Age | Commit message (Expand) | Author |
2003-07-31 | cleanup for some comments & indention | Max Horn |
2003-07-24 | cleanup: encapsulate some more members of class Actor, and rename newDirectio... | Max Horn |
2003-07-23 | Slight cleanup of previous commit. | Torbjörn Andersson |
2003-07-23 | Allow the sentence line to be 40 printable characters long. The verb part | Torbjörn Andersson |
2003-07-22 | fix spanish prepositions, see bug #772277. And BTW, does anybody know when an... | Max Horn |
2003-07-19 | updated opcode "Actor Set Color" in o2_ActorSet func, it's based on dissassem... | Paweł Kołodziejski |
2003-07-18 | Fix recursive calls of object scripts. In V2 for each object two script | Jochen Hoenicke |
2003-07-15 | fix for bug #771734 | Max Horn |
2003-07-15 | Patch #771154 (ZAK: yet another doSentence fix); this should fix bug #752293 | Max Horn |
2003-07-14 | Compares in V2 are unsigned (at least in Zak). | Jochen Hoenicke |
2003-07-14 | proper fix for V1/Zak (and maybe V1/MM, too?) ActorSet-Color | Max Horn |
2003-07-14 | Ooops, was in reverse. | Travis Howell |
2003-07-14 | A few color fixes for v1/v2 | Travis Howell |
2003-07-14 | V1 Zak fixes and hacks. (Woo, it rhymes! :) | James Brown |
2003-07-13 | Add correct palette for pc versions of v1 games | Travis Howell |
2003-07-12 | fix for bug #770311 (at least for V2 games) | Max Horn |
2003-07-12 | properly show/hide verbs&inventory&sentence during cutscenes | Max Horn |
2003-07-12 | fixes for cutscenes in V2 games | Max Horn |
2003-07-09 | Fix compilation, V1 verb positions | James Brown |
2003-07-02 | fix o2_loadRoomWithEgo regression (this bug was uncovered by my previous adju... | Max Horn |
2003-07-02 | fix for bug #752865: MM: Man-Eating Plant is invisible | Max Horn |
2003-07-01 | Add a few more actor debugger subcommands, and correct V2 coordinate translat... | James Brown |
2003-06-21 | turn error in o2_saveLoadGame into warning | Max Horn |
2003-06-19 | added spanish font & prepositions; removed some trailing spaces | Max Horn |
2003-06-14 | runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT | Max Horn |
2003-06-07 | init costumes for v1 games | Paweł Kołodziejski |
2003-06-07 | follow our coding conventions | Max Horn |
2003-06-07 | replaced GF_AFTER with _version | Max Horn |
2003-06-06 | added a currently disabled hack that can be used to get costumes used in V1 g... | Max Horn |
2003-06-06 | Get rid of *64 targets, use 'maniac' and 'zak' autodetection for the AFTER_V1... | James Brown |
2003-06-04 | Add MANIAC64 to these two MANIAC checks | Travis Howell |
2003-06-02 | cleaned up the restart/pause/shutdown situation a bit; added comment that exp... | Max Horn |
2003-05-31 | some setObjectName changes. I'd really like to switch V2-V5 to use rtObjectNa... | Max Horn |
2003-05-30 | V2 verb highlighting (good one, erik :-) | Max Horn |
2003-05-28 | cleanup | Max Horn |
2003-05-28 | fixed o2_waitForSentence | Max Horn |
2003-05-27 | italian V2 prepositions | Max Horn |
2003-05-25 | hook language command switch to V2 font / prepositions | Max Horn |
2003-05-25 | preparations for multi-language V2 supports | Max Horn |
2003-05-24 | fixed roomOps:1 (thanks to Hoenicke) | Max Horn |
2003-05-24 | we want a word not a byte for object numbers, bug pointed out by Hoenicke | Jonathan Gray |
2003-05-23 | replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActo... | Max Horn |
2003-05-23 | don't hardcode 9 but rather use the default actor talk color as given in the ... | Max Horn |
2003-05-23 | Patch #742132: o2_setobjectname script overwrite fix | James Brown |
2003-05-23 | fixed butterknife + cashcard | Max Horn |
2003-05-23 | added two more redrawV2Inventory invocations; removed calls to runHook (it do... | Max Horn |
2003-05-23 | some well placed asserts (triggering any of those means with 99% a bug in som... | Max Horn |
2003-05-23 | this fixme doesn't seem to be needed anymore | Max Horn |
2003-05-22 | oops, swapped set/clear state 2 | Max Horn |
2003-05-22 | fixed more V2 clear/set state opcodes | Max Horn |