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path: root/scumm/script_v7he.cpp
AgeCommit message (Expand)Author
2004-11-26renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a dup...Gregory Montoir
2004-11-23renamed some HE opcodesGregory Montoir
2004-10-19Help PalmOS (and more ?) to save memoryChris Apers
2004-10-18TyposTravis Howell
2004-10-18LeftoverTravis Howell
2004-10-18CleanupTravis Howell
2004-10-18Correction/cleanup.Travis Howell
2004-10-17Polygons used by HE71 too.Travis Howell
2004-10-17Rename opcodeTravis Howell
2004-10-17preliminar o72_captureWizImage() implementation ; still have to handle flag 0...Gregory Montoir
2004-10-16OoopsTravis Howell
2004-10-16Add missing case for HE 90+Travis Howell
2004-10-13Remove more duplicates.Travis Howell
2004-10-13Rename opcodeTravis Howell
2004-10-13Add initual sound looping support for HE 70+ games.Travis Howell
2004-10-10Rename opcodesTravis Howell
2004-10-10Add some missing code for HE100.Travis Howell
2004-10-09o90_getPolygonOverlap updateGregory Montoir
2004-10-09Inital support for later HE games with altered opcode table.Travis Howell
2004-10-05fix drawWizPolygon glitchGregory Montoir
2004-09-28Changed more of the actor class members to match our coding guidelines (in th...Max Horn
2004-09-21Add missing casesTravis Howell
2004-09-21Should be HE60/70.Travis Howell
2004-09-18Rename some member vars to avoid _ followed by an uppercase letter. More of t...Max Horn
2004-09-18Reduce code duplication a bitMax Horn
2004-09-18renamed HE opcodes to distinguish them from their 'regular' V6/V7 counterpartsMax Horn
2004-09-18preliminar AuxQueue support (freddemo intro), some glitches thoughGregory Montoir
2004-09-17Add case stubs for waterTravis Howell
2004-09-16Update commentTravis Howell
2004-09-16ADD HE80+ differenceTravis Howell
2004-09-15Call directTravis Howell
2004-09-15Still not quite right.Travis Howell
2004-09-15Only palette is differentTravis Howell
2004-09-14Save polygonsTravis Howell
2004-09-14Fix array issues.Travis Howell
2004-09-14Correct id checkTravis Howell
2004-09-14Fixed latest bug in polygonContains. Now hotspots work as expected.Eugene Sandulenko
2004-09-14Report when polyogn Wiz image is used.Travis Howell
2004-09-14Load POLD resources in HE80+ gamesTravis Howell
2004-09-14Set numVerts when storing polygonsTravis Howell
2004-09-14Fixed yet another bug in polyugonContains. Still not everything :(Eugene Sandulenko
2004-09-14Fix bug in polygonContains(). Still doesn't work.Eugene Sandulenko
2004-09-13Implemented formerly known unknownFB and unknownFC.Eugene Sandulenko
2004-09-13HE arcade game work a bit now.Travis Howell
2004-09-13Set correct array length in HE 72+ games.Travis Howell
2004-09-12Added missing parameters to debug(), as pointed out by Lord_Nightmare.Torbjörn Andersson
2004-09-12Correct debugsTravis Howell
2004-09-12Add debugTravis Howell
2004-09-12Add some change to start later HE99 hames.Travis Howell
2004-09-11Add stubTravis Howell