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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v80he.cpp
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Author
2004-11-23
renamed some HE opcodes
Gregory Montoir
2004-10-19
Help PalmOS (and more ?) to save memory
Chris Apers
2004-10-17
Polygons used by HE71 too.
Travis Howell
2004-10-17
Rename opcode
Travis Howell
2004-10-16
fixed warnings
Paweł Kołodziejski
2004-10-13
Remove more duplicates.
Travis Howell
2004-10-13
Rename opcode
Travis Howell
2004-10-12
Rename vars
Travis Howell
2004-10-10
Rename opcodes
Travis Howell
2004-10-10
Add some missing code for HE100.
Travis Howell
2004-10-09
Ooops
Travis Howell
2004-10-09
Inital support for later HE games with altered opcode table.
Travis Howell
2004-10-09
No longer startMusic
Travis Howell
2004-10-08
wizImageOps update
Gregory Montoir
2004-10-08
Match opcode names with SCUMM8.
Travis Howell
2004-10-05
HE71+ games use wizImages for charset too.
Travis Howell
2004-10-04
Rename opcode
Travis Howell
2004-10-04
Add opcode difference
Travis Howell
2004-10-03
Add stub
Travis Howell
2004-10-03
Add missing code for opcode
Travis Howell
2004-10-02
That was duplicate
Travis Howell
2004-10-01
Add/correct opcode
Travis Howell
2004-09-29
Correct string for temp save/load, original load/save screens now displays in...
Travis Howell
2004-09-26
wiz stuff cleanup and o90_unknown1C opcode update
Gregory Montoir
2004-09-25
get rid of the dirty hack needed to display wiz cursors in HE games
Gregory Montoir
2004-09-22
Filename string go a bit higher
Travis Howell
2004-09-22
No longer StopMusic
Travis Howell
2004-09-22
Add missing cases
Travis Howell
2004-09-21
Should be HE60/70.
Travis Howell
2004-09-20
more cleanup
Max Horn
2004-09-20
cleanup
Max Horn
2004-09-19
Fix last commit
Travis Howell
2004-09-18
renamed HE opcodes to distinguish them from their 'regular' V6/V7 counterparts
Max Horn
2004-09-18
Not soundOps in He80+
Travis Howell
2004-09-18
Neeed to know where polygons are renderered
Travis Howell
2004-09-17
Correct and rename opcode
Travis Howell
2004-09-17
nukeArrays still nuking wrong arrays.
Travis Howell
2004-09-16
A few more corrections, fixes freddi2 crash.
Travis Howell
2004-09-16
No longer required.
Travis Howell
2004-09-16
Correction to pickVarRandom
Travis Howell
2004-09-15
Call direct
Travis Howell
2004-09-14
Save polygons
Travis Howell
2004-09-14
Avoid warning
Travis Howell
2004-09-14
Add opcode
Travis Howell
2004-09-14
Report when polyogn Wiz image is used.
Travis Howell
2004-09-14
Load POLD resources in HE80+ games
Travis Howell
2004-09-13
Implemented formerly known unknownFB and unknownFC.
Eugene Sandulenko
2004-09-13
fix cursors hotspot
Gregory Montoir
2004-09-13
HE arcade game work a bit now.
Travis Howell
2004-09-11
Update this one too.
Travis Howell
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