Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-03-22 | Add three new HE sports games. Baseball is most playable now. | Eugene Sandulenko | |
Add some unhandled KernelGet/SetFunctions used by new titles. svn-id: r17198 | |||
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko | |
formatting standards. Earlier we had half of vars named with leading underscore and half without it. Now code in actor.cpp is considerably more readable. svn-id: r17068 | |||
2005-03-08 | Add HE100 difference in opcode. | Travis Howell | |
svn-id: r17033 | |||
2005-03-03 | Fix compare string. | Travis Howell | |
svn-id: r16981 | |||
2005-03-02 | Add dummy case used in airport | Travis Howell | |
svn-id: r16971 | |||
2005-03-02 | Fix string display in Buzzy games. | Travis Howell | |
svn-id: r16968 | |||
2005-02-22 | Minor cleanup | Travis Howell | |
svn-id: r16860 | |||
2005-02-14 | Update comment | Travis Howell | |
svn-id: r16790 | |||
2005-02-02 | Merge two opcode, move two opcodes back to HE70. | Travis Howell | |
svn-id: r16731 | |||
2005-02-02 | o Added few targets | Eugene Sandulenko | |
* baseball2003 and Soccer2004 use Bink videos but just for intro movies and logos, so we may add them. * artdemo and readdemo also use Bink, but seems that additionally it uses them in cutscenes, but since there are just few of them, not like in full games, we may try to look at them too * SoccerMLS is (alsmost) working. It runs the intro, shows menu, lets to select from it but then fails at some Wiz stuff and there is no hotspots to choose. I think it may be related to overall HE99 problem with inventory where there is a bug preventing from item selection o baseball2003 and Soccer2004 featured new LECF index block. Add stub for it o SoccerMLS used kernelSetFunction 2001 in intro. add stub for it o Alternative russian freddi3 uses badly formatted logo substitution in intro, so error() in default case in Gdi::drawBMAPBg() was replaced with warning(). svn-id: r16722 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-21 | Unused includes | Travis Howell | |
svn-id: r16236 | |||
2004-11-27 | moved all the HE wiz stuff to a separate module, with minor cleanups and ↵ | Gregory Montoir | |
simplifications svn-id: r15921 | |||
2004-11-27 | No longer stubs | Travis Howell | |
svn-id: r15906 | |||
2004-11-26 | renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a ↵ | Gregory Montoir | |
duplicate of o70_unknownEF svn-id: r15896 | |||
2004-11-23 | renamed some HE opcodes | Gregory Montoir | |
svn-id: r15869 | |||
2004-10-19 | Help PalmOS (and more ?) to save memory | Chris Apers | |
svn-id: r15611 | |||
2004-10-18 | Typos | Travis Howell | |
svn-id: r15603 | |||
2004-10-18 | Leftover | Travis Howell | |
svn-id: r15602 | |||
2004-10-18 | Cleanup | Travis Howell | |
svn-id: r15601 | |||
2004-10-18 | Correction/cleanup. | Travis Howell | |
svn-id: r15600 | |||
2004-10-17 | Polygons used by HE71 too. | Travis Howell | |
svn-id: r15585 | |||
2004-10-17 | Rename opcode | Travis Howell | |
svn-id: r15581 | |||
2004-10-17 | preliminar o72_captureWizImage() implementation ; still have to handle flag ↵ | Gregory Montoir | |
0x2 in drawWizImage to display correctly the painting in 1grademo svn-id: r15577 | |||
2004-10-16 | Ooops | Travis Howell | |
svn-id: r15565 | |||
2004-10-16 | Add missing case for HE 90+ | Travis Howell | |
Always clear complete local script vars. svn-id: r15564 | |||
2004-10-13 | Remove more duplicates. | Travis Howell | |
svn-id: r15544 | |||
2004-10-13 | Rename opcode | Travis Howell | |
svn-id: r15543 | |||
2004-10-13 | Add initual sound looping support for HE 70+ games. | Travis Howell | |
svn-id: r15538 | |||
2004-10-10 | Rename opcodes | Travis Howell | |
svn-id: r15502 | |||
2004-10-10 | Add some missing code for HE100. | Travis Howell | |
Cleanup svn-id: r15494 | |||
2004-10-09 | o90_getPolygonOverlap update | Gregory Montoir | |
svn-id: r15489 | |||
2004-10-09 | Inital support for later HE games with altered opcode table. | Travis Howell | |
svn-id: r15485 | |||
2004-10-05 | fix drawWizPolygon glitch | Gregory Montoir | |
svn-id: r15422 | |||
2004-09-28 | Changed more of the actor class members to match our coding guidelines (in ↵ | Max Horn | |
the future, when adding new member vars here, please always use our conventions, i.e. prefix them with _ and use CamelBackStyle svn-id: r15331 | |||
2004-09-21 | Add missing cases | Travis Howell | |
svn-id: r15220 | |||
2004-09-21 | Should be HE60/70. | Travis Howell | |
svn-id: r15211 | |||
2004-09-18 | Rename some member vars to avoid _ followed by an uppercase letter. More of ↵ | Max Horn | |
those are left in the code, though (and I am not really sure whether we want to change that, so far we had no problems caused by this) svn-id: r15175 | |||
2004-09-18 | Reduce code duplication a bit | Max Horn | |
svn-id: r15174 | |||
2004-09-18 | renamed HE opcodes to distinguish them from their 'regular' V6/V7 counterparts | Max Horn | |
svn-id: r15173 | |||
2004-09-18 | preliminar AuxQueue support (freddemo intro), some glitches though | Gregory Montoir | |
svn-id: r15149 | |||
2004-09-17 | Add case stubs for water | Travis Howell | |
svn-id: r15144 | |||
2004-09-16 | Update comment | Travis Howell | |
svn-id: r15132 | |||
2004-09-16 | ADD HE80+ difference | Travis Howell | |
svn-id: r15131 | |||
2004-09-15 | Call direct | Travis Howell | |
svn-id: r15127 | |||
2004-09-15 | Still not quite right. | Travis Howell | |
svn-id: r15123 | |||
2004-09-15 | Only palette is different | Travis Howell | |
svn-id: r15122 | |||
2004-09-14 | Save polygons | Travis Howell | |
Move findObject changes to HE72 svn-id: r15118 | |||
2004-09-14 | Fix array issues. | Travis Howell | |
svn-id: r15113 | |||
2004-09-14 | Correct id check | Travis Howell | |
svn-id: r15112 |