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path: root/scumm/script_v7he.cpp
AgeCommit message (Collapse)Author
2004-06-06o more _heversion usageEugene Sandulenko
o hack to ensure 1x scaler is selected for 640x480 games. Begs for better implementation o 7.0+-specific extendions to * resource loading * o6_resourceRoutines * o6_actorOps * o7_pickupObject * ScummEngine::setVerbObject Now puttputt.w32 script execution advances little more. svn-id: r13938
2004-06-05Implement o7_readINI(), well, we pretend that we don't have .ini file.Eugene Sandulenko
Fix bug in stringLen() function. svn-id: r13931
2004-06-03Phase 2 of switching HE to use _heversion. Now unneeded GID's areEugene Sandulenko
eliminated. svn-id: r13927
2004-06-03Phase 1 of move to _heversion use.Eugene Sandulenko
svn-id: r13926
2004-06-01HE games use slightly different E1 opcodeTravis Howell
Move HE7 specific opcodes to he7, as requested. svn-id: r13915
2004-04-05there is no imuse in he enginePaweł Kołodziejski
svn-id: r13470
2004-03-02Move to HE6Travis Howell
svn-id: r13140
2004-03-02Ooops, just move everyting used by HE6 to HE6.Travis Howell
svn-id: r13137
2004-03-02Divide up some code for HE6 and HE7Travis Howell
svn-id: r13136
2004-03-02Implemented more HE opcode stringLen and added stub for opcode F4Eugene Sandulenko
svn-id: r13134
2004-03-02Add better check for HE resource differences.Travis Howell
Move stringLen to HE7. svn-id: r13130
2004-03-02Implemented some HE specific opcodesEugene Sandulenko
Added some HE GIDs svn-id: r13126
2004-03-01Add stubTravis Howell
svn-id: r13115
2004-03-01Move decodeParseString to script_v7he.cpp where it really belongs to.Eugene Sandulenko
svn-id: r13109
2004-03-01Started work on Freddi Fish. Since it is SPU version 7, added new class.Eugene Sandulenko
Implemented some SPUv7 specific opcodes svn-id: r13108