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path: root/scumm/script_v6he.cpp
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2004-09-03Add basic decoding of debug script scripts.Travis Howell
svn-id: r14871
2004-09-01Add misisng case (Used in funpack)Travis Howell
svn-id: r14856
2004-08-30Add some more actor code for HE 7+ games.Travis Howell
svn-id: r14836
2004-08-30Should read string too.Travis Howell
svn-id: r14834
2004-08-29Add a few akos codesTravis Howell
Give unknown akos codes better names Rename actor variable Remove hack (Use multi-version flag instead) Another sound correction for HE games. svn-id: r14827
2004-08-28Revert last change, was wrong opcode.Travis Howell
Add a few more HE 7 opcodes svn-id: r14813
2004-08-28Should redraw too.Travis Howell
svn-id: r14806
2004-08-28Add missing caseTravis Howell
svn-id: r14805
2004-08-28Limit nukeArrays to only location thats requires it for now.Travis Howell
svn-id: r14803
2004-08-27Applies to all HE 7.0+ gamesTravis Howell
svn-id: r14796
2004-08-26Original games always used screen height instead of pop() value.Travis Howell
svn-id: r14783
2004-08-26Added stubTravis Howell
svn-id: r14769
2004-08-26More code/stubs for HE 7.2 gamesTravis Howell
Add another temp hack Add id for water, uses more actors Another small correction to music playback for HE 7.2 games svn-id: r14764
2004-08-26Add some stubs for HE 7.2Travis Howell
Fix warning Add music support for later HE 7.2 games svn-id: r14761
2004-08-25Add case for HE 7.2 gamesTravis Howell
svn-id: r14750
2004-08-24Remove some old/duplicate code.Travis Howell
Add a few more functions/stubs for HE 7.2 Moved HE 7.2 o_resourceRoutine() specifics. svn-id: r14727
2004-08-23More HE 7.2 changesTravis Howell
svn-id: r14707
2004-08-23A few changes for freddemoTravis Howell
svn-id: r14693
2004-08-22Change to invalid, should never be calledTravis Howell
svn-id: r14680
2004-08-22No longer requiredTravis Howell
svn-id: r14677
2004-08-14Modified VirtScreen to inherit from Graphics::Surface, and added ↵Max Horn
getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen svn-id: r14612
2004-08-14Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of _screenLeftMax Horn
svn-id: r14607
2004-08-05Correction from disasm.Travis Howell
svn-id: r14468
2004-08-01HE games use different method to clear some arrays resources.Travis Howell
svn-id: r14423
2004-08-01Even more array code cleanupMax Horn
svn-id: r14407
2004-08-01Add symbolic names for the array types, which makes the code easier to ↵Max Horn
read/understand (note that array types != res types) svn-id: r14404
2004-07-25Merge palette functions.Travis Howell
svn-id: r14324
2004-07-15Case only used in HE 6.0 games after all.Travis Howell
svn-id: r14216
2004-07-15Fix music volume regression in HE games.Travis Howell
svn-id: r14215
2004-07-14HE 7.0 games set fade effects to 1 but don't actually use any fade effects.Travis Howell
svn-id: r14212
2004-07-03Not used by games, switch to invalid.Travis Howell
svn-id: r14156
2004-06-30Changes for non-akos version of puttputtTravis Howell
svn-id: r14133
2004-06-29Rename varTravis Howell
svn-id: r14121
2004-06-29Fix actorOps case 218/9 in HE gamesTravis Howell
svn-id: r14115
2004-06-29Add check for older puttputt version.Travis Howell
svn-id: r14110
2004-06-27Reversed param order of File::open() -- this allowed me to get rid of a few ↵Max Horn
more getGameDataPath() calls svn-id: r14090
2004-06-27Remove bad commentTravis Howell
svn-id: r14074
2004-06-24Add some more HE7 differences.Travis Howell
svn-id: r14032
2004-06-24Add missing codeTravis Howell
svn-id: r14028
2004-06-24Revert change, caused regression (Mini game in Cosmic Diner of puttmoon no ↵Travis Howell
longer works) svn-id: r14025
2004-06-23Positive values are only used in DOS version of fbear.Travis Howell
svn-id: r14012
2004-06-22Add FBEAR: Partial fix for the piano, patch #977249Travis Howell
svn-id: r13999
2004-06-20Didn't need to split it after all.Travis Howell
svn-id: r13973
2004-06-077.0+ HE games have additional indexes. So read it.Eugene Sandulenko
svn-id: r13945
2004-06-06verbOps differences are minor, so merge back in.Travis Howell
svn-id: r13943
2004-06-06Ooops, kept wrong line.Travis Howell
svn-id: r13942
2004-06-06puttdemo doesn't need HE specific opcodes.Travis Howell
actorOps case 225 isn't need for HE, was left over from scumm6. No need to check for invalid cases, since earlier HE game didn't use those cases. svn-id: r13941
2004-06-06ActorOps case 219 exists in earlier HE games too.Travis Howell
svn-id: r13940
2004-06-06o more _heversion usageEugene Sandulenko
o hack to ensure 1x scaler is selected for 640x480 games. Begs for better implementation o 7.0+-specific extendions to * resource loading * o6_resourceRoutines * o6_actorOps * o7_pickupObject * ScummEngine::setVerbObject Now puttputt.w32 script execution advances little more. svn-id: r13938
2004-06-03Phase 2 of switching HE to use _heversion. Now unneeded GID's areEugene Sandulenko
eliminated. svn-id: r13927