Age | Commit message (Expand) | Author |
2004-01-14 | No code is missing in this case. | Travis Howell |
2004-01-14 | Add better method. | Travis Howell |
2004-01-14 | Add missing code for samnmax screen saver, fixes bug #781683 | Travis Howell |
2004-01-14 | Implemented o6_localizeArray for HE games | Eugene Sandulenko |
2004-01-14 | Remove INSANE define. | Travis Howell |
2004-01-12 | Wrong SO_* | Travis Howell |
2004-01-12 | Add skipLimb actor var, which is used by puttmoon. | Travis Howell |
2004-01-12 | Add missing case. | Travis Howell |
2004-01-11 | cleanup | Max Horn |
2004-01-11 | changed the name of the former removeObjectFromRoom yet again, to markObjectR... | Max Horn |
2004-01-11 | renamed removeObjectFromRoom to forceObjectRedraw | Max Horn |
2004-01-08 | move the charset mask to the charset renderer class; some other related changes | Max Horn |
2004-01-07 | Add another check for ignoreTurns, ignoreTurns. | Travis Howell |
2004-01-07 | These two subops are the same, checked dig/ft disasm. | Travis Howell |
2004-01-06 | synced imuse digital with local tree | Paweł Kołodziejski |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-05 | more cleanup | Max Horn |
2004-01-05 | added Actor::getElevation and Actor::setElevation; cleaned up costume API a b... | Max Horn |
2004-01-05 | Had checks wrong way around, seems to work now. | Travis Howell |
2004-01-04 | Add comment | Travis Howell |
2004-01-04 | cleanup | Max Horn |
2004-01-04 | turns out we always had VirtScreen::backBuf but didn't use it... change that ... | Max Horn |
2004-01-04 | replaced many instances of _screenWidth by VirtScreen::width, where approriat... | Max Horn |
2004-01-03 | removed unused param in initScreens | Max Horn |
2004-01-02 | Add comments for HE specific opcodes | Travis Howell |
2004-01-02 | Ooops | Travis Howell |
2004-01-02 | Add another HE games opcode and case. | Travis Howell |
2004-01-02 | Can be used for The Dig too, lander mini-games works again. | Travis Howell |
2003-12-30 | Add missing case for HE games. | Travis Howell |
2003-12-30 | This is dummy opcode in tentacle | Travis Howell |
2003-12-30 | Ooops, duplicate code. | Travis Howell |
2003-12-30 | Add correct solution for drawObjectQue[] overflow in lawn mower mini games of... | Travis Howell |
2003-12-30 | Give HE games their own IDs. | Travis Howell |
2003-12-28 | Add additional case for putt putt games | Travis Howell |
2003-12-27 | try to make it more obvious how certain timer freqs are derived | Max Horn |
2003-12-27 | get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM... | Max Horn |
2003-12-26 | cleanup | Max Horn |
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent _n... | Max Horn |
2003-12-25 | _inventory was sometimes accessed one-based and sometimes zero-based -> alway... | Max Horn |
2003-12-25 | updated kernelSetFunctions opcode 20 | Paweł Kołodziejski |
2003-12-25 | some changes to digital imuse | Paweł Kołodziejski |
2003-12-25 | start sound call directly digital imuse, only script part handled by mainloop... | Paweł Kołodziejski |
2003-12-17 | cleanup | Max Horn |
2003-12-15 | indention | Max Horn |
2003-12-06 | Preliminary support for FT INSANE is added. To enable the code define | Eugene Sandulenko |
2003-12-05 | Add keyboard support for derby in FT and cannon battle in COMI, patch #853099 | Travis Howell |
2003-11-28 | game targets can now have a base filename different from the target name; mis... | Max Horn |
2003-11-18 | revert use of GF_DEMO in Humongous games fixing several problems | Jonathan Gray |
2003-11-18 | Fix object names in dig demo | Travis Howell |
2003-11-17 | replaced demo GIDs wth GF_DEMO | Paweł Kołodziejski |