Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-05 | Use _roomPalette for 256 color 'SMALL_HEADER' games too, since it seems to ↵ | Travis Howell | |
help some. svn-id: r10599 | |||
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵ | Max Horn | |
gets reset); remove obsolete 256 color blending code svn-id: r10592 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also ↵ | Max Horn | |
makes room for a potential 'Scumm' namespace) svn-id: r10549 | |||
2003-10-02 | renamed namespace ScummVM to Common | Max Horn | |
svn-id: r10544 | |||
2003-09-30 | patch #815478: fix object leak in V5 opcode | Max Horn | |
svn-id: r10513 | |||
2003-09-24 | Whitespace changes | Torbjörn Andersson | |
svn-id: r10390 | |||
2003-09-19 | cleanup | Max Horn | |
svn-id: r10311 | |||
2003-09-14 | moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for ↵ | Max Horn | |
access of the actor position svn-id: r10253 | |||
2003-09-14 | clarified some TODOs | Max Horn | |
svn-id: r10250 | |||
2003-09-13 | fix for bug #732414 (ZAK256: Some verbs do not highlight correctly) | Max Horn | |
svn-id: r10243 | |||
2003-09-13 | clarified Loom related comments | Max Horn | |
svn-id: r10213 | |||
2003-09-13 | Add comments from Hibernatus | Travis Howell | |
svn-id: r10210 | |||
2003-09-13 | Update comment | Travis Howell | |
svn-id: r10208 | |||
2003-09-12 | my TODO was correct ;-) fixes regression in Zak | Max Horn | |
svn-id: r10188 | |||
2003-09-11 | hum, why was this not commited by CVS? | Max Horn | |
svn-id: r10175 | |||
2003-09-11 | cleanup | Max Horn | |
svn-id: r10169 | |||
2003-09-11 | Original load/save screen fix from Hibernatus | Travis Howell | |
Allows indy3ega/loom screens to work, although load/save are stuba. svn-id: r10167 | |||
2003-09-11 | A few if check fixes from Hibernatus, which were checked against disasm. of ↵ | Travis Howell | |
related games. svn-id: r10166 | |||
2003-09-10 | cleanup | Max Horn | |
svn-id: r10162 | |||
2003-09-10 | Add comment | Travis Howell | |
svn-id: r10147 | |||
2003-09-09 | replaced all use of scale items with scale slots. This allowed me to get rid ↵ | Max Horn | |
of two big FIXME's, and might fix other scaling bugs in FT/DIG svn-id: r10140 | |||
2003-09-08 | WORKAROUND bug #770065: Sync issue in lens conversation (this is actually a ↵ | Max Horn | |
script bug) svn-id: r10088 | |||
2003-09-08 | Correct verb position in mac version of indy3ega | Travis Howell | |
svn-id: r10077 | |||
2003-09-06 | Update comment | Travis Howell | |
svn-id: r10033 | |||
2003-09-05 | made default case outputs a bit more consistent | Max Horn | |
svn-id: r10017 | |||
2003-09-05 | Add atarist and macintosh options, since there seem to be no way to detect ↵ | Travis Howell | |
version been used. svn-id: r9999 | |||
2003-09-05 | Changeing warning to debug, since we know functions purpuse and it seems to ↵ | Travis Howell | |
be confusing people. svn-id: r9997 | |||
2003-09-05 | Correction from Hibernatus, is used in fm towns games too. | Travis Howell | |
svn-id: r9996 | |||
2003-09-02 | Add missing verbOps cse for loomcd, needs work. | Travis Howell | |
svn-id: r9970 | |||
2003-09-02 | This changes applies to both version 3 and 4, according to disasm. | Travis Howell | |
svn-id: r9966 | |||
2003-09-01 | Add v1 maniac load/save screen support | Travis Howell | |
Detect save files svn-id: r9954 | |||
2003-09-01 | Add missing break | Travis Howell | |
Skip auto save slot. svn-id: r9953 | |||
2003-08-31 | cleanup and make script_v2 use o5_saveLoadGame | Jonathan Gray | |
svn-id: r9941 | |||
2003-08-31 | some things needed for supporting original save/load screens in v3 games, ↵ | Jonathan Gray | |
doesn't fully work but doesn't break anything either svn-id: r9940 | |||
2003-08-29 | Opcode change to load/save screen in original loom | Travis Howell | |
svn-id: r9912 | |||
2003-08-28 | Update warnings in mingw makefile. | Travis Howell | |
Add hack to allow nosubtitles in loomcd (Only once game has started) Revert _roomPalette changes for 256 colors games, caused problems in loomcd, I'm not sure the older 256 color needs these changes. svn-id: r9890 | |||
2003-08-27 | Force redraw so copy protection screen in monkeyega/vga is shown correctly. | Travis Howell | |
svn-id: r9881 | |||
2003-08-27 | Ooops | Travis Howell | |
svn-id: r9877 | |||
2003-08-27 | Add change ot fix pallete issue in 256 color small_header games | Travis Howell | |
svn-id: r9874 | |||
2003-08-27 | Fix room palette issues in small_header games. | Travis Howell | |
Fix is only for EGA games so far. svn-id: r9873 | |||
2003-08-23 | Added comment keyword, per Fingolfin | Jamieson Christian | |
svn-id: r9831 | |||
2003-08-18 | Commented MI1 Demo fix. | Jamieson Christian | |
svn-id: r9764 | |||
2003-08-17 | OOps | Travis Howell | |
svn-id: r9735 | |||
2003-08-17 | Fix regressions in MI1 Amiga | Travis Howell | |
Revert last change to MI1 demo fix and make it monkeyega target only. svn-id: r9732 | |||
2003-08-16 | Changed fix for hanging MI1 EGA Demo after | Jamieson Christian | |
finding GFX regressions in Indy3. New fix runs exit script immediately when nuking the resource for the current room, and resets the current room to 0 (nothing). Again, a warning is output in case other cases of nuking the current room are found and have undesirable behavior as a result of this change. svn-id: r9731 | |||
2003-08-16 | Fixed hang in MI1 EGA Demo. Hang was the result | Jamieson Christian | |
of a conflict between two scripts trying to putActorInRoom() on the same actor. One script was trying to reset an actor which had already been appropriated and set up by another script. A warning is displayed when putActorInRoom() is ignored, just in case this crops up in other games and causes undesirable behavior. (I tested with MI2 up until Woodtick, and didn't encounter any places where the opcode had to be ignored.) svn-id: r9727 | |||
2003-08-13 | Explicitly stated a bit masking to please VC.NET2003 runtime small types ↵ | Bertrand Augereau | |
conversion checks. svn-id: r9674 | |||
2003-08-13 | Explicitly stated a bit masking to please VC.NET2003 runtime small types ↵ | Bertrand Augereau | |
conversion checks. svn-id: r9670 | |||
2003-08-13 | Give pass its own id | Travis Howell | |
svn-id: r9654 |