Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-18 | preliminar AuxQueue support (freddemo intro), some glitches though | Gregory Montoir | |
svn-id: r15149 | |||
2004-09-17 | Add case stubs for water | Travis Howell | |
svn-id: r15144 | |||
2004-09-16 | Update comment | Travis Howell | |
svn-id: r15132 | |||
2004-09-16 | ADD HE80+ difference | Travis Howell | |
svn-id: r15131 | |||
2004-09-15 | Call direct | Travis Howell | |
svn-id: r15127 | |||
2004-09-15 | Still not quite right. | Travis Howell | |
svn-id: r15123 | |||
2004-09-15 | Only palette is different | Travis Howell | |
svn-id: r15122 | |||
2004-09-14 | Save polygons | Travis Howell | |
Move findObject changes to HE72 svn-id: r15118 | |||
2004-09-14 | Fix array issues. | Travis Howell | |
svn-id: r15113 | |||
2004-09-14 | Correct id check | Travis Howell | |
svn-id: r15112 | |||
2004-09-14 | Fixed latest bug in polygonContains. Now hotspots work as expected. | Eugene Sandulenko | |
svn-id: r15110 | |||
2004-09-14 | Report when polyogn Wiz image is used. | Travis Howell | |
svn-id: r15108 | |||
2004-09-14 | Load POLD resources in HE80+ games | Travis Howell | |
Some more WIP on polygons svn-id: r15107 | |||
2004-09-14 | Set numVerts when storing polygons | Travis Howell | |
svn-id: r15106 | |||
2004-09-14 | Fixed yet another bug in polyugonContains. Still not everything :( | Eugene Sandulenko | |
svn-id: r15105 | |||
2004-09-14 | Fix bug in polygonContains(). Still doesn't work. | Eugene Sandulenko | |
Preparations for implementing findObject() HE changes. svn-id: r15104 | |||
2004-09-13 | Implemented formerly known unknownFB and unknownFC. | Eugene Sandulenko | |
ScummEngine_v7he::polygonContains() is still buggy and prevents whole thing from working. svn-id: r15103 | |||
2004-09-13 | HE arcade game work a bit now. | Travis Howell | |
svn-id: r15087 | |||
2004-09-13 | Set correct array length in HE 72+ games. | Travis Howell | |
Add some stubs svn-id: r15082 | |||
2004-09-12 | Added missing parameters to debug(), as pointed out by Lord_Nightmare. | Torbjörn Andersson | |
svn-id: r15080 | |||
2004-09-12 | Correct debugs | Travis Howell | |
svn-id: r15054 | |||
2004-09-12 | Add debug | Travis Howell | |
svn-id: r15020 | |||
2004-09-12 | Add some change to start later HE99 hames. | Travis Howell | |
svn-id: r15017 | |||
2004-09-11 | Add stub | Travis Howell | |
svn-id: r15000 | |||
2004-09-10 | Rename opcode | Travis Howell | |
svn-id: r14993 | |||
2004-09-10 | Missed line | Travis Howell | |
svn-id: r14991 | |||
2004-09-09 | Change needed for HE 71 too. | Travis Howell | |
svn-id: r14984 | |||
2004-09-09 | Correction | Travis Howell | |
svn-id: r14982 | |||
2004-09-09 | Add HE 70 version changes. | Travis Howell | |
svn-id: r14980 | |||
2004-09-09 | Fix bug in ScummEngine_v7he::getCharsetOffset() | Eugene Sandulenko | |
svn-id: r14978 | |||
2004-09-09 | Duplicate | Travis Howell | |
svn-id: r14975 | |||
2004-09-08 | Fix array issue. | Travis Howell | |
svn-id: r14961 | |||
2004-09-04 | Complete actor clipping override code for HE games. | Travis Howell | |
Add akos speech queue for HE games Minor cleanup svn-id: r14883 | |||
2004-09-04 | Add actor cliping override for HE games. | Travis Howell | |
svn-id: r14879 | |||
2004-09-03 | Add basic decoding of debug script scripts. | Travis Howell | |
svn-id: r14871 | |||
2004-09-01 | Add HE 72 versions, still not working right yet. | Travis Howell | |
svn-id: r14852 | |||
2004-08-31 | Add HE 72 version | Travis Howell | |
svn-id: r14845 | |||
2004-08-31 | Move function as requested. | Travis Howell | |
svn-id: r14844 | |||
2004-08-30 | Small correction | Travis Howell | |
svn-id: r14842 | |||
2004-08-30 | Typo | Travis Howell | |
svn-id: r14841 | |||
2004-08-30 | Add some WIP code for HE games. | Travis Howell | |
Add some music adjustments svn-id: r14839 | |||
2004-08-29 | Add comment | Travis Howell | |
svn-id: r14825 | |||
2004-08-28 | Revert last change, was wrong opcode. | Travis Howell | |
Add a few more HE 7 opcodes svn-id: r14813 | |||
2004-08-28 | Sound change for later HE 7.x games | Travis Howell | |
Revert cursor change, later games have no .he3 file. Add some stubs/opcodes Later HE games use hard code value for _numRoomVariables svn-id: r14808 | |||
2004-08-28 | akos should queue commmands and executate after drawing costumes (Caused ↵ | Travis Howell | |
race issues in HE games). Remove some duplciate code Enable from HE games Add a few stubs for some additional akos codes svn-id: r14799 | |||
2004-08-26 | Update akos error messages | Travis Howell | |
Add proper timer opcodes Up some debug msgs. svn-id: r14779 | |||
2004-08-26 | More code/stubs for HE 7.2 games | Travis Howell | |
Add another temp hack Add id for water, uses more actors Another small correction to music playback for HE 7.2 games svn-id: r14764 | |||
2004-08-26 | Add some stubs for HE 7.2 | Travis Howell | |
Fix warning Add music support for later HE 7.2 games svn-id: r14761 | |||
2004-08-25 | Add a few cases for later games. | Travis Howell | |
svn-id: r14749 | |||
2004-08-24 | Remove some old/duplicate code. | Travis Howell | |
Add a few more functions/stubs for HE 7.2 Moved HE 7.2 o_resourceRoutine() specifics. svn-id: r14727 |