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path: root/scumm/script_v5.cpp
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2002-12-27Patch 650135 (method 3): FOA parrot hangJames Brown
svn-id: r6185
2002-12-26fixed save/load; more restructuring of the charset rendering codeMax Horn
svn-id: r6154
2002-12-25moved CharsetRendere into its own header/source file; changed ↵Max Horn
Scumm::_charset into a pointer, to make it possible to use different implementations of it svn-id: r6147
2002-12-25converted heaps of int16 to int for V8 compatibility; fixed defineArray for ↵Max Horn
V8; added some work in o8_kludge2 svn-id: r6132
2002-12-25renamed Scumm::charset -> Scumm::_charsetMax Horn
svn-id: r6119
2002-12-22added some preliminary V8 work. Nope, it is not useful at all, and it ↵Max Horn
doesn't mean we will have CMI support in this millenium, so don't hold your breath svn-id: r6060
2002-12-22minor cleanupMax Horn
svn-id: r6059
2002-12-16refactoring: use inheritance to mode the relations between the various ↵Max Horn
engine versions. E.g. the V6 opcodes are now in Scumm_v6, the V5 opcodes in Scumm_v5 (from which we now derive v2-v4. which is a bit odd - maybe we should move the v5 opcodes to Scumm_v3 ?) svn-id: r5994
2002-12-13fix for bug #647844, but this shadowPalette stuff needs investigationMax Horn
svn-id: r5932
2002-12-12Tidy one or two things up for future V1/V2/V8 SCUMM support.James Brown
svn-id: r5915