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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v6he.cpp
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Author
2004-08-30
Add some more actor code for HE 7+ games.
Travis Howell
2004-08-30
Should read string too.
Travis Howell
2004-08-29
Add a few akos codes
Travis Howell
2004-08-28
Revert last change, was wrong opcode.
Travis Howell
2004-08-28
Should redraw too.
Travis Howell
2004-08-28
Add missing case
Travis Howell
2004-08-28
Limit nukeArrays to only location thats requires it for now.
Travis Howell
2004-08-27
Applies to all HE 7.0+ games
Travis Howell
2004-08-26
Original games always used screen height instead of pop() value.
Travis Howell
2004-08-26
Added stub
Travis Howell
2004-08-26
More code/stubs for HE 7.2 games
Travis Howell
2004-08-26
Add some stubs for HE 7.2
Travis Howell
2004-08-25
Add case for HE 7.2 games
Travis Howell
2004-08-24
Remove some old/duplicate code.
Travis Howell
2004-08-23
More HE 7.2 changes
Travis Howell
2004-08-23
A few changes for freddemo
Travis Howell
2004-08-22
Change to invalid, should never be called
Travis Howell
2004-08-22
No longer required
Travis Howell
2004-08-14
Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/...
Max Horn
2004-08-14
Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of _screenLeft
Max Horn
2004-08-05
Correction from disasm.
Travis Howell
2004-08-01
HE games use different method to clear some arrays resources.
Travis Howell
2004-08-01
Even more array code cleanup
Max Horn
2004-08-01
Add symbolic names for the array types, which makes the code easier to read/u...
Max Horn
2004-07-25
Merge palette functions.
Travis Howell
2004-07-15
Case only used in HE 6.0 games after all.
Travis Howell
2004-07-15
Fix music volume regression in HE games.
Travis Howell
2004-07-14
HE 7.0 games set fade effects to 1 but don't actually use any fade effects.
Travis Howell
2004-07-03
Not used by games, switch to invalid.
Travis Howell
2004-06-30
Changes for non-akos version of puttputt
Travis Howell
2004-06-29
Rename var
Travis Howell
2004-06-29
Fix actorOps case 218/9 in HE games
Travis Howell
2004-06-29
Add check for older puttputt version.
Travis Howell
2004-06-27
Reversed param order of File::open() -- this allowed me to get rid of a few m...
Max Horn
2004-06-27
Remove bad comment
Travis Howell
2004-06-24
Add some more HE7 differences.
Travis Howell
2004-06-24
Add missing code
Travis Howell
2004-06-24
Revert change, caused regression (Mini game in Cosmic Diner of puttmoon no lo...
Travis Howell
2004-06-23
Positive values are only used in DOS version of fbear.
Travis Howell
2004-06-22
Add FBEAR: Partial fix for the piano, patch #977249
Travis Howell
2004-06-20
Didn't need to split it after all.
Travis Howell
2004-06-07
7.0+ HE games have additional indexes. So read it.
Eugene Sandulenko
2004-06-06
verbOps differences are minor, so merge back in.
Travis Howell
2004-06-06
Ooops, kept wrong line.
Travis Howell
2004-06-06
puttdemo doesn't need HE specific opcodes.
Travis Howell
2004-06-06
ActorOps case 219 exists in earlier HE games too.
Travis Howell
2004-06-06
o more _heversion usage
Eugene Sandulenko
2004-06-03
Phase 2 of switching HE to use _heversion. Now unneeded GID's are
Eugene Sandulenko
2004-06-03
Phase 1 of move to _heversion use.
Eugene Sandulenko
2004-06-02
Ignore imuse control code in HE games
Travis Howell
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