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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v6.cpp
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Commit message (
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Author
2004-03-17
Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this may...
Max Horn
2004-03-15
cleanup
Max Horn
2004-03-15
disambiguate the two talkingActor() methods (one was a getter, one a setter -...
Max Horn
2004-03-15
clearMsgQueue now just is a synonym for stopTalk -> remove it
Max Horn
2004-03-15
refactor use of _messagePtr -> instead of using it as an implicit parameter f...
Max Horn
2004-03-15
...and mor. Next big thing should be to document the overlay stuff, but that'...
Max Horn
2004-03-05
We already know the Sam & Max screensavers trigger these assertions so
Torbjörn Andersson
2004-03-02
Divide up some code for HE6 and HE7
Travis Howell
2004-03-01
Got rid of the Sam & Max inventory hack. This fixes at least one aspect of
Torbjörn Andersson
2004-03-01
HE games specific
Travis Howell
2004-02-29
Correct incorrect smush filename in Macintosh FT demo
Travis Howell
2004-02-24
Removeout dated fixme (No reports of asserts in minefield)
Travis Howell
2004-02-23
Add HE specific modifications to readArray and writeArray. That fixes
Eugene Sandulenko
2004-02-23
Proper implementation of readFile, writeFile and redimArray.
Eugene Sandulenko
2004-02-20
EVC ... no ... comments ... please :)
Nicolas Bacca
2004-02-18
Add some safety checks
Max Horn
2004-02-18
FT/DIG/COMI should always default to 100 for actor.forceclip.
Travis Howell
2004-02-17
Fix bug in ScummEngine_v6::o6_setBoxSet
Eugene Sandulenko
2004-02-16
Rename opcode
Travis Howell
2004-02-16
Rename opcode
Travis Howell
2004-02-16
Add comment and case
Travis Howell
2004-02-16
Update comment
Travis Howell
2004-02-15
More fixes to ScummEngine_v6::o6_pickVarRandom
Eugene Sandulenko
2004-02-15
Fix crash at fbear end scene
Eugene Sandulenko
2004-02-14
fixed warning
Paweł Kołodziejski
2004-02-14
changed to debug
Paweł Kołodziejski
2004-02-14
Fix E4 opcode implemetnation. Now it works
Eugene Sandulenko
2004-02-14
Some part of E4 opcode is FT/Dig only
Eugene Sandulenko
2004-02-14
Implementation of o6_unknownE4
Eugene Sandulenko
2004-02-13
oops. this clearly demonstrates what bug was here :)
Eugene Sandulenko
2004-02-13
Fix potential bug, depended on compiler.
Eugene Sandulenko
2004-02-09
Cleanup
Travis Howell
2004-02-07
Only used in HE games.
Travis Howell
2004-02-07
Clean up last commit.
Travis Howell
2004-02-06
o Now Long TRS messages get wrapped
Eugene Sandulenko
2004-02-06
Update comment
Travis Howell
2004-01-31
renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/r...
Max Horn
2004-01-30
DOTT should save sound state if _saveLoadSlot is true when doing a temporary ...
Travis Howell
2004-01-22
Not needed for puttdemo.
Travis Howell
2004-01-22
actor ignoreTurns is complete for scumm6
Travis Howell
2004-01-22
Remove a few old warnings.
Travis Howell
2004-01-19
cleanup
Max Horn
2004-01-19
fix endian bug when dealing with ArrayHeader's; added a hack to permit save g...
Max Horn
2004-01-19
moved the sam&max inventory hack into o6_setOwner
Max Horn
2004-01-19
moved some V6-only scumm vars to ScummEngine_v6
Max Horn
2004-01-18
Avoid assert in PC version of FT demo.
Travis Howell
2004-01-17
disabled opcode warning
Paweł Kołodziejski
2004-01-16
Moved FT INSANE to a separate directory and splitted it to multiple files.
Eugene Sandulenko
2004-01-16
Revert last array change, until they can be verified.
Travis Howell
2004-01-16
Fix for bug #862263 - Maniac actors never stop talking. I know this could pro...
James Brown
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