis Howell | |
svn-id: r11650 | |||
2003-12-13 | Fix regressions. | Travis Howell | |
svn-id: r11615 | |||
2003-12-11 | Add option to enable copy protection in SCUMM games, which ScummVM disable ↵ | Travis Howell | |
it by default. svn-id: r11571 | |||
2003-11-26 | Update commeny | Travis Howell | |
svn-id: r11369 | |||
2003-11-26 | This is how original version handled bypass. | Travis Howell | |
svn-id: r11368 | |||
2003-11-16 | changed some shift operators to *, / | Paweł Kołodziejski | |
svn-id: r11315 | |||
2003-11-16 | replaced constans with names | Paweł Kołodziejski | |
svn-id: r11312 | |||
2003-11-14 | Another try at zak copy protection bypass. | Travis Howell | |
svn-id: r11295 | |||
2003-11-10 | added subopcode comments | Paweł Kołodziejski | |
svn-id: r11245 | |||
2003-11-10 | changed opcode name to actorOps | Paweł Kołodziejski | |
svn-id: r11243 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11217 | |||
2003-10-29 | Hopefully right this time, last change caused a cheat (Free air travel) | Travis Howell | |
svn-id: r11003 | |||
2003-10-29 | Add copy protection bypass for Zak McKracken (EGA) since there was no check ↵ | Travis Howell | |
in the version included with SelectWare Classic Collection. svn-id: r11000 |