Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-19 | slightly updated drawWizImage() | Gregory Montoir | |
svn-id: r15197 | |||
2004-09-19 | preliminar WizPolygon rendering support (this is completely *untested*) | Gregory Montoir | |
svn-id: r15189 | |||
2004-09-19 | Ignore trace msgs. | Travis Howell | |
svn-id: r15187 | |||
2004-09-19 | Fix last commit | Travis Howell | |
Add stub/warning svn-id: r15184 | |||
2004-09-19 | Removed some not necessary #defines which could (and did) lead to program | Eugene Sandulenko | |
logic misinterpretation. I assume these were added for readability, but (a) names suggestet that they're class variables but they didn't (b) their use wasn't consistent, i.e. there were places where variables were used directly, not by means of the macros (c) they didn't save that much space because they are used in few places. svn-id: r15179 | |||
2004-09-18 | Reduce code duplication a bit | Max Horn | |
svn-id: r15174 | |||
2004-09-18 | renamed HE opcodes to distinguish them from their 'regular' V6/V7 counterparts | Max Horn | |
svn-id: r15173 | |||
2004-09-18 | Added ScummEngine::printString() convenience method; changed enqueueText to ↵ | Max Horn | |
call addMessageToStack svn-id: r15170 | |||
2004-09-18 | spyozon intro. runs | Travis Howell | |
svn-id: r15155 | |||
2004-09-18 | Neeed to know where polygons are renderered | Travis Howell | |
svn-id: r15152 | |||
2004-09-17 | Correct and rename opcode | Travis Howell | |
svn-id: r15147 | |||
2004-09-17 | nukeArrays still nuking wrong arrays. | Travis Howell | |
Add some more differences in later HE versions. Add HE opcodes changes. svn-id: r15145 | |||
2004-09-16 | A few more corrections, fixes freddi2 crash. | Travis Howell | |
svn-id: r15142 | |||
2004-09-16 | No longer required. | Travis Howell | |
svn-id: r15141 | |||
2004-09-16 | Correction to pickVarRandom | Travis Howell | |
Add HE80+ version too. svn-id: r15138 | |||
2004-09-15 | Call direct | Travis Howell | |
svn-id: r15127 | |||
2004-09-15 | Still not quite right. | Travis Howell | |
svn-id: r15123 | |||
2004-09-15 | Only palette is different | Travis Howell | |
svn-id: r15122 | |||
2004-09-14 | Save polygons | Travis Howell | |
Move findObject changes to HE72 svn-id: r15118 | |||
2004-09-14 | Fix array issues. | Travis Howell | |
svn-id: r15113 | |||
2004-09-14 | Only reports trace status | Travis Howell | |
svn-id: r15109 | |||
2004-09-14 | Report when polyogn Wiz image is used. | Travis Howell | |
svn-id: r15108 | |||
2004-09-13 | Implemented formerly known unknownFB and unknownFC. | Eugene Sandulenko | |
ScummEngine_v7he::polygonContains() is still buggy and prevents whole thing from working. svn-id: r15103 | |||
2004-09-13 | Reads extra script byte, just like readFile. | Travis Howell | |
svn-id: r15096 | |||
2004-09-13 | *** empty log message *** | Travis Howell | |
svn-id: r15091 | |||
2004-09-13 | Order wrong | Travis Howell | |
svn-id: r15090 | |||
2004-09-13 | Needs to be higher for now. | Travis Howell | |
svn-id: r15089 | |||
2004-09-13 | Add Missing pop | Travis Howell | |
svn-id: r15088 | |||
2004-09-13 | Debug code strings should use string num, not var num. | Travis Howell | |
Updated work around for loading datafiles. svn-id: r15086 | |||
2004-09-13 | Corect size. | Travis Howell | |
svn-id: r15083 | |||
2004-09-13 | Set correct array length in HE 72+ games. | Travis Howell | |
Add some stubs svn-id: r15082 | |||
2004-09-12 | Correct debugs | Travis Howell | |
svn-id: r15054 | |||
2004-09-12 | More HE opcodes. | Travis Howell | |
Can get a bit further in pj2 now. svn-id: r15021 | |||
2004-09-12 | Add some change to start later HE99 hames. | Travis Howell | |
svn-id: r15017 | |||
2004-09-12 | Use talkie resource for HE 99+ games. | Travis Howell | |
svn-id: r15015 | |||
2004-09-12 | Add case | Travis Howell | |
svn-id: r15014 | |||
2004-09-12 | Add some HE90+ opcodes | Travis Howell | |
svn-id: r15013 | |||
2004-09-11 | Add stub case for now. | Travis Howell | |
svn-id: r15012 | |||
2004-09-11 | Seems to be off by 1. | Travis Howell | |
svn-id: r15011 | |||
2004-09-11 | Use random talk animation in HE 80+ games for now. | Travis Howell | |
svn-id: r15006 | |||
2004-09-11 | Not popping enough. | Travis Howell | |
svn-id: r15001 | |||
2004-09-10 | Rename opcode | Travis Howell | |
svn-id: r14993 | |||
2004-09-09 | Change needed for HE 71 too. | Travis Howell | |
svn-id: r14984 | |||
2004-09-09 | Corrections | Travis Howell | |
svn-id: r14979 | |||
2004-09-09 | Duplicate | Travis Howell | |
svn-id: r14975 | |||
2004-09-09 | Fix dog regression. | Travis Howell | |
svn-id: r14973 | |||
2004-09-09 | Add extra opcodes for freddi2 | Travis Howell | |
Allow akos to play any actor sound. svn-id: r14972 | |||
2004-09-09 | Implement HE 80+ wiz-based cursors. Current implementation is a dirty | Eugene Sandulenko | |
hack because drawWizImage has much more code in these games comparably to 72 games. Also they pass cursor parameters in a quite obscure way. svn-id: r14968 | |||
2004-09-08 | some AKOS tweaks for HE72/80 | Gregory Montoir | |
svn-id: r14965 | |||
2004-09-08 | Should be reading array id resource. | Travis Howell | |
svn-id: r14962 |